CEAW 1.12/GS 3.0 convoy throws NullPointerException

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MilesNoctis
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 11
Joined: Sun Jul 13, 2014 11:21 am

CEAW 1.12/GS 3.0 convoy throws NullPointerException

Post by MilesNoctis »

Hello all,

My game crashed with a NullPointerException during the Convoy Lend Lease Phase, well into the game; reloading/restarting the game and the computer did not help. I've attached the traceback to this thread, and will link the save file as well once I'm no longer affected by the Gestapo spam filter :D

I'm running the Matrix Games version of CEAW (v1.12) with GS v3.0, the latter from the Matrix site as well, on Windows 7 x64.

Help is appreciated. :)
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MilesNoctis
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 11
Joined: Sun Jul 13, 2014 11:21 am

Re: CEAW 1.12/GS 3.0 convoy throws NullPointerException

Post by MilesNoctis »

And just as I post this, I stumble across the GSv.3.01 release notes which state this will be fixed. Yay.
Alwaladu
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 11
Joined: Fri Sep 10, 2010 12:19 pm

Re: CEAW 1.12/GS 3.0 convoy throws NullPointerException

Post by Alwaladu »

I have the same problem.

Should we wait for version 3.01 appears?

When that version will be ready?

Is there no other way to solve this problem?

If anyone could answer me I would appreciate it.

Thanks
pk867
Sr. Colonel - Battleship
Sr. Colonel - Battleship
Posts: 1602
Joined: Fri May 08, 2009 3:18 pm

Re: CEAW 1.12/GS 3.0 convoy throws NullPointerException

Post by pk867 »

The current update v3.10 has this fixed.
Alwaladu
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 11
Joined: Fri Sep 10, 2010 12:19 pm

Re: CEAW 1.12/GS 3.0 convoy throws NullPointerException

Post by Alwaladu »

Do I need to uninstall version 3.0 before installing 3.1 ?
Alwaladu
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 11
Joined: Fri Sep 10, 2010 12:19 pm

Re: CEAW 1.12/GS 3.0 convoy throws NullPointerException

Post by Alwaladu »

Everything is resolved
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