Modern Conflicts 2.10 (RELEASED)

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Sapa
Senior Corporal - Ju 87G
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Re: Modern Conflicts 1.95 (RELEASED)

Post by Sapa »

Hi and Merry Christmas!

I have some questions about your excellent work. :)
Trying to make a North europa scenario on a more detailed level. Now i have reached the German units. The 1:st Panzerdivision has three panzergrenadierbatalions and is transported by Puma IFV:s according to Vikipedia, but you cant put soldiers in these vehicles..is that correct?

Sorry for asking

Regards Mats
PzGr.jpg
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PzGr trp.jpg
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Sapa
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 85
Joined: Tue Dec 26, 2017 8:13 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by Sapa »

Hallo again!

Dont bother, i fixed on my own :wink: . Vill do the same with the other IFV:s and carry infantry to the battle .

Anyway thankyou for all your hard work :D

Regards Mats
Akkula
Brigadier-General - 8.8 cm Pak 43/41
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Re: Modern Conflicts 1.95 (RELEASED)

Post by Akkula »

Hello Sapa,
Correct, in Modern Conflicts I did separate the IFVs with APC capabilities from the proper APCs, like the Bradley, Puma or BMP-2. Initially I wanted to avoid redundancy between units.... redundancy is not loved in PzC :P
However, for 2.0 I will try to sort out this issue so we can have some iconic troops carriers coexisting with their IFV roles twins.
Thanks for the comments :)

Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Akkula
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1864
Joined: Sat Apr 05, 2014 12:14 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by Akkula »

Hello everyone.
I think it's time to show some of the new features of the upcoming Update 2.0, these are Christmas times after all. :D
Just please understand that progress is still at very early stages, I will keep you updated on it's due time.

But for now, after a looong time.... let's welcome the mighty CHINESE ARMY :twisted:

Image

Image

Yes, after some time and request from most of you, China is joining Modern Conflicts :D
And as you may suspecting by now, yes, the new WW3 Campaign it will be China's.

Let me now if you want some more screenshots :P

Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Thunderhog
Master Sergeant - Bf 109E
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Re: Modern Conflicts 1.95 (RELEASED)

Post by Thunderhog »

That's awesome. I'll always welcome new giga-campaigns. If you ever need help playtesting let me know
bondjamesbond
Sr. Colonel - Battleship
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Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

Akkula wrote: Sat Dec 23, 2023 6:34 pm Hello everyone.
I think it's time to show some of the new features of the upcoming Update 2.0, these are Christmas times after all. :D
Just please understand that progress is still at very early stages, I will keep you updated on it's due time.

But for now, after a looong time.... let's welcome the mighty CHINESE ARMY :twisted:

Image

Image

Yes, after some time and request from most of you, China is joining Modern Conflicts :D
And as you may suspecting by now, yes, the new WW3 Campaign it will be China's.

Let me now if you want some more screenshots :P

Best regards,
Akkula.
Image
https://rybar.ru/wp-content/uploads/202 ... cs_eng.pdf
This friend of mine was strong!!! Bravo and happy New Year holidays )

Image
https://panzergeneraldownload.com/peoples-general.html
Last edited by bondjamesbond on Wed Dec 27, 2023 10:00 pm, edited 2 times in total.
https://mynickname.com/id73473
Image
1ang
Senior Corporal - Ju 87G
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Re: Modern Conflicts 1.95 (RELEASED)

Post by 1ang »

Image

Best wishes for a Merry Christmas to everyone :D
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Akkula
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1864
Joined: Sat Apr 05, 2014 12:14 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by Akkula »

One more for the road :P
Image

Regards,
Akkula
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Estherr
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Re: Modern Conflicts 1.95 (RELEASED)

Post by Estherr »

Now that's what I call "teasing the crowd" =)

Looks pretty promising, especially mix of licensed Soviet and modern Chinese vehicles. Can't wait and see the new challenges. Thank you, Akkula and happy holidays! ^.^
Akkula's Modern Conflicts RU localization mod: http://www.slitherine.com/forum/viewtopic.php?p=969460#p969460
bondjamesbond
Sr. Colonel - Battleship
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Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

Akkula wrote: Sun Dec 24, 2023 10:21 pm One more for the road :P
Image

Regards,
Akkula
https://rybar.ru/wp-content/uploads/202 ... ics_en.pdf
https://latbalt-xtrainz.forum2x2.ru/t363-topic
Taiwan and Seoul will turn red in 2024)))
https://vk.com/ovbron?w=wall-93248495_309553
Last edited by bondjamesbond on Mon Jan 01, 2024 2:08 am, edited 1 time in total.
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Akkula
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Re: Modern Conflicts 1.95 (RELEASED)

Post by Akkula »

Hello folks,
Some more pictures of the mighty Chinese forces; this time with Wurschtmaxe camo's :)
Image

Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
bondjamesbond
Sr. Colonel - Battleship
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Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

Akkula wrote: Thu Dec 28, 2023 10:15 pm Hello folks,
Some more pictures of the mighty Chinese forces; this time with Wurschtmaxe camo's :)
Image

Best regards,
Akkula.

https://www.moddb.com/games/panzer-corps
Image
Chinese fans will be happy :D
https://awru.my.games/news/7311.html
https://nosikot.livejournal.com/5524530.html


Image
Last edited by bondjamesbond on Mon Jan 01, 2024 5:44 pm, edited 2 times in total.
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Sapa
Senior Corporal - Ju 87G
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Posts: 85
Joined: Tue Dec 26, 2017 8:13 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by Sapa »

Happy New Year!
During christmas (and sparetime) i started looking at the ugly dirtroads. I think the trafic situation has changed a bit since 1940 :wink:

