Change autobreak to all BGs break on greater than 50% loses (or when they reach 1 base).
As Superior/Elite troops fight, shoot and pass tests better than Average, and Poor do all worse, having different autobreak points is both a double whammy and a complication.
It is possible that this would make skirmishers (including Dragoons) a bit good, unbalancing the game, so it might be best if it only applied to Battle Troops with Light Troops breaking on 50% loses so they aren’t as tough as Battle Troops for this. One to discuss.
This suggested change is partly driven by the view that Average mounted are not that viable in 4 base BGs, and hopefully this would make them more sustainable and, thus, more likely to be chosen (remember we will also be looking at points so this isn't the only thing that will affect this issue). Also by the view that it would give more reason to use Average and Poor troops in general.
However, there may be a risk that by (significantly) improving the survivability of Poor troops we open the door for "unbreakable wall o'crap" armies which would cause frustration. To counter this it has been suggested that limiting the maximum army size to (say) 16 regardless of the number of BGs would be a suitable mitigation (as in FoG:AM IIRC). This would (hopefully) mean that an army with lots of Poor troops (Scots Covenanter obviously springs to mind) would be a more viable option, but not to the detriment of the "playing experience".
We look forward to your comments and ideas on this - fire away
