Search found 21 matches

by robtoe
Thu Mar 19, 2020 6:25 pm
Forum: News & Announcements
Topic: The king is back! Panzer Corps 2 is out!
Replies: 42
Views: 7622

Re: The king is back! Panzer Corps 2 is out!

Long time fan, and I will buy the game, but wanted to confirm pricing please.

Even with the Beta participation code I received, the price directly from Slitherine is more than from Steam (CAD). (?)
by robtoe
Tue Aug 22, 2017 8:05 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Order of Battle - 4K Scaling
Replies: 1
Views: 565

Order of Battle - 4K Scaling

I remember this issue coming up on Panzer Corps, but it is fixed with the "use Windows graphics scaling" checkbox.

Under Order of Battle @ 4K, the fonts are just too small. Any plans to implement something similar?
by robtoe
Wed Jul 13, 2016 12:06 pm
Forum: Panzer Corps
Topic: Panzer Corps - US Corps - V1 Rocket Bug
Replies: 0
Views: 327

Panzer Corps - US Corps - V1 Rocket Bug

I attacked a V1 rocket, dropping it to STR 2 from the original 10.

Next turn it does a 180 degree course change, and flies back to an Axis-controlled airfield.

C'mon - they can't do that. They should not be reacting as a typical aircraft would.
by robtoe
Wed Jun 22, 2016 2:07 am
Forum: Panzer Corps
Topic: US Corps '42 - Is the Kradschützen OP?
Replies: 5
Views: 963

Re: US Corps '42 - Is the Kradschützen OP?

Good catch - meant "soft" target specialist above - typo.

Agree on the M4A3 - its 8 SA versus the 1 HA on the "motorcycle" should be no contest, even with a bad roll. I'll make a note of results next time I encounter one.
by robtoe
Tue Jun 21, 2016 3:55 pm
Forum: Panzer Corps
Topic: US Corps '42 - Is the Kradschützen OP?
Replies: 5
Views: 963

Re: US Corps '42 - Is the Kradschützen OP?

Yep, I know the random "rolls" can be killer, but I'm pretty sure that thing is incredibly difficult to damage even with hard target specialist vehicles. I'm going to make note of other encounters - I almost suspect a bug.
by robtoe
Tue Jun 21, 2016 3:26 pm
Forum: Panzer Corps
Topic: US Corps '42 - Is the Kradschützen OP?
Replies: 5
Views: 963

US Corps '42 - Is the Kradschützen OP?

I'm curious your experience with the motorcycle/sidecar combo, known as the Kradschützen. For reference, it as a hard target attack of "1", and appears to be a scout vehicle. I don't know about you, but I am constantly getting slammed by these things. Most recently, I attacked one in open desert, wi...
by robtoe
Tue Jun 21, 2016 12:13 pm
Forum: Panzer Corps
Topic: US Corps '42 - Spring Wind
Replies: 9
Views: 1457

Re: US Corps '42 - Spring Wind

Thx everyone - I didn't see that deployment area on the top left.
by robtoe
Mon Jun 20, 2016 7:28 pm
Forum: Panzer Corps
Topic: US Corps '42 - Spring Wind
Replies: 9
Views: 1457

US Corps '42 - Spring Wind

So I realize the US is unable to aid the Free French at the beginning of the scenario. Finally, after turn 4 I am told I can deploy core forces. Moved to turn 5, 6, the same. I am not offered a list of existing, saved core forces to deploy, nor do I see any deploy points on the map. In addition, I t...
by robtoe
Fri Jun 17, 2016 5:56 pm
Forum: Panzer Corps
Topic: US Corps 42 - I've Played This Before
Replies: 5
Views: 980

Re: US Corps 42 - I've Played This Before

Ha - that's it! The campaign is definitely buried in the Classified list.

