Search found 350 matches

by MarkShot
Wed Jan 27, 2021 4:04 am
Forum: Field of Glory: Empires
Topic: Sad that nothing more will go into FOGE or FOG2
Replies: 13
Views: 987

Re: Sad that nothing more will go into FOGE or FOG2

Or the FOGE patch (hot fix really) for trade and end game memory management issues which is about 4 months over due. I had once said I would buy an AGEOD game sight unseen. But I must revise that statement. Any game that carries the Slitherine label will only be purchased when I know that all critic...
by MarkShot
Fri Jan 22, 2021 2:12 am
Forum: Field of Glory II
Topic: Rise of AI Global Mod v3.1/v3.0
Replies: 84
Views: 4270

Re: Rise of AI Global Mod v3.1/v3.0

Jack,

I haven't tried it yet. As I still have 2 games left in a campaign I want to complete on the defaults.

I will put some feedback here when I get to it.

Again. Thanks immensely. I like Idea of a challenge without getting the feel that I am looking at the Roman forces at Cannae!!!!! :)
by MarkShot
Wed Jan 13, 2021 2:46 pm
Forum: Field of Glory II
Topic: Field of Glory 1.5.34 now available
Replies: 8
Views: 493

Re: Field of Glory 1.5.34 now available

Oh ... I got it. It's not going to be a good day! :)
by MarkShot
Wed Jan 13, 2021 12:43 pm
Forum: Field of Glory II
Topic: Field of Glory 1.5.34 now available
Replies: 8
Views: 493

Re: Field of Glory 1.5.34 now available

Richard,

I thought you were going to remove Baggage Train fights from the campaign? (I am in one.)

The prompt for "NOISE FROM THE FLANK" has popped up twice before purchasing. What I mean is that I close it, and it opens again.
by MarkShot
Wed Jan 13, 2021 12:31 pm
Forum: Field of Glory II
Topic: TT Mod Version 1.5.32 available!
Replies: 29
Views: 2840

Re: TT Mod Version 1.5.32 available!

Thanks, Richard.

You know originally I said I wasn't going to pick up the next title. But then I bought CK3, which resulted in signing up for four grad classes from low to high middle ages. So, your new game is getting more interesting with each lecture.
by MarkShot
Wed Jan 13, 2021 12:20 pm
Forum: Field of Glory II
Topic: TT Mod Version 1.5.32 available!
Replies: 29
Views: 2840

Re: TT Mod Version 1.5.32 available!

Paul,

Any issues using TT 1.5.32 with FOG2 1.5.34?

Thanks!
by MarkShot
Tue Jan 12, 2021 3:25 pm
Forum: Field of Glory II
Topic: Rise of AI Global Mod v3.1/v3.0
Replies: 84
Views: 4270

Re: Rise of AI Global Mod v3.1/v3.0

Thank you very much!!!
by MarkShot
Tue Jan 12, 2021 6:40 am
Forum: Field of Glory II
Topic: Field of Glory 1.5.34 now available
Replies: 8
Views: 493

Re: Field of Glory 1.5.34 now available

If I am in an active campaign, but between battles. Will the campaign changes take affect immediately, or do I need to start a new one?

Thanks.

* Stated with 1.5.32 on Steam.
by MarkShot
Fri Dec 04, 2020 4:32 am
Forum: Scourge of War Series : Tech Support
Topic: Does anyone have a valid link for the KS mod for SOW-WAT v1.03?
Replies: 2
Views: 171

Re: Does anyone have a valid link for the KS mod for SOW-WAT v1.03?

Thanks. I did get it. I just simply needed to login which I did.
by MarkShot
Thu Dec 03, 2020 3:14 pm
Forum: Scourge of War Series : Tech Support
Topic: Does anyone have a valid link for the KS mod for SOW-WAT v1.03?
Replies: 2
Views: 171

Does anyone have a valid link for the KS mod for SOW-WAT v1.03?

I have been searching all over the Internet for this.

