Search found 730 matches
- Wed Jan 13, 2021 5:04 pm
- Forum: Aggressors: Tech Support
- Topic: Aggressors Ancient Rome Not Starting
- Replies: 1
- Views: 3120
Re: Aggressors Ancient Rome Not Starting
Hello vwtlat, I apologize for inconvenience and I will do my best to help you with this issue. Could you please send me your log files to info@kubat-software.com? You can find the log files by clicking on button "Log Folder" in launcher. There should be two files aggressors.log and error.l...
- Tue May 12, 2020 8:44 am
- Forum: Aggressors: Tech Support
- Topic: Aggressors wont open on monitor I want
- Replies: 7
- Views: 3846
- Tue May 12, 2020 8:44 am
- Forum: Aggressors: Tech Support
- Topic: Aggressors wont open on monitor I want
- Replies: 7
- Views: 3846
Re: Aggressors wont open on monitor I want
went ahead and reported it there as well. If I understand this correctly, you sent the report via the reporting tool? If so, it is strange, because I didnt get the report. Can you please try to do it one more time? If there is some way though I could maybe force the game to the other monitor, let m...
- Mon May 11, 2020 7:17 am
- Forum: Aggressors: Tech Support
- Topic: Aggressors wont open on monitor I want
- Replies: 7
- Views: 3846
Re: Aggressors wont open on monitor I want
Hello lerugray, for separate issue it would be better to open a new thread:) The log you sent is a game log but for analyzing the issue we need the error.log. The best is always to send the "crash report" via our error reporting tool, which hopefully did pop up once the game crashed. This ...
- Sun May 10, 2020 8:46 am
- Forum: Aggressors: Tech Support
- Topic: Aggressors wont open on monitor I want
- Replies: 7
- Views: 3846
Re: Aggressors wont open on monitor I want
Hello lerugray,
that's interesting. I am just wondering - if you switch the main monitor in windows settings, does it still open in the smaller monitor?
that's interesting. I am just wondering - if you switch the main monitor in windows settings, does it still open in the smaller monitor?
- Tue Dec 31, 2019 9:11 am
- Forum: Aggressors Modding
- Topic: change culture of player
- Replies: 3
- Views: 2298
- Sat Dec 28, 2019 1:31 pm
- Forum: Aggressors: Ancient Rome
- Topic: multiplayer ?
- Replies: 19
- Views: 9332
Re: multiplayer ?
I would just like to hear from the Developers for AGGRESSORS if they gave up on HOTSEAT or they are planning to implement it sometime in the near future? Hello athineos, the hotseat still has several issues which havent been addressed so hotseat is not about to be allowed officially. On the other h...
- Fri Dec 27, 2019 9:37 pm
- Forum: Aggressors Modding
- Topic: change culture of player
- Replies: 3
- Views: 2298
- Wed Dec 18, 2019 9:54 am
- Forum: Aggressors: Ancient Rome
- Topic: Choose specific AI Opponent for New Customized World scenario
- Replies: 8
- Views: 3923
Re: Choose specific AI Opponent for New Customized World scenario
Hello athineos, I am glad you are enjoying the custom world generator. I finally understand the reason why would you like to have this feature implemented. I am adding this to our "features wishlist" because there can be more players like you, who would enjoy that. On the other hand, there...
- Mon Dec 16, 2019 7:24 am
- Forum: Aggressors: Ancient Rome
- Topic: Choose specific AI Opponent for New Customized World scenario
- Replies: 8
- Views: 3923
Re: Choose specific AI Opponent for New Customized World scenario
There are differences amont army types indeed and I agree that players should be "placed" on map depending on the terrain around its initial cities. I think that is a very reasonable request. Is this what you are asking for or you still ask for choosing particular factions to be placed on ...
