Morris Axis vs Kragdob Allies
Moderators: rkr1958, Happycat, Slitherine Core
Re: Morris Axis vs Kragdob Allies
how about just let the Axis troops on Italian rail rub no retreat ?
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Re: Morris Axis vs Kragdob Allies
Rail depots function like any resource hex (oil and mine). It means you can retreat from them. They're mainly meant as locations where you can send units.
If we really want to alter this I think it's better to remove Foggia and Reggio from the Italian surrender cities.
If we really want to alter this I think it's better to remove Foggia and Reggio from the Italian surrender cities.
Re: Morris Axis vs Kragdob Allies
Aug 31st 1943 fair
The Russian steamroller is coming , they will arrive our final defence line in east Germany next turn .

Mean while ,a para drop in Venice ! It is very dangerous to lose Venice ,We will try our best to take it back .

The Russian steamroller is coming , they will arrive our final defence line in east Germany next turn .

Mean while ,a para drop in Venice ! It is very dangerous to lose Venice ,We will try our best to take it back .

Re: Morris Axis vs Kragdob Allies
Sounds great ! but do not forget Triesta !Stauffenberg wrote:Rail depots function like any resource hex (oil and mine). It means you can retreat from them. They're mainly meant as locations where you can send units.
If we really want to alter this I think it's better to remove Foggia and Reggio from the Italian surrender cities.

Re: Morris Axis vs Kragdob Allies
Sept 20th 1943 fair Poland campaign
An east Ardennes counter attack ! After well plan & analysis , since the Russian steamroller is devided in three groups , one in Poland ,another in Romania , the third group is about 5-6 hexs distance behind the first group , Manstein command the heroes from the west launching an unexpected counterattack to the Russian steamroller in Poland ! Since our arms & Mechs are just upgrade to lvl 19 & lvl 16 , with the great support of Luftwaffe ,we accomplsh a wonderful start of this campaign : kill 2 mechs & 9 corps , badly hurt another mech & the Russian FTRs ! If next turn is fair & they won't retreat , we will try to kill more !
pre turn

after move

Meanwhile Romania is attacked . All Romanian warriors will fight to death & no chance to be a traitor !

Bad luck in Venice , the para is hold for 2 steps .We will kill him next turn .
An east Ardennes counter attack ! After well plan & analysis , since the Russian steamroller is devided in three groups , one in Poland ,another in Romania , the third group is about 5-6 hexs distance behind the first group , Manstein command the heroes from the west launching an unexpected counterattack to the Russian steamroller in Poland ! Since our arms & Mechs are just upgrade to lvl 19 & lvl 16 , with the great support of Luftwaffe ,we accomplsh a wonderful start of this campaign : kill 2 mechs & 9 corps , badly hurt another mech & the Russian FTRs ! If next turn is fair & they won't retreat , we will try to kill more !
pre turn

after move

Meanwhile Romania is attacked . All Romanian warriors will fight to death & no chance to be a traitor !

Bad luck in Venice , the para is hold for 2 steps .We will kill him next turn .
Re: Morris Axis vs Kragdob Allies
How many units were destroyed in Poland? It looks like the Soviets got a beating. Where are the Soviet tanks?
Re: Morris Axis vs Kragdob Allies
This is why I love playing Soviets. I didn't even notice I lost that second MECH near Krakow 
Soviets don't have tanks. You do not need them, they are easy to destroy and they are costly to produce and repair.

