Dog Skull

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kyle
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Dog Skull

Post by kyle »

During highschool one of my friends found this movie on the internet that depicted a game that was set in the medival ages.

This game is a simple game but could be deadly. The rules are simple there have to be equal team sizes. I think the uniform team was about 10 men.

There are 3 types of players the Snitch, the Beater, and the Rusher. The snitch is the only person allowed to touch the skull, the snitch is the scoring memeber of the team. The beater would actually carry double-sided blunt weapon. Has anyone ever seen the TV series American Gladiotors? The Rusher and the Beater have the same goal; which is to try and extract the skull from the Snitch's hands by any means necessary without touching it.

Basically this game is like Rugby but it is no holds barred.

I would think the combat system would follow the mortal combat sysytem.

What do you think?
kyle
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I know about Harry Potter

Post by kyle »

I don't intend to fight this issue lol
tora_tora_tora
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Post by tora_tora_tora »

http://video.google.com/videoplay?docid ... q=elephant

I like elephants playing soccer, and breeding elephants, and touring around the world.

Having heard that during the war against Cartago, a counsul-prisoner of war was killed as he wrapped into basket
and used as soccerball.

So elaphants teams against camels, camels against trolls, trolls against giants, giants against polar bears, there are many choices.
And as most of them are four-footed, it seems their are many tacitics which is beyond original soccer funs can imagine.

maybe, mixing team, composition of team is good.
elephant as goal keeper, rhino as dribbler, kangerloo as dedicated kicker, horse-rider with polo-stick as all-round sweeper,
hippo as center backs, flamingo as side-back, and so on.

If possible, venturing out into jungle to recriut new players might be good. Crocodile as goalkeeper, or serpents twiinning around goal posts,
or orangutan also good. And small animals like mouse can ride on balls and mouls can dig holes to bounce balls iregulary.
kyle
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WOW

Post by kyle »

you turned that idea upside down lol, but its still intriguing
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Post by tora_tora_tora »

touring around roman empire with elephants for entartaining people is also good.

And elephants can be a good engineering machines. They can be bulldozers in roman era.
Though one short point is they need to have lots of meals, fodders.

Another sport I'm interested in is "one man and his dog". Sheepherder and sheep dog to control herd of sheep.
kyle
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For one

Post by kyle »

this game dog-skull isn't set in the Roman times
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Post by tora_tora_tora »

So, when and where do they play dog-skull?
As the history between human being and dog is so long, and medieval ages is also long,
there might be many suitable places and times.
kyle
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Rightly I don't know Lol

Post by kyle »

If you are actually interested in this stuff tora tora tora, I ask my friend who saw the movie of this game
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Re: Rightly I don't know Lol

Post by tora_tora_tora »

kyle wrote:If you are actually interested in this stuff tora tora tora, I ask my friend who saw the movie of this game
Yes, I'm really interested in dog-skull. Though the point is how to turn the sports into games,
and the background infromations do help players get absorbed into playing.
kyle
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Enthusiasm

Post by kyle »

Hey Tora Tora Tora, right now I'm busy with the Morpg idea, so Dog-Skull is on the backburner.

I was thinking if I could, I think trying to set up a coat of arms. And creating a team from that.

The premise for this game was almost a first game idea
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TimeFrame

Post by kyle »

hey tora tora tora, lets say the 1300's is the game time frame for the game, how's that sound?
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Post by tora_tora_tora »

so kind of american football in late middle ages?

That is what I imagine right now. Do they play on grilled football field? Maybe, on the flagstone floor.
kyle
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Game Floor

Post by kyle »

From seeing this movie I mentioned earlier, the game-field was grass.

It might be interesting to have the floor be of sand like the Colloseum, so you can see the blood that has fallen to the ground from the players within the game, as they struggle to win the game.

For flagstone, you could incorporate a slipperyness factor, were the blood that is spattered onto the ground doesn't allways let the player have a true footing.
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Post by ste »

Snitch, Beater, etc.... sounds like Harry Potter and Quidditch! the Elephant video is funny, I hope they don't mistreat them in order to get them to do that stuff.
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Harry Potter

Post by kyle »

If you want to argue that, why don't you start with your company's name lol
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Post by ste »

I knew that was coming, but believe it or not, we don't take our name from Harry Potter. And its actually spelt differently.... it's not a case of arguing, it was just an observation :)
kyle
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I'm sorry

Post by kyle »

about that ste, I was makin a point too lol.

well for one it wouldn't have mattered if your name was spelled the same since her books came out after your company was started right?
ste
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Post by ste »

Slitherine celebrated its 5th birthday not long after I joined in July 2005, so that would make Harry Potter slightly older you are quite correct :P
kyle
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Back to the blood and guts YEA!!

Post by kyle »

One issue most people might have with games today is the gore.

For this game Dog-Skull I would love to have the most gore possible, I don't want to skimp out.

I'd like to see something that is a cross between The origional Soldier of Fortune and Mortal Combat.

In the origional Soldier Of Fortune you could go around shooting limbs off of people, while this got old, since you could only shoot the head off, the arms and the legs.

I hope I don't have to talk about mortal combat.

Basically I would like to see a mix between the two. By this I'd like to see the blood flying of Mortal Combat mixed with the puncturing of body parts from the Beater's double-sided blunt weapon, the ocasional head being used as batting practice, limbs going limp when the bones are broken, and whatever gruesome things you can think of.

The idea behind Dog-Skull is to make a Adult game.
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Post by ste »

i think its easy to let things like that cloud the game itself, like Peter Jackson says about movies and I think its true "Lord of the Rings shouldn't have been made by someone who didn't understand special effects, as it would have been very easy for the effects to overwhelm the story". I think the same is probrably true about "shocking" elements in games, i.e.: GTA style violence and language, and resident evil style gore, luckily both of those games still have killer gameplay (IMHO), but it would have been easy for them to just go for an all out gorefest with nothing to back it up if you see my point.
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