Breakthrough at Sedan
Upgraded: Ju 87B tactical bomber to BF 110D fighter-bomber, 2x Pz 38(t)A to Pz IVD
Bought: Fi 156 Storch recon plane, StuG IIIB, SdKfz 7/1, 2cm Flakvierling
Starting Prestige: 2.776 - 55/55 slots
Infantry:
Pioniere (truck)
Pioniere (truck)
Pioniere (truck)
Fallschirmjäger (reserve)
Gebirgsjäger (reserve)
Tanks:
Panzer IB
Panzer IB
Panzer IVD (UPGRADE)
Panzer IVD (UPGRADE)
Recon:
Sdkfz 222
Sdkfz 222
Artillery:
10,5 cm leFH 18 (half-track)
10,5 cm leFH 18 (half-track)
10,5 cm leFH 18 (half-track)
Anti-Air:
2cm Flakvierling (half-track)
2cm Flakvierling (half-track) (NEW)
SdKfz 7/1 (NEW)
Fighter:
Bf 109E
Bf 109E
Tactical Bomber:
1x Bf 110D (UPGRADE)
1x Fi 156 Storch (NEW)
Strategic Bomber:
2x Ju 88A
1x Do17Z

Setup: Terrain makes the split of forces pretty clear. Panzer in the north to avoid the heavy wood, infantry in the middle. Split recon car between middle and Luxembourg. Bringing lots of AA due to their dual purpose (AA/AT) and the AA Veteran trait, saves on fighters and they are useful vs. tanks as well.
Kampfgruppe North: 2x Pz IB, 2x Pz IVD, 1x SdKfz 222, 1x StuG IIIB, 2x 10,5 cm leFH 18, 1x SdKfz 7/1, 1x Flakvierling
Kampfgruppe Mitte: 3x Pioniere, 1x SdKfz 222, 1x 10,5 cm, 1x Flakvierling

Turn 1: Splitting recon car in the middle and move to Luxembourg, took Vianden and Luxembourg. Splitting Fi 156 – which can not be done since the airfield capacity is reached, good to know. Restarted with 1 Ju 88A at the Trier airfield. Fi 156 found one Chasseurs Ardennais and a T-13 blocking the way to Sedan. Surrounded St. Vith.

Turn 2: Was a mistake to bomb the Chasseurs and the T-13, now the fighters that attacked my planes are out of range of my fighters.
It would be nice if the planes keep their initial positions on the airbase or if positions can be assigned to them since I could have reached the enemy fighters otherwise. Setting up around Bastogne and bombed it, surrendered St. Vith. Rebasing most aircraft to Luxembourg.

Turn 3: Old news, fighters attacking strat bomber despite fighter protection, and there is a Flakvierling that can be moved into range (and was visible from Bastogne) as well. I keep forgetting that I can not bring vehicles into thick forests. Shot down the first fighter, took 1 AA and 2 Bf 109E (with the Bf 110D as additional support) despite it already being down to 6 HP. Without having 5 turns less I could have waited till I cut the supplies to Bastogne closer to Philippeville, but in this mode it is brute force time – took Bastogne, 5 losses.

Turn 4: Agressive enemy airforce, attack on my protected strat bomber and my tank heading towards Givet (
and again screwed by slot assignment, Bf 109E lacks 1 range to the bomber and is located in one of the two bad slots – did anyone already made a suggestion for the possibility to manually assign slots at airbases?), 2 AA in range of the bomber – 2nd fighter destroyed, bomber down to 6. Cut off Chasseurs. Trying to infiltrate into the north.

Turn 5: Bomber at tank again, fighter in range this time, as is the SdKfz 7/1 – bomber down to 1.

Turn 6: Surrendered Chasseurs, infiltration still going on, but it will be the final turn. Bombing in the south.

Turn 7: Encirclement time, starting with the 155mm piece – suppression at 5 due to StuG and 10,5cm. Trying to hold the airfield, will hopefully be able to get some suppression in to the AA at Philippeville. This will hurt...

Turn 8: Yup, some damage, but 155mm ripe for surrender. Airbase roulette hates me again, none of my strat bombers in range of the AA. Encirclement made larger.

Turn 9: Some more damage from attacks, especially a Somua in the south has me worried - split of Pz IVD down to 1 HP - but pocket holding so far. Starting push against Givet – surrenders.

Situation after major cleanup - Philipeville at 7/15 suppression and no entrenchment. Would like to get the Somua a bit closer, but hitting a well armoured tank, preferably the StuG which is fairly inexpensive (but a prototype at the moment), is the safer option. And I hate when RNG hates me, needed 2 refires from 0/-1 hits that did no damage –
and saw another strange one there, did 1 suppression and the suppression actually got lower from 8/9 to 7/9.

Turn 10: StuG hit for 2. Retook airfield and bringing in lighter aircraft. Philippeville surrendered. Encircled the Somua, but found a R35 in the process. One infantry with a recon and artillery support heading to Sedan through the woods.

Turn 11: R35 damaged SdKfz 7/1 (AT mode) and Somua a Vierlingsflak (AT mode), both are ripe for capture next turn, R35 maybe the one after that. Hirson shelled to base entrenchment – gotta love StuGs. Bomber shot down.

Turn 12: R35 kept fireing at the AA in AT mode, 7/7 supression – surrendered. Captured 8 Somua, surrender of Hirson. Misjudged travel distance of artillery in truck, instead of rejoining out of reach of the R 35 it sits 1 hex to close now.
Maybe make the “join marker” red instead of yellow if it will not work. Sedan at 5/10 entrenchment.

Turn 13: Bugger, French infantry came and hit my Pioniere for 6, forgot about the strongpoint’s sight radius of 4 – this might make getting Sedan more costly than expected. Surrendered R35, Laon encircled.

Turn 14: Chasseurs join the fight and attacked my Vierling, together with am attack from the infantry it was destroyed – still have the split off part. Loan surrendered. Remaining troops hurry towards Sedan.

Turn 15: Infantry surrendered, strongpoint destroyed. Cloudy weather will not be helpful with the bombings. Sedan surrendered, but took 2 Pioniere, 1 surrendered infantry as well.
Ending Prestige: 6.145 (+3.369), 4.625 after repairs (+1.849)
OK, this one got closer in the end than anticipated. But good to know that the AI does behave differently – at least in my case those Chasseurs activated and this made it very close. Huge losses, but huge gains as well – could now field 2 Renault R35 units if I wanted. With a better knowledge of the map some of those losses might have been avoided, but staying below 1k, kudos.