Warhammer 40,000: Battlesector - v01.01.33 Update - The Daemonic Update

In the grim darkness of the far future, there is only war. Experience every bone-rattling explosion and soul-crushing charge in Warhammer 40,000: Battlesector, the definitve battle-scale game of turn-based strategy and fast-paced combat that takes you to the battlefields of the 41st Millenium.
Post Reply
MarcoT.
Slitherine
Slitherine
Posts: 371
Joined: Fri Dec 03, 2021 8:11 am

Warhammer 40,000: Battlesector - v01.01.33 Update - The Daemonic Update

Post by MarcoT. »

Today we're releasing The Daemonic Update, a free update for all Warhammer 40,000: Battlesector players, here is the full changelog:

Changes
• Added a new minor faction to Planetary Supremacy: Daemons of Khorne! Chaos
starts its incursion into Battlesector with a combat force of Khornate Daemons,
including the Bloodmaster, Bloodletters, Flesh Hounds, and the mighty Skull Cannon!
• New game mode! 'Siege' is an asynchronous mode available in skirmish, multiplayer
and base attack battles for Planetary Supremacy. The attacker must capture 4
strategic capture points, whilst the defender works to eliminate the attacker's army
• 3 new maps! 'Fortress of Redemption' is a Blood Angels-themed map, 'Feeding
Ground' is a Tyranid-themed map, and 'Blackstone' is a Necron-themed map. These
maps are used for base attack battles in Planetary Supremacy, and in skirmish and
multiplayer.
• Changed the starting positioning for Minor faction units in Planetary Supremacy
battles. Instead of starting at the other end of the map, units will now be distributed
around the map, similar to the Age of Crimson Dawn campaign.
• Planetary Supremacy Accelerated Reinforcements. You can now spend additional
Requisition Tokens to get a unit on cooldown earlier.

Bug Fixes
• Unclaimed tiles have Neutral faction opponents after defeating AI contestant in
Planetary Supremacy
• Gamepad and game not responding in Advanced Combat tutorial
• Issue with End of Game/Round scoring in the tournament
• Gamepad does not accept confirmation inputs during The Salt Exchange - Xbox
• Fixed issues with Librarian Wings not appearing when casting Wings of Sanguinius
Blood Angels have inconsistent/missing graphics (issues with Assault Terminator
• Thunder Hammer and Inceptor jetpack graphics)
• “No resurrection in the main campaign for the main character”
• “Stuck in the ending match screen.”
• “Overlord does a weird animation/move when in Phase Shift”
• Tyranids fielding necron and blood angel units in planetary supremacy
• Incorrect Planetary Supremacy endgame statistics for flame weapons
• Fixed issue that prevented the display of some weapon tooltip
• Gear background on Blood Angel Upgrade Screen incorrect
• “Blood Angels have access to skills they shouldn’t have in Tech Tree”
• UI display when winning auto-resolve battles has no information if no losses occur
• Button SFX play when scrolling the gamepad upwards
• Loading screen hang on Xbox (when loading save games)
• "Bolster Army" allows access to Scarabs and its attacks without unlocking in the tech
tree (by removing scarabs from the Necron tech tree)
• Immortals tesla carbine tooltip on planetary supremacy is missing
• The army values and point win condition set in Planetary Supremacy options screen
don’t apply to the first mission
• Tutorial 1 Gamepad - Can press 'A' on inactive HQ Commands during HQ Command
section, and other issues
• Overlord animations stop/stutter when he does a special ability
Theaus
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 9
Joined: Thu Jul 22, 2021 3:37 pm

Re: Warhammer 40,000: Battlesector - v01.01.33 Update - The Daemonic Update

Post by Theaus »

It would be nice if we could get some details on how the reinforcement mechanic works in the new mode.
Post Reply

Return to “Warhammer 40,000: Battlesector”