The Silent Service is a DLC for Command: Modern Operations, the premier game of air & naval warfare and the Pentagon's hottest new simulation tool. Eighteen standalone scenarios, played either in ascending difficulty or chronological order, walk you through the nuances of modern submarine operations, in control of a wide range of submarine classes from both the East and West, in conditions ranging from peacetime to crisis to all-out war.
"There are submarines, and then there are targets..."
They are out there, in the vast expanse of the sea. You don't see them, and you're not supposed to; they reveal themselves only reluctantly, when in port or transiting a shallow passage. They've grown from an unsuccessful, almost laughable nuisance, to a practical weapon in fleet battles, to the scourge of seaborne transport lines, and ultimately to mobile undersea fortresses that can end life on the planet in less than 10 minutes. A junior branch compared to their centuries-old naval surface warfare counterparts, submarines have nevertheless seen and done it all, both in peacetime and wartime. And it takes a special kind of people to handle and operate them - for one, claustrophobics and fragile nerves need not apply. These people often share more in common with their direct adversaries from foreign, even hostile nations than with their comrades in the other services. Like their boats, they are discreet, persistent and deadly.They are submariners. They are The Silent Service.
UNDERSEA WARFARE FROM POST-WW2 TO THE PRESENT
THE BUSIEST PLATFORM AT SEA
18 intense standalone scenarios (six of them in a WW3 mini-campaign) written by Rory Noonan, CMANO community veteran: Each scenario is accompanied by era-authentic mission briefings placing you into the scene of action
A wide range of introductory tutorials, designed to teach you how to get into the game in an approachable and accessible way
Underwater warfare utilizing CMO award-winning simulation engine - with new wrinkles specific to the submarine domain