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home / news / Terminator: Dark Fate - Defiance: We Are Legion
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Terminator: Dark Fate - Defiance: We are Legion - Dev Diary #1 part 2

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Published on November 08, 2024

Hi there. I’m Mark, the Senior Producer on Terminator: Dark Fate - Defiance and here’s the second part of Dev Diary #1 

Does this campaign follow the T-Force Story, or is it separate?
Yes it does follow the events that occurred in the main game (which is why, anybody who has completed the first story may get more out of it than if you haven’t finished the main story, though we do give enough ‘backstory’ for any players starting the DLC without completing the main game).
We see the ongoing story from a different perspective, and we hopefully answer a few questions that were remaining from the first story too. (Did somebody say Prototype?)
And will we see any returning characters from the main game? Well, that would be telling….. (but yes, we do!).

Is the new Campaign set in the same locations as the first campaign?
As the story is continuing, we do begin in some very familiar locations. A lot of the new story does occur around the southern US states but as anybody would have seen in the announcement trailer and free wallpaper, we also are moving to some other locations in the US too, that are outside of the initial US map we provided.

Are there any new Multiplayer or Skirmish Maps with the DLC?
For the DLC, there won’t be additional maps given for Skirmish or MP. But, as we move into the new year, we will continue adding campaign maps into the Skirmish and Multiplayer lists as we have done through 2024. So, expect to see maps from the DLC appear in Skirmish and MP updates throughout 2025.
There are also some new features that will also find their way eventually into Skirmish & Multiplayer. For example, the army customisation that I mentioned above may appear in some form (setting up your army before a battle!).

Is there new music?
There have been new, Legion themed tracks produced. There are 12 new tracks in the DLC, to get you into the ‘Legion vibe’.

What were the difficulties with coming up with characters for the machines when they have been mostly "Shoot first ask questions never" throughout the franchise?
This was definitely a challenge. We were aware that if the whole campaign was an emotionless machine speaking to you in binary, it may become frustrating. So, there are a couple of ‘human’ elements injected into the story, alongside Legion. So whilst you are ‘Playing Legion’, as we’ve seen in the first game, there are times when Legion will call upon human factions to help their cause (Chihuahua for example, or the occasional Founder!! (no spoilers)). So, missions will not just be Legion speaking to you like an angry answer machine.

I hope that you have many more questions and we would love to answer them. So, if you want to learn more, there is a strong community on the official Discord channel where I’m always about answering your questions (unless Marketing sends a kill-bot after me to shut me up).

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