Turn 2 - 309BCE
So where do these numbers come from? Too late to think about that tonight.....
Okay the first rows are self explanatory. The Status Age increases by 1, and the status of my kingdom hasn't changed.
Similarly the CDR Ranking remains the same - meaning that I've dropped further down the ranking - and that is BAD.
In the top bar, left hand side there is a 'Money'' section. The manual states that the estimates, especially of money income, may be wrong due to the variability of the trading system (6.1.4) as key resources may cost more or less depending on where they are imported from (or cease to be available at all). I can't see how these numbers are arrived at and there is nothing in the Ledger or any of the overlays. But looking at the Regional Panels I see the 2 x taxation (1 in each region) and the income from structures (in this case the furnace) of 5. I'm not sure about the intrinsic production of 10 though - maybe just go with it. The same applies for Manpower, whereby the Regional Manpower is identifiable as the sum of the two Regions, while Intrinsic I guess is what it is.
The Metal positions stands as 4 and comes from the Furnace - although I am unsure as to why this hasn't increased turn on turn?? I can't see thee Metal is being used elsewhere so will keep an eye on this.
No changes to the Legacy modifiers.
The Population remain in the slots they started with, but I will move units to Culture when the Anchorage is built next turn.
Finally to the various stockpiles and turn increases/decreases
Food - How does this get calculated?
Caledonia
= 5 from Population
= 0 from Structures
= -6 from Population (why 6 with a 4 population?)
= -1
Picts
= 2 from Population (why 3? I have used Citizens in both)
= 5 from Structures (Fishery)
= -3 from Population (is the 3 = to the population?)
= 4
I can't see the answers to these questions in the tutorials or manuals so will skip if for now (I've probably missed it).
Infrastructure
This is all good and checks out against the detail in the Regional Panel.
Caledonia
= 15 from Population
= 10% from National Modifiers -1
= -2 from Furnace
= 12 per turn
Picts
= 10 from Population
= 10% from National Modifiers - 1 (rounded up from 0.8 )
= -1 from Fisheries
= 8 per turn
Money
Like Food, money seems a bit confusing as the 2 x tax and 5 x income from structures per turn matches with the top bar, but not the intrinsic production. Again I will have to leave that but the two numbers are different. But there is no money accumulated in this Regional Panel.
Culture
Culture of 10 is from the Tribal Council
Manpower
Caledonia
Like Food, I get Manpower of only 2 from Population (not 5 even though I have a Citizen there?)
There is also 10 from structures (but again I am not sure why?)
There is a 25% modifiers 3
= 15
Picts
2 From Population and the 25% modifier
= 3
Metal
I get 4 Metal from the Furnace, but this doesn't seem to be per turn as I remain on 8 and not 4??
Equipment
I am getting 5 and 4 respectively from Caledonia and Picts.... but why?
That leaves a few unanswered questions that hopefully I can pick up along the way.
I look at the Army. I thought the Army strength was 17 originally but that does not seem to be the case. So there is no movement on 23 - which is the total combat power of the 5 units.

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