Search found 24 matches
- Fri Sep 25, 2020 6:09 pm
- Forum: Field of Glory: Empires
- Topic: Persia 1.3.4.
- Replies: 7
- Views: 1951
Re: Persia 1.3.4.
... anyway, played first Sparta and Persia wins , but never came near Greece LOL ... after that played Rome, just to see if, I could build the Roman Empire, knowing Persia will win anyway, if you play only looking at the score ! So slowly building my Roman Empire and gave help to Sparta and Macedoni...
- Wed Sep 11, 2019 7:18 pm
- Forum: Fantasy General II - Invasion
- Topic: My feedback after some hours of play
- Replies: 8
- Views: 2325
Re: My feedback after some hours of play
Thanks for the feedback - we are talking about what we can do to improve the balancing and I agree Sunken Lands is a bit too hard. sunken lands, was hard on "normal" but was okay, with tactics and thinking ... but that battle to leave it , was "deity" level und you even had fewe...
- Wed Sep 11, 2019 4:46 pm
- Forum: Fantasy General II - Invasion
- Topic: Easy mode?
- Replies: 9
- Views: 2355
Re: Easy mode?
... seems PATCH will be released at Friday ...
anyway was able to finish that map in around 80 !! turns , enemy had an insane strong and large army ... wasn't really fun, but when you managed to complete it, somehow satisfying
anyway was able to finish that map in around 80 !! turns , enemy had an insane strong and large army ... wasn't really fun, but when you managed to complete it, somehow satisfying

- Wed Sep 11, 2019 1:38 pm
- Forum: Fantasy General II - Invasion
- Topic: Shrouded Coast how to end early?
- Replies: 3
- Views: 1013
Re: Shrouded Coast how to end early?
... don't think so, but got 2 per hovels ! Even waited as long as possible to have more spell mana. Keep in mind that it also reduces wealth for one point ... so if you have 6 you have to destroy them , when 7 wealth is left or you will not collect any liquid magic for the missing points ... finishe...
- Wed Sep 11, 2019 10:32 am
- Forum: Fantasy General II - Invasion
- Topic: Shrouded Coast how to end early?
- Replies: 3
- Views: 1013
Re: Shrouded Coast how to end early?
It will not, you have to skip turns until all inhabitants have fled, so wealth is 0 ...
feel free to explore the whole map
should be changed for sure
feel free to explore the whole map

should be changed for sure

- Wed Sep 11, 2019 7:17 am
- Forum: Fantasy General II - Invasion
- Topic: Easy mode?
- Replies: 9
- Views: 2355
Re: Easy mode?
We will adjust easy and normal difficulty a bit with the upcoming patch. Still my pride forbid me to change to easy :-) , so PLEASE for godsake, could we have the patch LOL next map near impossible for me, had no problems till that map ... https://steamuserimages-a.akamaihd.net/ugc/7739792331214774...
- Sat Jul 20, 2019 1:18 am
- Forum: MOD
- Topic: Number of Turns in FoG2 Battle
- Replies: 2
- Views: 1071
Re: Number of Turns in FoG2 Battle
that will be hard, as you have to change it in FOG 2, which is a different Developer and not in Empire.
I think there it represents 1h , so you have a whole day !
I think there it represents 1h , so you have a whole day !
- Fri Jul 19, 2019 7:13 pm
- Forum: MOD
- Topic: Rome Buildings Loyalty Improvement
- Replies: 0
- Views: 951
Rome Buildings Loyalty Improvement
Rome Buildings Loyalty Improvement ... the Vanilla values are a joke and you will only fight local Uprisings and Civil Wars ... copy that file over the old one ... tested it with my late Rome game and had to increase loyalty gain around 30% so that the provinces are better playable ... would need mo...
- Sun Jul 14, 2019 8:00 am
- Forum: Field of Glory: Empires
- Topic: Issue with Rebellions
- Replies: 30
- Views: 5082
Re: Issue with Rebellions
Now I have read that it will ALWAYS HAPPEN, when you play Rome as a Republic and have single regions , which have that support value BELOW 75 ... even if the revolt risk is 3% ... that is one of the worst game design decision in that game, no it is stupid , as when the rebellion occurred they even h...
- Sun Jul 14, 2019 7:51 am
- Forum: Field of Glory: Empires
- Topic: Is there any way to give or return territory to allies?
- Replies: 35
- Views: 10823
Re: Is there any way to give or return territory to allies?
.. anyway that game needs A LOT MORE DIPLOMATIC OPTIONS, how it is now, it isn't really satisfying
- Sun Jul 14, 2019 2:41 am
- Forum: Field of Glory: Empires
- Topic: Issue with Rebellions
- Replies: 30
- Views: 5082
Re: Issue with Rebellions
... there has to be some bug with that rebels ... they show up in my country even I have no decadency ... when I load the turn again, nothing happens ... only have 1-3% rebellion possibility in my provinces and suddenly ALL provinces are uprising ??? Could someone tell me what is the reason ? And ye...
- Mon Jul 08, 2019 12:09 pm
- Forum: Field of Glory: Empires
- Topic: Naming units
- Replies: 3
- Views: 1134
Re: Naming units
Also would love that, as I want to recreate the Legions from my region Raetici Romani Legio III Italica Pia Fidelis Legio IIII Scythica Legio XIII Gemina Legio XV Apollinaris Cohors I LEGIO XV APOLLINARIS Legio Ursi Aurei Legio dacica https://www.facebook.com/125111774228689/videos/1666963823434056/
- Sun Jan 13, 2019 6:06 pm
- Forum: Order of Battle Series
- Topic: Order of Battle update 7.1.4
- Replies: 19
- Views: 6054
Re: Order of Battle update 7.1.4
BUG MAY 1945 Endsieg DLC , not able to BUY ANY NEW TECH STILL WAITING that this will be fixed, what joke … I own ALL DLCs on STEAM and that bug is well know, but that lazy bunch of Devs haven't done anything ! SHAME ON YOU Where is the patch or a hotfix https://cdn.discordapp.com/attachments/2941432...
- Thu Aug 30, 2018 12:30 pm
- Forum: Aggressors: Ancient Rome
- Topic: Short AAR: Roma Victor on (the highest) Legendary difficultylevel
- Replies: 6
- Views: 2780
Re: Short AAR: Roma Victor on (the highest) Legendary difficultylevel
Wait the map is missing a lot in the north ... where is England ?
Is there a campaign with a larger map ?
And sad that this is possible , what you have posted
Is there a campaign with a larger map ?
And sad that this is possible , what you have posted

