Search found 25 matches
- Mon Jul 27, 2015 8:15 am
- Forum: Vietnam '65
- Topic: need the path to V65
- Replies: 22
- Views: 6800
Re: need the path to V65
Unfortunately, there's not much more help we can offer here. If it's not in its default location as specified by JoeMiller, then it literally could have been placed anywhere when you installed it. The best options are, as suggested by RussW, to check the location of the link in your Start Menu (if t...
- Fri Jun 05, 2015 3:06 pm
- Forum: Vietnam '65
- Topic: H&M score and enemy presence update 1.11
- Replies: 2
- Views: 1725
Re: H&M score and enemy presence update 1.11
The manual is still correct in this regard. Remember, however, that your intel on villages, through their flags, isn't necessarily up to date unless you've visited it that turn. The flags are really showing you historical information that might have changed since you last visited.
- Fri Jun 05, 2015 3:02 pm
- Forum: Vietnam '65
- Topic: v1.11 bugs/issues
- Replies: 10
- Views: 4169
Re: v1.11 bugs/issues
There was only 1 nva unit at the start of the turn, it attacked my infantry getting wounded, they moved to the left and attacked again loosing this time. Next turn there was again only 1 nva unit but it was in other place visible to me so it must have spawned that turn. It sounds like the second NV...
- Thu May 21, 2015 11:37 am
- Forum: Vietnam '65
- Topic: Vietnam'65 Update release date : 1 June 2015
- Replies: 15
- Views: 6578
Re: Vietnam'65 Update release date : 1 June 2015
This is the full change list for the new update: New features: - Fog of war. - New VO for various events. - New Elite AI. - Hex tile grid can be toggled on and off. - Vietcong units have new animation when disbanding after combat. - Villages play effects when H&M changes. - Combat bonuses and pe...
- Sat May 02, 2015 1:48 pm
- Forum: Vietnam '65
- Topic: How do we delete Saved games?
- Replies: 14
- Views: 10952
Re: How do we delete Saved games?
Is there any way, other than reinstalling, to start with a new character or uniform? There's no way to do this in-game right now, I'm afraid, but you can do it manually depending on which version of the game you're playing. If you have the standalone version, purchased directly from Slitherine, the...
- Wed Mar 18, 2015 11:51 am
- Forum: Vietnam '65
- Topic: Body Count /Casualty report
- Replies: 11
- Views: 3794
Re: Body Count /Casualty report
We're going to make sure that kind of info is viisble on the map screen in the next update as well, rest assured!
- Tue Mar 17, 2015 9:52 am
- Forum: Vietnam '65
- Topic: Artillery Bug
- Replies: 3
- Views: 1792
Re: Artillery Bug
If you're playing on PC, you can find them at the following location: %appdata%\..\LocalLow\Every Single Soldier\Vietnam 65\saves You can enter that path directly into your Start search bar in Windows and it should take you right there. In the event that it somehow doesn't, with default settings on ...
- Tue Mar 17, 2015 8:22 am
- Forum: Vietnam '65
- Topic: Artillery Bug
- Replies: 3
- Views: 1792
Re: Artillery Bug
We are aware and working on shipping a fix for an issue that causes rocks to be created underneath your US main base, which will prevent you from loading them into your helicopters.
- Thu Mar 12, 2015 8:19 am
- Forum: Vietnam '65
- Topic: Vietnam 65 unbiased comment
- Replies: 150
- Views: 36387
Re: Vietnam 65 unbiased comment
More specifically, the helo will collect supplies from whichever base will make the total mission length (to base then to unit) the shortest. You can always override this by selecting a base yourself instead of a unit, if it doesn't go to where you want.
- Tue Mar 10, 2015 8:42 am
- Forum: Vietnam '65 - Tech Support
- Topic: [BUG-Steam] - Armed Forces Expeditionary Medal fails to work
- Replies: 3
- Views: 4361
Re: [BUG-Steam] - Armed Forces Expeditionary Medal fails to
Could you also please confirm for us that this medal shows no progress for you on the uniform screen either? The star representing the achievement in the list should be partially filled.
