trengilly wrote: ↑Wed Apr 22, 2020 11:50 pm
funat wrote: ↑Tue Apr 21, 2020 11:57 am
Its time to realize for the companies that
AI DOES MATTER. Bad ai results often in no buy.
Sadly I'm afraid the opposite is true. Civ 6 is a great case in point. It has sold very well despite having a useless AI. The majority of game sales are to casual gamers who actually get frustrated by and don't want a skilled AI.
Programming a competent AI, let alone an skilled one, is very hard, expensive, and turns off more players than it attracts.
The question is, if these guys would buy again, if the seventh part has same stupid ai ? Even casual gamer hate it, when the ai grows faster then it should because of cheating. (many civ VI players that said that the ai is good, now think completly different and i mean casuals)
I think that sentence that "people dont want good ai" is created by the companies that dont want to develop good ai. Because it costs lots of time developing it and even more time testing it. And by the way: if you have developed a good ai, for casuals wouldnt change much. Only that the humans would get much boni, so even the casuals could beat the good non cheating ai.
The problem with weak cheating ai like civ VI: Does a game make sense, where one player (ai) doesnt care about the rules and cheats like crazy ? Most so called strategy games are just a waste of time, because the ai doesnt play the game. It just "levels" with you and gets many things for free. I think that this "games" arent even games. They are more like time killers that pretend to be games. At best they are a tutorial for multi player. A game has rules that are the same for
all players. At least thats my view.