Warhammer 40,000: Battlesector - 1.4.72 - Patch Notes

In the grim darkness of the far future, there is only war. Experience every bone-rattling explosion and soul-crushing charge in Warhammer 40,000: Battlesector, the definitve battle-scale game of turn-based strategy and fast-paced combat that takes you to the battlefields of the 41st Millenium.
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tebaf3
Slitherine
Slitherine
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Joined: Mon Jul 25, 2022 9:00 am

Warhammer 40,000: Battlesector - 1.4.72 - Patch Notes

Post by tebaf3 »

We're releasing a new update for Battlesector. As per usual, please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.

Changes since 1.3.63

Changes
  • Support for the Tau Faction Pack DLC. This faction pack includes 14 units from the
    technologically advanced T'au empire. The units included are:
    • T'au Commander (Enforcer and Coldstar variants), Ethereal, Cadre Fireblade, Tactical Drones, Pathfinders, Fire Warrior Strike Team, Fire Warrior Breacher Team, Crisis Battlesuit, Stealth Battlesuit, Broadside Battlesuit, Ghostkeel Battlesuit, Riptide Battlesuit, Piranha and Hammerhead gunship.
    • The T'au faction can be used in skirmish, multiplayer, Planetary Supremacy & Daemonic Incursion.
  • Map Builder (beta). This feature allows players to create and share their custom maps. User-generated content (UCG), whether it's a map you create or download, can be used in skirmish & multiplayer, or can be included in a Planetary Supremacy campaign.
    • Maps are shared with other players via an in-game tool that connects to the cross-platform mod.io UGC sharing service. You will need to create a mod.io account to upload or download maps. This can be done from within Battlesector. Visit mod.io for more information about this service.
    • As of this release, the Map Builder is still in beta. It may contain bugs and/or incomplete functionality. We'll be improving the overall user experience before removing the Beta label
  • Campaign Builder (beta). This feature allows players to create and share a simple narrative campaign that combines any number of user-created maps. Campaigns have a background story and missions, each using the built-it objective types (Exterminatus, Strategic Command, etc.). Enemy forces can be placed in the campaign maps, and various other options allow for customization of player forces, unlocks and more.
    • Maps are shared with other players via an in-game tool that connects to the cross-platform mod.io UGC sharing service. You will need to create a mod.io account to upload or download maps. This can be done from within Battlesector. Visit mod.io for more information about this service.
    • As of this release, the Campaign Builder is still in beta. It may contain bugs and/or incomplete functionality. We'll be improving the overall user experience before removing the Beta label
  • Added a new planet customisation interface when starting a new Planetary Supremacy campaign. Players can specify the makeup of the "tiles" on the hex map, adjusting parameters including the quantity of structures vs natural landscapes, dryness, sparseness and the mix of custom maps.
  • Added a new "Map Picker" when choosing a map for a skirmish or multiplayer battle.
  • Re-organized the main menu to group campaigns and various user-generated
    content under sub-menus
Balance
  • Reduced the rate that Command Points are earned when killing enemy units of these
    types:
    • Termagants, Hormagaunts, Gargoyles, Arco-flagellants, Battle Sister Squad,
      Gretchin, Bloodletters
CHAOS OF DAEMON OF KHORNE:

Aura of Terror
  • Reduced accuracy debuff to -15 (-25)
    Reduced duration to 2 turns (3)
Blood Thite
  • Reduced melee damage buff to +35% (+50%)
TYRANIDS:
Swarm Tactics
  • Reduced melee damage buff to +35% (+50%)
ORKS:
Trukk Smasha
  • Increased bonus AP to 2 (1)
NECRONS:
Annihilation Barge
  • Increased Tesla Cannon Damage to 16 (12)
  • Increase Tesla Cannon splash damage
Tomb Blades
  • Increased Twin Tesla Carbine shots to 10 (8)
  • Increased Twin Tesla Carbine splash damage
Immortals
  • Increase Tesla Carbine damage to 12 (10)
Bug Fixes
  • Invictor Warsuit : Removed melee "swoosh" visual effect, increased Autostubber and
    Heavy Bolter fire rate, and adjusted effects for grenade launcher to look more
    powerful and also generally look better
  • Fixed issue with AI in early turns whereby the enemy wouldn't move towards the
    player's units
  • FIX: [BUG] Hexmark is not producing the correct death effect
  • FIX: Big Mekaniak +1 Armor not extending to 2 turns when cast on a unit with 1 turn
    remaining
  • FIX: AI Landspeeder repeatedly casting Datalink Telemetry with no allies to take
    advantage
  • FIX: AI Deathmarks using Hunter's Mark without attacking
  • FIX: Penitent Engines (Arco-flagellants) activate Zealous Frenzy when there are no
    units in range to attack.
  • FIX: Some HQ Upgrade items are not standardized
  • FIX: Overwatch triggering differently depending on how the target moves into range
  • Fix incorrect bark subtitle for Arco-flagellants enemy detected bark
  • “Main PS map shows a different max army point value as the battle screen”
  • “Hotseat Player 2 armies point values not registering correctly
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