Hmm, the Beta version Update worked.
Maybe something for you guys to look at.
Search found 82 matches
- Sat Oct 24, 2015 8:57 pm
- Forum: Pandora : Tech Support
- Topic: EoN Update Failing
- Replies: 1
- Views: 2961
- Sat Oct 24, 2015 7:19 pm
- Forum: Pandora : Tech Support
- Topic: EoN Update Failing
- Replies: 1
- Views: 2961
EoN Update Failing
Hi: I had to reinstall after yet another Windows 8.1 crash. :x Well, I have the Set-ups for Pandora 1.00 and 1.20. I ran them, installing under D:\Program Files (x86)\Slitherine\Pandora\. They updated. I ran my EoN set-up which is v150. that installs fine. When I run the Play Game, says I need a 52M...
- Sat Oct 10, 2015 10:11 pm
- Forum: Sovereignty
- Topic: Ravenguard Bug
- Replies: 6
- Views: 2353
Re: Ravenguard Bug
Regarding the custom created unit, could be a problem with the unit data, or could be a problem with the game - very hard to say for sure with mods. Have you ever seen anything similar happen in an un-modded game (or has anyone else seen this happen?) It is totally possible those units were destroy...
- Thu Oct 08, 2015 4:36 pm
- Forum: Sovereignty
- Topic: Ravenguard Bug
- Replies: 6
- Views: 2353
Re: Ravenguard Bug
Took Belport over in Evengaad. Had to destroy a fort to snag a city in there. After taking the province, got the Fort Repair icon on the province card. Clicked it, only had 1900 gold. Said I needed 2500 to repair so i could not repair it. All my gold vanished, the icon to repair the fort vanished, a...
- Thu Oct 08, 2015 4:20 pm
- Forum: Sovereignty
- Topic: Ravenguard Bug
- Replies: 6
- Views: 2353
Re: Ravenguard Bug
If Siren's Song in the same spell tree has any effect at all, I haven't seen it. Nothing in the log showing it does anything, except that it was cast. 

- Thu Oct 08, 2015 3:35 pm
- Forum: Sovereignty
- Topic: Ravenguard Bug
- Replies: 6
- Views: 2353
Re: Ravenguard Bug
Also, had an Ogre (custom unit) in this Ravenguard Game. Battled up in Regenreft that has the Spiritgales landmark (no fliers). Battle was successful, ended and the Ogre unit got a promotion. I had custom made the unit and had Mountaineer in the Medal 1 choices. Selected Mountaineer and the ogre uni...
- Thu Oct 08, 2015 3:16 pm
- Forum: Sovereignty
- Topic: Ravenguard Bug
- Replies: 6
- Views: 2353
Ravenguard Bug
Researched "Dead Winds" in the Death spell tree for Ravenguard.
Cast it on the Azure Sea. Noticed ships of all kinds going out as they pleased, with a hearty LOL and flying flags giving the bird.
Cast it on the Azure Sea. Noticed ships of all kinds going out as they pleased, with a hearty LOL and flying flags giving the bird.

- Mon Apr 27, 2015 12:02 am
- Forum: Sovereignty
- Topic: Bugs/Flaws/etc
- Replies: 32
- Views: 7689
Re: Bugs/Flaws/etc
Mardoba
- Sun Apr 26, 2015 11:40 pm
- Forum: Sovereignty
- Topic: Bugs/Flaws/etc
- Replies: 32
- Views: 7689
Re: Bugs/Flaws/etc
Been trying to cast the spell "Double Deal" since turn 75 or so. It is turn 134. I get the same message, over and over... "The spell you are trying to cast is currently blocked by another spell." If it can be so easily blocked so that it is locked out of the game for me, then why...
- Sun Apr 26, 2015 11:38 pm
- Forum: Sovereignty
- Topic: Diplomacy and Economy
- Replies: 22
- Views: 6518
Re: Diplomacy and Economy
ROADS - doesn't have to involve redrawing the map to allow for it, maybe just a little icon of a road for each province. I would heartily recommend roads be part of each province's limited construction options. Those and forts. Soak up all that stone floating around.