- Sun Dec 15, 2019 4:24 pm
- Forum: Aggressors: Ancient Rome
- Topic: Choose specific AI Opponent for New Customized World scenario
- Replies: 8
- Views: 3923
Re: Choose specific AI Opponent for New Customized World scenario
add the option to choose what nation you want to play against in the new customized world scenario? Hello again, it is an interesting request but I might be missing the actual reason for that. What would be the difference in which players were chosen for random map? I mean there wouldnt be any diff...
- Sun Dec 15, 2019 9:24 am
- Forum: Aggressors: Ancient Rome
- Topic: Choose specific AI Opponent for New Customized World scenario
- Replies: 8
- Views: 3923
Re: Choose specific AI Opponent for New Customized World scenario
Hello athineos,
there is no way to "change" the nation once it is placed on the map
there is no way to "change" the nation once it is placed on the map
- Fri Dec 13, 2019 5:30 pm
- Forum: Aggressors: Ancient Rome
- Topic: Quick Play Strategy Guide
- Replies: 10
- Views: 4458
- Fri Dec 13, 2019 3:02 pm
- Forum: Aggressors: Ancient Rome
- Topic: Quick Play Strategy Guide
- Replies: 10
- Views: 4458
Re: Quick Play Strategy Guide
when cities are built, rebuilt or repaired there is no citizens growth and therefore also temple has no effect on the city
- Fri Dec 13, 2019 7:54 am
- Forum: Aggressors: Ancient Rome
- Topic: Quick Play Strategy Guide
- Replies: 10
- Views: 4458
Re: Quick Play Strategy Guide
I would need to see that particular situation, but it seems like someone else (another player) owns that one tile, no? You need to conquer that tile to be part of the city range.
- Fri Dec 13, 2019 7:54 am
- Forum: Aggressors: Ancient Rome
- Topic: Run as Administrator
- Replies: 3
- Views: 2549
Re: Run as Administrator
Aggressors should work the same way without issues
- Thu Dec 12, 2019 1:34 pm
- Forum: Aggressors: Ancient Rome
- Topic: Run as Administrator
- Replies: 3
- Views: 2549
Re: Run as Administrator
Hello lordhoff.
Just to be clear - by "login to the game as administration" you mean you turned off the in-build editor by pressing Alt+A in game or you start the game with administrator rights?
If it is the latter, it should not make any difference.
Just to be clear - by "login to the game as administration" you mean you turned off the in-build editor by pressing Alt+A in game or you start the game with administrator rights?
If it is the latter, it should not make any difference.
- Thu Dec 12, 2019 1:33 pm
- Forum: Aggressors: Ancient Rome
- Topic: Quick Play Strategy Guide
- Replies: 10
- Views: 4458
Re: Quick Play Strategy Guide
Hello springel.
The reason might be that you dont have enough citizens to build/recruit a new unit. I would recommend to not recruit any units till you reach at least 20 citizens.
The reason might be that you dont have enough citizens to build/recruit a new unit. I would recommend to not recruit any units till you reach at least 20 citizens.
- Mon Dec 02, 2019 9:55 pm
- Forum: Aggressors: Ancient Rome
- Topic: Installing the Game update v1.0.7
- Replies: 3
- Views: 2809
Re: Installing the Game update v1.0.7
Hello again,
here is number of dev streams, both informative as well as gameplay. I definitely recommend the first where I try to explain in a nutshell all the rules.
For gameplay, watch the last one (and there are two follow ups)
here is number of dev streams, both informative as well as gameplay. I definitely recommend the first where I try to explain in a nutshell all the rules.
For gameplay, watch the last one (and there are two follow ups)
- Mon Dec 02, 2019 8:42 am
- Forum: Aggressors: Ancient Rome
- Topic: Installing the Game update v1.0.7
- Replies: 3
- Views: 2809
Re: Installing the Game update v1.0.7
Hello Athineos,
you need to download just the last one. If you have Steam key, I would suggest to get the Steam version which downloads updates automatically.
you need to download just the last one. If you have Steam key, I would suggest to get the Steam version which downloads updates automatically.