Thanks everyone, cheers.
by robtoe
Fri Jun 17, 2016 5:12 pm
Forum: Panzer Corps
Topic: US Corps 42 - I've Played This Before
Replies: 5
Views: 980

Re: US Corps 42 - I've Played This Before

Thanks for the reply, however something odd may be happening. I started with Torch, then was given the following maps in order: Kasserine, Tunisia, Sicily, Salerno, Anzio, D-Day ... and then various European scenarios, with Berlin being the last. It then finished my campaign with "Allied Dispute" vs...
by robtoe
Fri Jun 17, 2016 1:47 pm
Forum: Panzer Corps
Topic: US Corps 42 - I've Played This Before
Replies: 5
Views: 980

US Corps 42 - I've Played This Before

Just completed US Corps 42, but it seems to me that I've already played a few of the maps before, especially Berlin. Does US Corps 42 reuse content/maps from elsewhere? Alternatively, I recall playing some community-created scenarios a couple of years ago, that were extremely well done. I almost won...
by robtoe
Fri Jun 10, 2016 5:03 pm
Forum: Panzer Corps
Topic: Bug - US Corps '42 - Gun Range
Replies: 4
Views: 1058

Re: Bug - US Corps '42 - Gun Range

[Edit]

Ah, I finally get it. The naval units have an Admiral assigned, for +10 range. The Leopold has +15 range due to its hero.

Thanks for the explanation.

That's a massive boost tho - too much really.
by robtoe
Fri Jun 10, 2016 2:02 pm
Forum: Panzer Corps
Topic: Bug - US Corps '42 - Gun Range
Replies: 4
Views: 1058

Bug - US Corps '42 - Gun Range

Bug - Panzer Corps - US Corps '42 - Anzio Landings This bug might have existed in other scenarios, but I'm noticing it in Anzio. You start with 2 Light Crusiers. Range is "4", but I'm offered targets up to 14 hexes away (and hitting them). It also appears as the Leopold on the German side (also rang...
by robtoe
Fri Oct 02, 2015 7:03 pm
Forum: Heroes of Normandie
Topic: Steam Key Redemption
Replies: 14
Views: 10437

Re: Steam Key Redemption

Just FYI, the messaging from Steam is a bit misleading. Upon launch, it offers up an "activation code", which ultimately is not required to play. Unsure if you are able to offer input into Steam's verbage associated with your game, but you might wish to clarify it with something to the effect of "re...
by robtoe
Fri Oct 02, 2015 6:56 pm
Forum: Heroes of Normandie
Topic: Graphics Options?
Replies: 2
Views: 606

Graphics Options?

I'm not noticing much difference between default "good", and highest "fantastic" graphics options.

What are the technical differences?
by robtoe
Fri Oct 02, 2015 6:49 pm
Forum: Tech Support
Topic: HoN - Tutorial Bugs (Typos, etc)
Replies: 2
Views: 768

HoN - Tutorial Bugs (Typos, etc)

I've noticed a fair number of typos, and text issues in the tutorial missions.

Is there any point in listing them here for future fixes?
by robtoe
Wed Oct 15, 2014 1:16 pm
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.16 FINAL (26/02/17)
Replies: 1156
Views: 203846

Re: [Axis Campaign] GTPG v1.12 (16/03/14)

Interesting. I restarted the campaign, and sure enough, there it is, just South of Amiens. However, on my saved version, the train isn't there. I must have missed it being taken out somehow.

Thanks for the response!
by robtoe
Tue Oct 14, 2014 2:10 pm
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.16 FINAL (26/02/17)
Replies: 1156
Views: 203846

Re: [Axis Campaign] GTPG v1.12 (16/03/14)

Hello - I'm really enjoying the GTPG campaign, but am stuck with one of the objectives for the mission in France. The decisive victory requires an armoured train in Paris. I do not see a train placed for me on the map (maybe I'm missing it), and don't see how I can purchase one to add to my core. I ...
by robtoe
Wed Oct 01, 2014 3:09 pm
Forum: Panzer Corps
Topic: Allied Neutralized Pillboxes?
Replies: 3
Views: 815

Allied Neutralized Pillboxes?

I'm playing Allied Corps, and one of my bombers "neutralized" a German pillbox, i.e. full white flag. On the same turn, I moved some of my ground units next to the pillbox, assuming that it was safe to do so at this point. On the next German turn, the pillbox nearly wiped out a halftrack that was wi...
by robtoe
Tue Sep 16, 2014 10:41 pm
Forum: Panzer Corps
Topic: Afrika Corps - Caucasus "High Mountains"?
Replies: 4
Views: 1775

Re: Afrika Corps - Caucasus "High Mountains"?

Thanks for all the quick replies - much appreciated! Turns it is was indeed the transport attached to my infantry. When I "upgraded" to remove the truck, they could access the mountain hexes the next turn. This begs the question about proper treatment for this scenario. As we're all aware, there is ...

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