Umeu wrote: ↑Thu Feb 23, 2023 1:08 am
Btw, can you add Currie to the mod? I made him as a courtesy to Wolf, but it's a bit of a hassle to (...)
So far I added Battle of Mons + Marne (Entente victories) & Le Cateau + the Frontiers (CP victories) (...)
Since you have already prepared the content, just provide the required graphics, english.txt passages and the relevant script snippets, saves me some hassle for a change, thanks.
Umeu wrote: ↑Thu Feb 23, 2023 1:08 am
also, I think Russian invasion repelled should happen automatically after a certain turns of Russia not invading Germany. It's a bit of an exploit now to just not invade East Prussia. Your defense as Russia will be better, and you avoid a lot of negative benefits. Also miss out on some positive ones, but I'm not sure they weigh up to what you risk by invading.
Okay, some proper motivation to invade East Prussia coming right up:
- von Francois being able to end the steamroller bonus is a major reason not to attack German units at all, so Francois will lose the ability to end the steamroller bonus
- German morale drain from invading Russians is raised as it wasn't noticeable before anyway
- Samsonov and Rennenkampf will be reprimanded if attacking at Y-coordinate 26 or greater.
If 2 turns after Russian DOW there was no proper invasion (at least 5 Army/Cavalry Corps) of East Prussia then:
- Russia suffers a collapse point
- both Samsonov and Rennenkampf are removed
- loss of 20 Russian morale
- "
Tsar takes Command" is triggered, which accelerates outbreak of "
Russian Supply Crisis".
(ABOUT YSER BATTLE) the event worked in a previous version. Though it's not as good in MP as it is in SP. Because if you play the event when when the hex is empty, it rarely if ever happens that it'll still be empty on your next turn. Not sure if the unit can spawn at the start of the enemy turn?
Yes, before CP has a change to move.