Sand me an angel

Download scenarios and talk about scenario design.
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rico21
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Sand me an angel

Post by rico21 »

Unzip and Paste in Paul'Mod [ North Africa British v German Skirmish Mod 1.4 ]
1-CORINTH
2-DEIR EL SHEIN
3-LRDG
SCENARIOS.zip
(909.7 KiB) Downloaded 306 times
Last edited by rico21 on Thu Nov 26, 2020 8:50 am, edited 6 times in total.
rico21
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Re: Sand me an angel

Post by rico21 »

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rico21
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Re: Sand me an angel

Post by rico21 »

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rico21
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Re: Sand me an angel

Post by rico21 »

07/01/1942
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Last edited by rico21 on Sat Oct 31, 2020 9:52 am, edited 1 time in total.
rico21
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Re: Sand me an angel

Post by rico21 »

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zakblood
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Re: Sand me an angel

Post by zakblood »

another one to play once some free time come my way, thanks as always for sharing
rico21
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Re: Sand me an angel

Post by rico21 »

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Last edited by rico21 on Thu Nov 26, 2020 8:49 am, edited 2 times in total.
rico21
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Re: Sand me an angel

Post by rico21 »

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mpetri
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Re: Sand me an angel

Post by mpetri »

rico21 wrote: Tue Oct 27, 2020 7:56 am Unzip and Paste in Paul'Mod [ North Africa British v German Skirmish Mod 1.4 ]
1-CORINTH
2-DEIR EL SHEIN
3-LRDG
SCENARIOS.zip
I’m having the same problem as before where the scenarios aren’t showing up as selectable options in the game?
rico21
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Re: Sand me an angel

Post by rico21 »

Paul, Pip and the good guys of Slitherine will fix that soon!
mpetri
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Re: Sand me an angel

Post by mpetri »

rico21 wrote: Sat Nov 28, 2020 4:15 pm Paul, Pip and the good guys of Slitherine will fix that soon!
Looking forward to it! Especially the LRDG mission; there was a similar user made scenario in the original Battle Academy which was one of my favorites.
Paul59
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Re: Sand me an angel

Post by Paul59 »

rico21 wrote: Sat Nov 28, 2020 4:15 pm Paul, Pip and the good guys of Slitherine will fix that soon!
Hi rico,

If I remember correctly, I "fixed" it last time by uploading the mod with the scenarios already included. I can do that for the North African Skirmish mod, but don't want to do it until you have finished making scenarios for it. I don't want to have to repeatedly upload the mod as new scenarios are made.

cheers

Paul
Field of Glory II Scenario Designer - Age of Belisarius, Rise of Persia, Wolves at the Gate and Swifter than Eagles.

Field of Glory II Medieval Scenario Designer.

FOGII TT Mod Creator

Warhammer 40,000: Sanctus Reach Tournament Scenario Designer.
rico21
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Re: Sand me an angel

Post by rico21 »

Thanks Paul.
You can update the mod, my trilogy is over.
I'm waiting for your next mods, especially asian mods.
Paul59
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Re: Sand me an angel

Post by Paul59 »

rico21 wrote: Sun Dec 06, 2020 3:15 pm Thanks Paul.
You can update the mod, my trilogy is over.
I'm waiting for your next mods, especially asian mods.
Hi rico,

The North Africa mod has been updated to version 1.5, to include your scenarios.

I did notice that in your first scenario there are rail lines in random places on the map, I have seen that before in some user created scenarios but don't know what causes it. Is it a problem with your scenario or the new desert terrain in the mod?

cheers

Paul
Field of Glory II Scenario Designer - Age of Belisarius, Rise of Persia, Wolves at the Gate and Swifter than Eagles.

Field of Glory II Medieval Scenario Designer.

FOGII TT Mod Creator

Warhammer 40,000: Sanctus Reach Tournament Scenario Designer.
rico21
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Re: Sand me an angel

Post by rico21 »

No problem.
If you modify a random map, this kind of thing happens.
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