- Mon Mar 09, 2015 6:24 pm
- Forum: Vietnam '65 - Tech Support
- Topic: [BUG] - Bases can still spawn on rocks.
- Replies: 2
- Views: 3936
Re: [BUG] - Bases can still spawn on rocks.
Indeed, it turns out I foolished only fixed it for half of all maps, and it still had the potential to occur on the other half. I have a proper fix that's ready to deploy, and will be in the next patch release.
- Mon Mar 09, 2015 8:38 am
- Forum: Vietnam '65
- Topic: How do we delete Saved games?
- Replies: 14
- Views: 10952
Re: How do we delete Saved games?
You can find your save files at the following location on Windows: %appdata%\..\LocalLow\Every Single Soldier\Vietnam 65\saves Depending on your Windows installation and your personal setup, the actual location that resolves to is different, but entering that path exactly into Explorer or into the S...
- Sun Mar 08, 2015 2:28 pm
- Forum: Vietnam '65
- Topic: How does VC affect H&M exactly?
- Replies: 6
- Views: 2841
Re: How does VC affect H&M exactly?
VC units can engage in one of a few kinds of missions when created. One of those has them enter a village and directly lower its score by some value between 5-10. You will need to prevent them from entering the villages in order to stop this.
- Sun Mar 08, 2015 2:25 pm
- Forum: Vietnam '65
- Topic: VC running across the map to get away
- Replies: 7
- Views: 2855
Re: VC running across the map to get away
I think it would be nice if you swapped the animation to the individual VS soldier figures from the unit each running away in a different direction and disappeaing on the edge of the hex. This should be a clear enough visual indicator for the player that the VS unit dispersed. This has long-since b...
- Sun Mar 08, 2015 1:06 pm
- Forum: Vietnam '65
- Topic: Combat odds?
- Replies: 11
- Views: 3159
Re: Combat odds?
Terrain has no impact. The attacker only, strictly speaking, matters in indirect combat, where there is no chance of receiving damage in return even if the engagement fails. Only one side in the engagement will suffer losses, but VC units always disband regardless of combat results. The combat resul...
- Sun Mar 08, 2015 11:48 am
- Forum: Vietnam '65
- Topic: Vietnam 65 unbiased comment
- Replies: 150
- Views: 36387
Re: Vietnam 65 unbiased comment
We can plug it pretty easily if we really wanted toVietnam65 wrote:We have a breach in security ...

- Sun Mar 08, 2015 11:46 am
- Forum: Vietnam '65
- Topic: Combat odds?
- Replies: 11
- Views: 3159
Re: Combat odds?
In the interests of being transparent, our combat calculations are actually really straightforward. Your odds of success are simply: unit_strength / (enemy_strength + unit_strength) This is ONLY modified by your unit's experience level, where 1 is added to its strength for every level of promotion. ...
- Fri Mar 06, 2015 11:16 pm
- Forum: Vietnam '65 - Tech Support
- Topic: Unable to build ARVN units after loosing a forward base
- Replies: 2
- Views: 4045
Re: Unable to build ARVN units after loosing a forward base
You can only deploy 2 ARVN units per forward base. Flags will raise at the base to indicate how many have been produced so far. Each base can only sustain that many, so if you've reached the limit you will not be able to train any more.
- Fri Mar 06, 2015 11:13 pm
- Forum: Vietnam '65
- Topic: Terrain makes the difference - a clear victory AAR
- Replies: 25
- Views: 8829
Re: Terrain makes the difference - a clear victory AAR
Wow, congrats. That's one of the best results I've seen. Looks like you landed really favourable terrain!
- Thu Mar 05, 2015 8:21 pm
- Forum: Vietnam '65
- Topic: First impressions
- Replies: 32
- Views: 8540
Re: First impressions
You raise many very good points here. There's definitely lots of stuff for us to digest. Thank you for your detailed feedback!