Erik's Multiplayer scenarios

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Erik2
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Coral Sea 1946

Post by Erik2 »

My beta expired, I got bored. So I cobbled together this what-if multiplayer scenario.
The premise: The Japanese Empire was established with firm borders after stunning victories at Midway, Coral Sea and Hawaii. A truce was signed between the US and Japan, but no one expected it to last.
Rearmament continued at a pace. Japan, after an ultimatum not to conduct naval excercises near its borders, has launched a surprise invasion of Australia. Airfields at Cocktown and Mareeba have been seized by Special Naval Forces landed at night by submarine. Aircraft have been flown in.
Following up landings are imminent.

I have posted 4 challenges hoping to attract enough players to be able to test playing each side.

Known issues: The Brits and Aussies are currently missing a lot of air/naval unit types in the stock game so their arsenal is a bit out-dated.
The Allied players both have access to US troops.

Quick download: https://dl.dropboxusercontent.com/u/168 ... 201946.zip
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Re: Erik's Multiplayer Scenarios

Post by morge4 »

cool...sounds fun
WWII44
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Re: Erik's Multiplayer Scenarios

Post by WWII44 »

a single player variant would be epic.
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Re: Erik's Multiplayer Scenarios

Post by Erik2 »

WWII44 wrote:a single player variant would be epic.
Of course, but it requires a certain amount of work to program the AI.
It is not difficult, but takes time. Right now I'm busy with other content.
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Re: Erik's Multiplayer Scenarios

Post by WWII44 »

I understand fully
Balois
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Re: Erik's Multiplayer Scenarios

Post by Balois »

Whee do I find the Erik-1v1 Coral Sea scenario? Having no luck finding it. Thanks

Balois
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Re: Erik's Multiplayer Scenarios

Post by Brenmusik »

Custom Multiplayer Scenarios
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Re: Erik's Multiplayer Scenarios

Post by Brenmusik »

Custom Multiplayer Scenarios
Erik2
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Re: Erik's Multiplayer Scenarios

Post by Erik2 »

Balois wrote:Whee do I find the Erik-1v1 Coral Sea scenario? Having no luck finding it. Thanks

Balois
I think that may be a player variant of my Coral Sea-scenario.
I've seen a couple of challenges using scenarios that have my name included.
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War In The Pacific updated v1.2

Post by Erik2 »

Added flags to airfields. I think the missing flags was preventing the deployment of purchased air units.
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Papua - New Guineas updated v6.8

Post by Erik2 »

Fixed a primary objective location after moving an airfield in the previous update...
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Coral Sea 1942 updated to v6.6

Post by Erik2 »

Changes to terrain, supply, resource points and objectives.
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Eastern Solomons 1942 updated to v6.4

Post by Erik2 »

Changes to terrain, supply, resource points and objectives
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Gualdalcanal 1942 updated to v6.4

Post by Erik2 »

Changes to terrain, supply, resource points and objectives.
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Guam 1944 updated to v6.4

Post by Erik2 »

Changes to terrain, supply, resource points and objectives.
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Papua - New Guineas updated v6.9

Post by Erik2 »

Most of the map is neutral territory, players need to create supply lines on the offensive.
All towns/villages generate 5-10 supply. The majority of these locations are neutral at start.
Income RPs increased when reinforcements are purchased.
Minor terrain changes.
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Iwo Jima 1945 updated to v6.4

Post by Erik2 »

Changes to terrain, supply, resource points and objectives.

All Japanese static units are now controlled by the AI.
This should free up the human Japanese player from micro-managing too many units and speed up play.

I have posted a challenge with me as the Japanese to test the changes.
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Midway 1942 updated to v6.6

Post by Erik2 »

Changes to resource points.
Japanese transports controlled by the AI.
This should force the human Japanese player to find the US carrier groups fast.
I have posted a challenge with me playing the Japanese to test this.
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Okinawa 1945 updated to v6.4

Post by Erik2 »

Changes to terrain, supply, resource points, unit experience and objectives.
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Peleliu 1944 updated to v6.4

Post by Erik2 »

Changes to terrain, supply, resource points and objectives.
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