Soviets don't have tanks. You do not need them, they are easy to destroy and they are costly to produce and repair.
Never in the field of human conflict was so much owed by so many to so few.
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Re: Morris Axis vs Kragdob Allies
if there are no Russian armor units around then I think Morris can do a huge amount of damage if he gets a few fair weather turns. If he can breakthrough the Russian defense line and hit air units the Russians will bleed a lot.
If I were Kragdob I would retreat out of range of the Germans and wait for the winter to arrive. The main goal should be to keep the air units at a safe distance.
I think the Allies have quite a lot of work to do before they can storm to victory. The German armor blob has to be destroyed first. I still predict an Allied victory, but it's not so clear as it looked a few turns ago.
If I were Kragdob I would retreat out of range of the Germans and wait for the winter to arrive. The main goal should be to keep the air units at a safe distance.
I think the Allies have quite a lot of work to do before they can storm to victory. The German armor blob has to be destroyed first. I still predict an Allied victory, but it's not so clear as it looked a few turns ago.
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Re: Morris Axis vs Kragdob Allies
This looks like France all over again. Kudos to Morris for a good counter!
I think the Russians need at least some tanks. Russian tanks are good for destroying German tanks after air bombardment. Many Russian players use their tanks as their primary anti-tank weapon against Germany. Without tanks, the Russians really have very little to counter the German armour.
I think the Russians need at least some tanks. Russian tanks are good for destroying German tanks after air bombardment. Many Russian players use their tanks as their primary anti-tank weapon against Germany. Without tanks, the Russians really have very little to counter the German armour.
Re: Morris Axis vs Kragdob Allies
one of the very good features of the game is that people can vary their strategy and still have good chances to win. I have played one game where the Axis (after a standard game up till winter 41) decided to play totally defensively, no real 42 offensive in Russia despite being in position for it. Needless to say it took me a while to figure out what was happening and I only just managed to win the game as the Allies - and then probably due to a bit of good luck in how I landed in Francejoerock22 wrote:This looks like France all over again. Kudos to Morris for a good counter!
I think the Russians need at least some tanks. Russian tanks are good for destroying German tanks after air bombardment. Many Russian players use their tanks as their primary anti-tank weapon against Germany. Without tanks, the Russians really have very little to counter the German Armour.
Re: Morris Axis vs Kragdob Allies
Stauffenberg wrote: I still predict an Allied victory, but it's not so clear as it looked a few turns ago.
Me too . I just try my best to give Allies more trouble & make Axis fail without losing face

Re: Morris Axis vs Kragdob Allies
joerock22 wrote:This looks like France all over again. Kudos to Morris for a good counter!
I think the Russians need at least some tanks. Russian tanks are good for destroying German tanks after air bombardment. Many Russian players use their tanks as their primary anti-tank weapon against Germany. Without tanks, the Russians really have very little to counter the German armour.
I agree with you Joe ! I always build some tanks when I play Allies .
But in this pbem , I thought Mr Kragdob had made up his mind to ignore tank from very beginning . So the labs was just concentrate to INF & Anti tank . When the INF & mech reach antitank 3 , it will be also fatal to tanks . besides this , If he built more tanks ,USSR's units would be much less than present . & If the tanks be destroyed in my counter attack , then it would be a diseaster for USSR . So maybe his choice is not that wrong for Allies .

Re: Morris Axis vs Kragdob Allies
Oct 10th 1943 fair
USSR retreat in Poland ! Since the weather is fair , we have a choice to run after them & try to kill more units . But I can't gamble on the next turn's weather . If next turn is bad weather, My elites troops will be difficult to retreat back to the safe position & be bombed by thousands of USSR tacs with high antitank tec .If I lose those elites , game would be over within 10 turns . So we decide to retreat back to our original defence position . At least we ensure the victory of this campaign : kill 11 USSR units by losing only several steps of tanks & mechs & force the USSR retreat . It will cost USSR at least one more turn to come back . Manstein became the third Reich's hero for his great achivement !
pre turn

after move

Meanwhile , the Allies come back rapidly . the front troops arrive the suburb of Paris again . It seems we will lose Paris again very soon . Maybe next turn .

In Italy , we retake Venice & hold there .

Romania come to his last minutes

USSR retreat in Poland ! Since the weather is fair , we have a choice to run after them & try to kill more units . But I can't gamble on the next turn's weather . If next turn is bad weather, My elites troops will be difficult to retreat back to the safe position & be bombed by thousands of USSR tacs with high antitank tec .If I lose those elites , game would be over within 10 turns . So we decide to retreat back to our original defence position . At least we ensure the victory of this campaign : kill 11 USSR units by losing only several steps of tanks & mechs & force the USSR retreat . It will cost USSR at least one more turn to come back . Manstein became the third Reich's hero for his great achivement !
pre turn

after move

Meanwhile , the Allies come back rapidly . the front troops arrive the suburb of Paris again . It seems we will lose Paris again very soon . Maybe next turn .

In Italy , we retake Venice & hold there .