Thanks.
by MarkShot
Tue Dec 01, 2020 4:47 am
Forum: Field of Glory II
Topic: Rise of AI Global Mod v3.1/v3.0
Replies: 84
Views: 4270

Re: Rise of AI Global Mod v3.0

Ha ha ... your effort at concurrency created problems. Early in my career we knew user perception is everything. We worked with dumb text terminals. One of the character attributes like BOLD was FLASH. You would be amazed how the simple flashing of "WORKING" calmed users even though you could have t...
by MarkShot
Sun Nov 29, 2020 6:46 am
Forum: Field of Glory II
Topic: Rise of AI Global Mod v3.1/v3.0
Replies: 84
Views: 4270

Re: Rise of AI Global Mod v3.0

What I like best about it is the big picture. I can use the included AI and play against overwhelming numbers. or I can use Jack's AI and play a more balanced game point wise. Also, Jack has hinted at what would be a great feature for this series is AI personalities. Because that is what you feel wh...
by MarkShot
Tue Nov 24, 2020 9:48 am
Forum: Field of Glory II
Topic: Rise of AI Global Mod v3.1/v3.0
Replies: 84
Views: 4270

Re: Rise of AI Global Mod v3.0

I thought the standard AI was patched at some point to resolve melee's first and in the order which would potentially have the greatest impact yet unmade actions. Although, I think it appeared in Jack's AI first.
by MarkShot
Mon Nov 23, 2020 8:14 am
Forum: Field of Glory: Empires
Topic: Sad that nothing more will go into FOGE or FOG2
Replies: 13
Views: 987

Re: Sad that nothing more will go into FOGE or FOG2

Thank you, Richard. It's not that I don't believe your or Philippe's next games won't be a master pieces. It is more than just the period, but through owning like 6 engines and 6 overhauls, the period just feels like home. Like at the moment, I am playing the American Civil War (the first one), I ha...
by MarkShot
Sun Nov 22, 2020 2:38 pm
Forum: Field of Glory: Empires
Topic: Sad that nothing more will go into FOGE or FOG2
Replies: 13
Views: 987

Re: Sad that nothing more will go into FOGE or FOG2

I think that is what is coming, but I wanted a better Empires or Empires 2 of antiquity.
by MarkShot
Sat Nov 21, 2020 2:25 pm
Forum: Field of Glory: Empires
Topic: Sad that nothing more will go into FOGE or FOG2
Replies: 13
Views: 987

Re: Sad that nothing more will go into FOGE or FOG2

It is more that the engine for these games will be frozen.

The only real justification I can see for that is if they go 64 bit.
by MarkShot
Sat Nov 21, 2020 12:28 pm
Forum: Field of Glory: Empires
Topic: Sad that nothing more will go into FOGE or FOG2
Replies: 13
Views: 987

Sad that nothing more will go into FOGE or FOG2

The games are good, but still I feel there could be more to them. Yes, the two new titles will add functionality, but it won't be antiquity. Additionally, the new engine for both games won't be compatible with prior content. I would actually pay for an engine upgrade adding better UI and features. B...
by MarkShot
Fri Nov 13, 2020 8:33 pm
Forum: Field of Glory II
Topic: Rise of AI Global Mod v3.1/v3.0
Replies: 84
Views: 4270

Re: Rise of AI Global Mod v3.0

I wouldn't say I am getting stuttering. Noticeable pauses. It's price you pay for more AI calculations, but given the game is turn based, I don't see it as a big issue.

Probably the larger the battles, the more noticeable.
by MarkShot
Fri Nov 06, 2020 6:32 pm
Forum: Field of Glory II
Topic: TT Mod Version 1.5.32 available!
Replies: 29
Views: 2840

Re: TT Mod Version 1.5.32 available!

Paul,

I am glad Slitherine didn't have a "Blood & Gore" DLC. Why? Because your models are such works of art! :)
by MarkShot
Thu Nov 05, 2020 12:29 pm
Forum: Field of Glory II
Topic: TT Mod Version 1.5.32 available!
Replies: 29
Views: 2840

Re: TT Mod Version 1.5.32 available!

Yes, I think you are right.

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