I made some changes but maybe it just fits for europe and not for the dessert wars...Modern Roads for Modern Conflict
Just wanted your opinions :D

Regards Mats
Roads.jpg
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Estherr
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Re: Modern Conflicts 1.95 (RELEASED)

Post by Estherr »

Roads a bit too saturated/bright and drags little too much attention compared to soft-toned map and city graphics. But as for me, I like the idea =)
Akkula's Modern Conflicts RU localization mod: http://www.slitherine.com/forum/viewtopic.php?p=969460#p969460
bondjamesbond
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Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

Sapa wrote: Sat Dec 30, 2023 7:13 am Happy New Year!
During christmas (and sparetime) i started looking at the ugly dirtroads. I think the trafic situation has changed a bit since 1940 :wink:

I made some changes but maybe it just fits for europe and not for the dessert wars...Modern Roads for Modern Conflict
Just wanted your opinions :D

Regards Mats

Roads.jpg
Image
Then it is also important to make and emphasize the railways, because most of the troops will be transferred along them) And tanks do not really need roads, they are created for turnover in order to break through where they are not expected, as well as the destruction of the canvas does not interfere with the replenishment of ammunition and fuel)
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Sapa
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Re: Modern Conflicts 1.95 (RELEASED)

Post by Sapa »

Thanks for your opinions and thankyou again for this fantastic work! :D

The battle of northern europe is raging right now 8)

Regards Mats
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Akkula
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Re: Modern Conflicts 1.95 (RELEASED)

Post by Akkula »

Sapa wrote: Sat Jan 06, 2024 8:19 am Thanks for your opinions and thankyou again for this fantastic work! :D

The battle of northern europe is raging right now 8)

Regards Mats
Hello Mats,
Your screenshots look really intriguing :P
What's the story background of that scenario? :shock:

---------------------------------------------------------------------------------------
Regarding Update 2.0, ATGM infantry finally will make its entrance into the game 8)
Image
Their main features:
- Considerable attack values against armor. More than the regular RPG infantry. (Range 1 of course)
- Camo trait :twisted: (you can notice the icon under them)
- Very low movement points.
- Zero attack damage against soft targets.

So, from now on, careful with your tanks units :P

Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
Thunderhog
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Re: Modern Conflicts 1.95 (RELEASED)

Post by Thunderhog »

Akkula wrote: Sun Jan 07, 2024 11:22 pm
Sapa wrote: Sat Jan 06, 2024 8:19 am Thanks for your opinions and thankyou again for this fantastic work! :D

The battle of northern europe is raging right now 8)

Regards Mats
Hello Mats,
Your screenshots look really intriguing :P
What's the story background of that scenario? :shock:

---------------------------------------------------------------------------------------
Regarding Update 2.0, ATGM infantry finally will make its entrance into the game 8)
Image
Their main features:
- Considerable attack values against armor. More than the regular RPG infantry. (Range 1 of course)
- Camo trait :twisted: (you can notice the icon under them)
- Very low movement points.
- Zero attack damage against soft targets.

So, from now on, careful with your tanks units :P

Best regards,
Akkula.
Wow, can't believe I called it! Do you think you'd ever let ATGM vehicles and RPG/ATGM infantry have reaction shots against enemy armor like in Panzer Corps 2?
Estherr
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Re: Modern Conflicts 1.95 (RELEASED)

Post by Estherr »

Akkula wrote: Sun Jan 07, 2024 11:22 pm [Regarding Update 2.0, ATGM infantry finally will make its entrance into the game 8)
Image
Their main features:
- Considerable attack values against armor. More than the regular RPG infantry. (Range 1 of course)
- Camo trait :twisted: (you can notice the icon under them)
- Very low movement points.
- Zero attack damage against soft targets.

So, from now on, careful with your tanks units :P

Best regards,
Akkula.
Whoa! Sounds like a nice new challenge.

Question though: how will it work along with existing RPG units and ATGM IFVs? I mean, RPG infantry is already somewhat overkill, especially when it comes to difficult terrain and entrenched positions. IFVs, on the other hand, is niche-devastating and more vulnerable than RPG. New ATGM units sounds like potential devastators against bunkered units =)
Akkula's Modern Conflicts RU localization mod: http://www.slitherine.com/forum/viewtopic.php?p=969460#p969460
Sapa
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 85
Joined: Tue Dec 26, 2017 8:13 am

Re: Modern Conflicts 1.95 (RELEASED)

Post by Sapa »

Akkula wrote: Sun Jan 07, 2024 11:22 pm
Sapa wrote: Sat Jan 06, 2024 8:19 am Thanks for your opinions and thankyou again for this fantastic work! :D

The battle of northern europe is raging right now 8)

Regards Mats
Hello Mats,
Your screenshots look really intriguing :P
What's the story background of that scenario? :shock:

---------------------------------------------------------------------------------------
Regarding Update 2.0, ATGM infantry finally will make its entrance into the game 8)
Image
Their main features:
- Considerable attack values against armor. More than the regular RPG infantry. (Range 1 of course)
- Camo trait :twisted: (you can notice the icon under them)
- Very low movement points.
- Zero attack damage against soft targets.

So, from now on, careful with your tanks units :P

Best regards,
Akkula.
Hi

It is about a "what if" future conflict between West and East in Northern Europe. My goal is to make the involved units on a detailed level (maybe to much but i think building a scenario is almost as fun as playing).

It would not have been possible withour YOUR WORK :P

Is it possible ad for the Swedes the Grkpbv 90 (Granatkastarbandvagn 90) in the future? It has twin 120 mm mortars :)

Regards Mats
Grkpbv 90.jpg
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