Romania come to his last minutes

Re: Morris Axis vs Kragdob Allies
Oct 30th 1943 mud
not much to report . Russians comes back in the east & Romania surrender .
In the west , Paris fall & Allies move into Belgium again .
no screenshot this turn .
not much to report . Russians comes back in the east & Romania surrender .
In the west , Paris fall & Allies move into Belgium again .
no screenshot this turn .
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Re: Morris Axis vs Kragdob Allies
Just out of curiosity. How much effort did you spend on the Battle of the Atlantic. How many subs did you have and how long were you able to hunt for convoys?
I've always believed that it's very important for the Axis to limit the Allied income by hunting convoys. OK, you get a slightly weaker Barbarossa, but on the other hand you force the Allied player into building DD's, CV's and strategic bombers to escort their convoys.
The submarine warfare has changed considerably in GS v2.2. Maybe you can conjure up a new strategy making a sub blob instead going after convoys and escorts. Having 9-10 subs hunting in the Atlantic can be interesting indeed. With sub evasion it can be a pain for the Allies to win the Battle of the Atlantic with the Axis putting effort into submarine tech and building quite a few number of new subs. At least they can forget about a 1942 Overlord.
It seems to me that in 1941 the Russians usually run away from the Germans so it really doesn't matter if you have a few extra units as the Germans. It's in 1942 you can benefit the most from having extra units.
I've always believed that it's very important for the Axis to limit the Allied income by hunting convoys. OK, you get a slightly weaker Barbarossa, but on the other hand you force the Allied player into building DD's, CV's and strategic bombers to escort their convoys.
The submarine warfare has changed considerably in GS v2.2. Maybe you can conjure up a new strategy making a sub blob instead going after convoys and escorts. Having 9-10 subs hunting in the Atlantic can be interesting indeed. With sub evasion it can be a pain for the Allies to win the Battle of the Atlantic with the Axis putting effort into submarine tech and building quite a few number of new subs. At least they can forget about a 1942 Overlord.
It seems to me that in 1941 the Russians usually run away from the Germans so it really doesn't matter if you have a few extra units as the Germans. It's in 1942 you can benefit the most from having extra units.
Re: Morris Axis vs Kragdob Allies
I built 2more BB & 4 more subs ,so totally my navy had 4BB & 7 subs & 1 DD . I do believe the GS 2.2 will make the sub a new concept for the whole war . More trouble for Allies .Stauffenberg wrote:Just out of curiosity. How much effort did you spend on the Battle of the Atlantic. How many subs did you have and how long were you able to hunt for convoys?
I've always believed that it's very important for the Axis to limit the Allied income by hunting convoys. OK, you get a slightly weaker Barbarossa, but on the other hand you force the Allied player into building DD's, CV's and strategic bombers to escort their convoys.
The submarine warfare has changed considerably in GS v2.2. Maybe you can conjure up a new strategy making a sub blob instead going after convoys and escorts. Having 9-10 subs hunting in the Atlantic can be interesting indeed. With sub evasion it can be a pain for the Allies to win the Battle of the Atlantic with the Axis putting effort into submarine tech and building quite a few number of new subs. At least they can forget about a 1942 Overlord.
It seems to me that in 1941 the Russians usually run away from the Germans so it really doesn't matter if you have a few extra units as the Germans. It's in 1942 you can benefit the most from having extra units.
Re: Morris Axis vs Kragdob Allies
Are you serious? What do you needed the BBs for in a standard scenario, i.e. no Fortress Europe etc.?I built 2more BB
Re: Morris Axis vs Kragdob Allies
I just wanted to destroy the RN first & use it to against USNAVY later , but before my production finish , my fleet was destroyed by RN by my stupid mistake !Cybvep wrote:Are you serious? What do you needed the BBs for in a standard scenario, i.e. no Fortress Europe etc.?I built 2more BB
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Re: Morris Axis vs Kragdob Allies
it's always important to know about mistakes both sides did when you're trying to assess the game balance. Mistakes early in the game seems to have a bigger impact than mistakes later in the game.
As a side note we've updated GS v2.2 so rail depots, mines and oilfields provide supply level 1 and you need to capture 2 rail depots in Italy to make them count as a surrender city.
As a side note we've updated GS v2.2 so rail depots, mines and oilfields provide supply level 1 and you need to capture 2 rail depots in Italy to make them count as a surrender city.
Re: Morris Axis vs Kragdob Allies
at first , I am so happy about the change of the Italian surrender city of rail depots ! I am lucky to be the last victim !Stauffenberg wrote:it's always important to know about mistakes both sides did when you're trying to assess the game balance. Mistakes early in the game seems to have a bigger impact than mistakes later in the game.
As a side note we've updated GS v2.2 so rail depots, mines and oilfields provide supply level 1 and you need to capture 2 rail depots in Italy to make them count as a surrender city.

at second ,any fatal mistake will effect the result of the pbem no matter it is early or late .