Fall Rot MP scenario 2vsAI doesn't work

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JaW
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Fall Rot MP scenario 2vsAI doesn't work

Post by JaW »

When I deploy as second player my Waffen units, press END TURN button and nothing happens...
bru888
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Re: Fall Rot MP scenario 2vsAI doesn't work

Post by bru888 »

JaW wrote:When I deploy as second player my Waffen units, press END TURN button and nothing happens...
I probably will not be able to help, as demonstrated by the question that I am about to ask, but I am curious as always. So the question is, where is this scenario that you are asking about? It's not in the Custom Multiplayer Scenarios thread.

EDIT: Heh, you can tell that I don't play Multiplayer very much. Not at all, in fact. Anyway, I assume you mean this scenario:
Screenshot 1.jpg
Screenshot 1.jpg (155.43 KiB) Viewed 3206 times
I can hear you thinking! You're saying to yourself, "Oh no, this fellow is going to be no help at all." And you're probably right! But let me take a look.
- Bru
bru888
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Re: Fall Rot MP scenario 2vsAI doesn't work

Post by bru888 »

Actually, I cannot help you for another reason: I can't find anything wrong with the scenario. Make sure you are patched up to 4.1.7 is all the advice I can offer.
Screenshot 2.jpg
Screenshot 2.jpg (573.35 KiB) Viewed 3206 times
Screenshot 3.jpg
Screenshot 3.jpg (558.29 KiB) Viewed 3206 times
Screenshot 4.jpg
Screenshot 4.jpg (288.56 KiB) Viewed 3206 times
Screenshot 5.jpg
Screenshot 5.jpg (543.41 KiB) Viewed 3206 times
Screenshot 6.jpg
Screenshot 6.jpg (549.2 KiB) Viewed 3206 times
- Bru
JaW
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Re: Fall Rot MP scenario 2vsAI doesn't work

Post by JaW »

Thank you for your lovely screenshots, Bru :D

Here is some of my work https://goo.gl/4xrQos

As you can see, my game is patched to 4.1.7. From the screenshots you can also see everything is ok until I deploy my units and I press END TURN button, nothing happens next - should be AI turn (Screenshot6).
Funny is, I can press surrender and after that I am allowed to move my units, but nothing else....no END BUTTON for this time :lol:
SSLConf_Yolo911
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Re: Fall Rot MP scenario 2vsAI doesn't work

Post by SSLConf_Yolo911 »

I've been trying to complete a turn for several days. Each time I click on being finished with my turn it just sits there. Will not upload to server.
I've done the same turn 5 times with same result.
ZhugeLiangOne
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Re: Fall Rot MP scenario 2vsAI doesn't work

Post by ZhugeLiangOne »

I've also experienced Fall Rot MP scenario problems.
The first player sets up his units and transfers the turn to the second player just fine.
But after the second player sets up units, clicking on the hourglass to upload the turn causes the system to stop.
vbeyer
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Re: Fall Rot MP scenario 2vsAI doesn't work

Post by vbeyer »

Same here.
I reinstalled the game twice...

Frustrated I searched the log file and found this :

Code: Select all

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

scenario saved
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

NullReferenceException: Object reference not set to an instance of an object
  at ScenarioController.SetControlAll (.GameState gameState) [0x00000] in <filename unknown>:0 
  at ScenarioController.StartPhase (.GameState gameState) [0x00000] in <filename unknown>:0 
  at ScenarioController.EndPhase (.GameState gameState) [0x00000] in <filename unknown>:0 
  at ActionsNamespace.EndPhaseAction.Perform (.GameState gameState, Boolean checkVisibility, .Alliance visibilityAlliance) [0x00000] in <filename unknown>:0 
  at ActionsNamespace.Action.PerformWithVisibilityCheck (.Alliance alliance) [0x00000] in <filename unknown>:0 
  at ActionManager.PlaybackNext () [0x00000] in <filename unknown>:0 
  at ActionManager.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ON SCENARIO EXIT
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Andy2012
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Re: Fall Rot MP scenario 2vsAI doesn't work

Post by Andy2012 »

Alright. If that many people have problems with that mission, something must be wrong. Somebody (adherbal) will take a look.
Please upload your outputlog.txt and options.dat.
This might take a few days.
vbeyer
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Re: Fall Rot MP scenario 2vsAI doesn't work

Post by vbeyer »

To make it clear, I'm not playing this scenario, but I tried Battle of Bataan and War Plan Orange.
The first move works - but when the AI should start ist hangs.
In between I have a 1v1 and it works. So it looks for me the the Computerplayer taking over has a problem.

I like to put the File here but what file extension it allowed (.txt . .dat don't work)
Andy2012
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Re: Fall Rot MP scenario 2vsAI doesn't work

Post by Andy2012 »

vbeyer wrote:To make it clear, I'm not playing this scenario, but I tried Battle of Bataan and War Plan Orange.
The first move works - but when the AI should start ist hangs.
In between I have a 1v1 and it works. So it looks for me the the Computerplayer taking over has a problem.

I like to put the File here but what file extension it allowed (.txt . .dat don't work)
You need to zip the files. 7 zip is a free program.

Instructions for the files to upload are here.
http://www.slitherine.com/forum/viewtop ... 72&t=64167
Saves (if you have any) are also good.
As I wrote above, all staff is tied up in the Panzerkrieg DLC beta, so this might take a few days.
vbeyer
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Re: Fall Rot MP scenario 2vsAI doesn't work

Post by vbeyer »

As this is a Bug only affecting a few I'll try to be patient ;)

As it is multiplay the Game Files are on your server (2 Games hosted by DirkW with me)

Regards
Volker
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JaW
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Re: Fall Rot MP scenario 2vsAI doesn't work

Post by JaW »

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