Search found 10 matches

by mugged
Fri Jan 17, 2014 1:00 am
Forum: Pandora - First Contact
Topic: Sea Terraforming?
Replies: 4
Views: 1710

Re: Sea Terraforming?

You were right. I figured out how to add a Sea Former, it has the option to build a farm but it can't. I've messed with the farm and coast feature xml files to try to enable seafarms but no dice so far (I'm trying to make it possible to build farms on coast tiles but not in ocean tiles). I'm going t...
by mugged
Thu Jan 09, 2014 7:28 pm
Forum: Pandora - First Contact
Topic: Diplomacy Discussion and Feedback
Replies: 40
Views: 9768

Re: Diplomacy Discussion and Feedback

There was no challenge and it wasn't worth playing co-op multiplayer unless you agreed to not share tech. A no tech-trading option could be added to the game, maybe? That way you could disable it in single- or multiplayer if you wanted. Has anyone said anything about tech-stealing when you capture ...
by mugged
Thu Jan 09, 2014 7:04 pm
Forum: Pandora : Modders Corner
Topic: XML schema files wanted
Replies: 34
Views: 10835

Re: XML schema files wanted

+1, please? A complete set of console possibilities + a syntax explanation would be wonderful. For instance, /add Unit [name]-<unit>+<weapon>+<device>+<armor> is complete gibberish to me. I've tried numerous combinations, with no success. I wanted to see how modded factions would play during mid- an...
by mugged
Thu Jan 09, 2014 6:53 pm
Forum: Pandora : Modders Corner
Topic: Modding Question(s)
Replies: 4
Views: 2383

Re: Modding Question(s)

“/Users/<user>/Library/Application Support/Proxy Studios/Pandora/” This is the directory for mods on the Mac. I play it on windows so I'm not sure if the folders are set up for not, they weren't in windows. Just mac sure it mirrors the /data directory. Without being able to look at how the folders a...
by mugged
Thu Jan 09, 2014 6:45 pm
Forum: Pandora - First Contact
Topic: Diplomacy Discussion and Feedback
Replies: 40
Views: 9768

Re: Diplomacy Discussion and Feedback

2. Allies' wars should automatically pull you into the war too. Supported +3. +1 3. The ability to trade technology. Proxy Studios has mentioned the possibility of this feature. My only concern is that allied human players can abuse this and become over-powerful very quickly (It happened every time...
by mugged
Thu Jan 09, 2014 6:01 pm
Forum: Pandora - First Contact
Topic: What is or is there an update\feature schedule?
Replies: 8
Views: 2778

Re: What is or is there an update\feature schedule?

The game, in its present form, doesn't offer much depth, diversity, or surprise. And after a few sessions the game-play becomes very predictable, which ultimately leads to staleness ... Back on-topic and to the original question: I'm really curious about the planned improvements scheduled for imple...
by mugged
Tue Jan 07, 2014 4:14 pm
Forum: Pandora - First Contact
Topic: What is or is there an update\feature schedule?
Replies: 8
Views: 2778

Re: What is or is there an update\feature schedule?

The continuous beta is addressing issues as they arise. They are concentrating on the diplomacy system, faction balancing and UI stuff. I saw a post where one of the programmers mentioned some stuff that might be waiting in the wings, but that the company had to decide what would roll out free and w...
by mugged
Mon Jan 06, 2014 10:56 pm
Forum: Pandora - First Contact
Topic: Sea Terraforming?
Replies: 4
Views: 1710

Re: Sea Terraforming?

Would anyone be interested in a Modding Discussion thread? So far I've been marginally successful with editing feature tiles. I changed the forests to behave more like smac and hotsprings to have a credit bonus. The credit bonus is probably unbalanced but with only base facilities and the market to ...
by mugged
Mon Jan 06, 2014 7:31 pm
Forum: Pandora - First Contact
Topic: Sea Terraforming?
Replies: 4
Views: 1710

Re: Sea Terraforming?

I don't additional units can be added through editing the xml files alone... .dlls and .exes are beyond my abilities...
by mugged
Mon Jan 06, 2014 5:43 pm
Forum: Pandora - First Contact
Topic: Sea Terraforming?
Replies: 4
Views: 1710

Sea Terraforming?

Is there any plan to implement this? I think it might be impossible to implement through modding because Teraformer is a Unit type instead of a weapon/package that can be added to any chassis... forgive my use of smac lingo. I read in another thread about fish being somewhere in the code but that it...

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