Search found 403 matches
- Mon Jun 17, 2024 5:11 am
- Forum: Field of Glory: Kingdoms
- Topic: I am in
- Replies: 0
- Views: 121
I am in
But have not installed it yet.
- Wed Jun 12, 2024 3:36 pm
- Forum: Scramble: Battle of Britain
- Topic: Very interesting concept!!!
- Replies: 0
- Views: 507
Very interesting concept!!!
I never considered that dogfighting could be made into WEGO. I used to dog fight prop AC all the time (some jets; guns); tutor and write guides. It looks like your time slice might have been 5 seconds. I can see some advantages with this approach: * A good way to teach ACM, since there is plenty tim...
- Thu May 30, 2024 9:27 pm
- Forum: Field of Glory II
- Topic: Rise of AI Global Mod v3.12
- Replies: 131
- Views: 31116
Re: Rise of AI Global Mod v3.12
Actually, due to the fact I have a 4090 and play games at 1080p. I am looking at setting up open source LLM RAG solution to provide assistance with complex games via ingesting manuals, useful forum posts turned into PDF, and WiKis turned into PDF. I figure I have 10Gb VRAM to spare while I play whic...
- Sat May 25, 2024 11:47 am
- Forum: Field of Glory II
- Topic: Rise of AI Global Mod v3.12
- Replies: 131
- Views: 31116
Re: Rise of AI Global Mod v3.12
Here it comes, the next headline: "10,000 Modders out of Work Due to AI" It's not good enough that AI will replace humans in the work force, but now it is muscling in on our hobbies. Wait to WIN12 and Microsoft Copilot will do it for you. Copilot is going to be like having spiders in your ...
- Tue Apr 30, 2024 2:20 am
- Forum: Field of Glory II
- Topic: FOG2 Ancients 1.6.15 update is now available - changelog
- Replies: 7
- Views: 1311
Re: FOG2 Ancients 1.6.15 update is now available - changelog
Thank you, Richard, the long term support is very appreciated. Also, appreciated is engine improvements, because if one has purchased the engine; and not having to buy DLC to get engine improvements. Yes, I do own all that you have produced, but still the principle of not selling the fixes/functiona...
- Sun Apr 28, 2024 5:38 am
- Forum: Field of Glory II
- Topic: Rise of AI Global Mod v3.12
- Replies: 131
- Views: 31116
Re: Rise of AI Global Mod v3.12
I am a retired software engineer (speaking from 40yr+ of expertise). I have used the mod, but not at all looked at the mod. I am not a game modder, but I have patched game (real patchs rewrote assembly instructions in EXEs) and wrote co-resident utilities of 1000-2000 lines for games. Also, been a m...
- Wed Dec 06, 2023 3:17 pm
- Forum: Field of Glory II
- Topic: TT Mod version 1.6.8 is now available!
- Replies: 32
- Views: 4980
Re: TT Mod version 1.6.8 is now available!
And a Merry XMAS to you, Paul, as well. Thanks for the early gift, Good Sir!
- Thu Nov 30, 2023 9:14 am
- Forum: Field of Glory II
- Topic: FOG2 Ancients v1.6.9 update is now available (changelog)
- Replies: 5
- Views: 615
Re: FOG2 Ancients v1.6.9 update is now available (changelog)
Richard, I was updated through Steam. Thank you to continue your support for this product!!! I am looking at F1 view scrolls, but I am unsure what new shortcuts were added. This may be because I have a programmable keyboard and whenever a game is missing useful keys, I just program the mouse motion,...
- Wed Nov 22, 2023 2:02 pm
- Forum: Field of Glory II
- Topic: TT Mod Version 1.5.32 available!
- Replies: 98
- Views: 25290
Re: TT Mod Version 1.5.32 available!
Paul,
Thanks for your continued support.
Thanks for your continued support.
- Sun Apr 23, 2023 6:24 am
- Forum: Field of Glory II
- Topic: Tides of Conquest campaign tool - new version with Bronze Age scenarios and icons out April 21 2023
- Replies: 318
- Views: 95470
Re: Tides of Conquest campaign tool - new version with Bronze Age scenarios and icons out April 21 2023
Steve, Do you want map scrolling for free? Looking at this code, I did. It should work for any resolution either Window or Full Screen. In summary, I am generating WASD tracking the mouse at the screen bounds whenever TOC is the active window. I can give you the source (your IP, if you want it) and ...