- Sun Apr 26, 2015 7:47 pm
- Forum: Sovereignty
- Topic: Mod Questions
- Replies: 2
- Views: 1124
Re: Mod Questions
Ah, I see. Thanks!
- Sun Apr 26, 2015 4:16 pm
- Forum: Sovereignty
- Topic: Mod Questions
- Replies: 2
- Views: 1124
Mod Questions
I made a Roman mod for Mardoba. Wanted to change their magic to war. Only place I found that might do it was in <Table name="RlmStats">. I changed the "Panel" value to War. Had no effect. Is there another place or is that not something changeable? 2nd question, I noticed Changing...
- Sun Apr 26, 2015 3:35 pm
- Forum: Sovereignty
- Topic: Bugs/Flaws/etc
- Replies: 32
- Views: 7689
Re: Bugs/Flaws/etc
Receiving Patron of the Arts in a non-capital city and choosing healing does not confer +1 Heal to all healer-units produced, even if produced and then placed in that city. I have not had Patron in a capital for healing to see if it even functions properly.
- Thu Apr 23, 2015 4:29 pm
- Forum: Sovereignty
- Topic: Modding Request to the Developers
- Replies: 26
- Views: 4841
Re: Modding Request to the Developers
Could one of the artsy modders here give me a nice link to how we merge a JPEG into a PNG with the transparency and all that? I mod code more and so far I've just been inserting square units into my game without issues. But if I wanted to go circular... Any free editing tool out there (Gimp?) that w...
- Thu Apr 23, 2015 10:28 am
- Forum: Sovereignty
- Topic: Modding Request to the Developers
- Replies: 26
- Views: 4841
Re: Modding Request to the Developers
The only place for images I didn't look was in the tools section. >.>
- Thu Apr 23, 2015 12:24 am
- Forum: Sovereignty
- Topic: Modding Request to the Developers
- Replies: 26
- Views: 4841
Re: Modding Request to the Developers
Hmmph. I looked in the image files and couldn't find any blanks. I'm in the optional beta updates, too.
- Sun Apr 19, 2015 11:31 am
- Forum: Sovereignty
- Topic: Bugs/Flaws/etc
- Replies: 32
- Views: 7689
Re: Bugs/Flaws/etc
Undoing/Move with a Cavalry unit out of a town in tactical that was just captured does not revert the flag. Might also work with infantry. Will have to check. Yep, regular infantry, too. That basically gives all units capable of taking a victory location a free move. Move, capture, Undo/Move, then g...
- Sat Apr 18, 2015 8:40 pm
- Forum: Sovereignty
- Topic: Bugs/Flaws/etc
- Replies: 32
- Views: 7689
Re: Bugs/Flaws/etc
I haven't duplicated it yet, but I was able to see units in Cragenwaste and Vessoi.
- Sat Apr 18, 2015 7:15 pm
- Forum: Sovereignty
- Topic: Bugs/Flaws/etc
- Replies: 32
- Views: 7689
Re: Bugs/Flaws/etc
The patch that fixed the mod manager finding the Sov_Charts.XML works fine for Sov_Charts.XML. The mod manager isn't finding my sov_text.XML in the same Data\Game folder as Sov_Charts. I added 4 units to Dragonhold. They show up but read Text_Missing. My sov_text appears correct: <?xml version="...
- Fri Apr 17, 2015 9:38 pm
- Forum: Sovereignty
- Topic: A suggestions thread
- Replies: 35
- Views: 20637
Re: A suggestions thread
The ability to build forts. 10 Stone and 10,000 Gold, limit 4.
The ability to "purchase" more hero/spy slots.
Tactical option on fights without heroes - it's our army, let us fight it.
The ability to "purchase" more hero/spy slots.
Tactical option on fights without heroes - it's our army, let us fight it.