- Thu Aug 30, 2018 12:12 pm
- Forum: Aggressors: Ancient Rome
- Topic: multiplayer ?
- Replies: 19
- Views: 9344
Re: multiplayer ?
So now the game is more interesting for me,
but before I would buy it, I need to know, what the plans are ?
WILL THAT BE A REAL MP, like "Gladius" (full Internet, somehow turns at the same time) has
or that PBEM crap Slitherine Games have normal
?
Thanks
but before I would buy it, I need to know, what the plans are ?
WILL THAT BE A REAL MP, like "Gladius" (full Internet, somehow turns at the same time) has
or that PBEM crap Slitherine Games have normal

Thanks
- Wed Jul 18, 2018 7:24 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: Warhammer 40,000: Gladius - v1.0.4 (18th July 2018)
- Replies: 1
- Views: 1527
Re: Warhammer 40,000: Gladius - v1.0.4 (18th July 2018)
MP Problems https://steamcommunity.com/app/489630/discussions/0/2534848209922186455/ Ursprünglich geschrieben von FlashXAron: Brother and I have a real strange situation - We both could join Hosted games from other players - We both could Host a game and random people are able to join - We can both ...
- Wed Jul 18, 2018 6:21 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: Scripted Events and time counter events - BALANCING
- Replies: 5
- Views: 1412
Re: Scripted Events and time counter events - BALANCING
Yeah and because of that the scripted events have been OP and happen to earlyIainMcNeil wrote: ↑Wed Jul 18, 2018 12:12 pm Have you tried altering the game speed as this changes how quickly things build and techs research?
- Wed Jul 18, 2018 6:20 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: Scripted Events and time counter events - BALANCING
- Replies: 5
- Views: 1412
Re: Scripted Events and time counter events - BALANCING
Static defenses do have indirect fire. The problem many people seem to have is that they overlook line of sight issues. If you plop down a tower in the middle of a forest you won't see anything. And due to how cover works, you won't IF on anything which moves adjacent if they are in forest/ruin eit...
- Wed Jul 18, 2018 6:15 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: Expansions and DLC - more than just new factions, please
- Replies: 4
- Views: 1610
Re: Expansions and DLC - more than just new factions, please
- Dream would be real large handmade maps - also if it would be like Gal Civ III , but how Gladius is now, as planet defense :-) ... so make a Grand Strategy game out of this in the next years ! Conquer whole Galaxies with all their planets and mysteries ... hand made home planets and generic ones f...
- Wed Jul 18, 2018 3:12 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: Hot-seat mode - yes, we want it!
- Replies: 6
- Views: 2333
Re: Hot-seat mode - yes, we want it!
only if it is easy to program or the devs don't have to do anything else ... so I think never Come on guys, we have 2018 not the 90s , anyway and a turn lasts most of the time some seconds ... around 500 turns , have fun :-) - maybe all GOG game owners could try to start it a second time , one as a ...