- Sat Apr 22, 2023 8:20 am
- Forum: Field of Glory II
- Topic: Tides of Conquest campaign tool - new version with Bronze Age scenarios and icons out April 21 2023
- Replies: 318
- Views: 95470
Re: Tides of Conquest campaign tool - new version with Bronze Age scenarios and icons out April 21 2023
I have looked at it and am very impressed. Unlike TW, which has battles that have been barely upgraded since the original Shogun. TOC uses the the superb engine from RBS, and then has a nice campaign layer. I realize your resource crunch, but some small changes would go a long way. * Some clearer he...
- Sun Apr 09, 2023 3:01 pm
- Forum: Field of Glory II: Medieval
- Topic: FoG 2: Medieval Videos
- Replies: 2
- Views: 653
Re: FoG 2: Medieval Videos
A very nice collection of videos.
Thank you.
Thank you.
- Mon Feb 20, 2023 12:53 pm
- Forum: Field of Glory II
- Topic: Rise of AI Global Mod v3.12
- Replies: 131
- Views: 31116
Re: Rise of AI Global Mod v3.12
Thank you!
- Fri Feb 17, 2023 7:17 am
- Forum: Field of Glory II
- Topic: FOG2 v1.6.6 update is now available - Patch Notes
- Replies: 22
- Views: 2500
Re: FOG2 v1.6.6 update is now available - Patch Notes
Richard, Thank you for the patch. Any idea if it is compatible with Mod Rise of AI 3.1? Thanks. PS: Very nice to see new content and features being added to this older title. This was the game that first convinced me that TBS could be a rich and worthwhile experiences and still move along at a good ...
- Sun Sep 26, 2021 3:01 am
- Forum: Field of Glory II
- Topic: Epic battles not as good as DLC campaigns
- Replies: 29
- Views: 4023
Re: Epic battles not as good as DLC campaigns
Thank you, Paul. (and Richard)
- Sat Sep 25, 2021 2:38 pm
- Forum: Field of Glory II: Medieval
- Topic: Army list
- Replies: 4
- Views: 1640
Re: Army list
Very nice. Thank you!
- Sat Sep 25, 2021 2:28 pm
- Forum: Field of Glory II
- Topic: Epic battles not as good as DLC campaigns
- Replies: 29
- Views: 4023
Re: Epic battles not as good as DLC campaigns
Yes. I think Athos is on to something. Perception is part of this. I also think that scenarios or campaigns which are user created should in some way be denoted. Perhaps, a separate menu item is too much (maybe just different color).
- Sat Sep 25, 2021 8:12 am
- Forum: Field of Glory II
- Topic: Epic battles not as good as DLC campaigns
- Replies: 29
- Views: 4023
Re: Epic battles not as good as DLC campaigns
Paul, So, you are right, all have different opinions. Let me not say epic battles, but instead canned scenarios which come with each DLC. What should they be? I think they should be a tour of the armies/units which come with the DLC and their strengths and weaknesses. So, the canned battles should g...
- Fri Sep 24, 2021 4:51 pm
- Forum: Field of Glory II
- Topic: Epic battles not as good as DLC campaigns
- Replies: 29
- Views: 4023
Re: Epic battles not as good as DLC campaigns
Paul, I don't think it is a big deal. What are we talking about 12 battles per DLC? In a game that offers infinite replay. It doesn't break anything for me. My point was more when you use the word "Epic", and then have such dull template/presentation ... it gives people the wrong impress a...
- Fri Sep 24, 2021 8:12 am
- Forum: Field of Glory II
- Topic: Epic battles not as good as DLC campaigns
- Replies: 29
- Views: 4023
Epic battles not as good as DLC campaigns
I have tried 5 epic battles so far. They seem to be very shallow maps with long straight opposing lines. (I can say nothing about their historic accuracy.) But from a gaming point of view, they do not show off the strengths of this engine. I was just curious if I am the only one who feels this way? ...