+2 City Radius & Higher Pop Limit - UPDATED-1.3.4

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eddieballgame
Sergeant Major - SdKfz 234/2 8Rad
Sergeant Major - SdKfz 234/2 8Rad
Posts: 628
Joined: Mon Dec 17, 2012 2:53 am

+2 City Radius & Higher Pop Limit - UPDATED-1.3.4

Post by eddieballgame »

Here is a little mod that allows for extra tiles to be added to your city from the start & adjusts the HQ building to allow for a higher pop limit of 9 instead of 6.
This works really well when playing on Low or Very Low Land Masses due to limited terrain being available for the initial city ring.


Main Dir/Data/World/Buildings-'Headquarters file'-all Factions

Headquarters:

<cityRadius add="2"/> ( was 1 )

<populationLimit add="9"/> ( was 6 )
Attachments
+2CityRadius-HPL.zip
(3.03 KiB) Downloaded 148 times
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