Search found 23 matches
- Thu Jun 20, 2019 8:04 am
- Forum: News & Announcements
- Topic: Field of Glory: Empires out on July 11th
- Replies: 12
- Views: 5191
Re: Field of Glory: Empires out on July 11th
Moddable. Yay! That is fantastic. I will be looking to create a mod for a fantasy setting, depending on how easy it is to mod the game and how many manhours I think it will take me to achieve.
- Sun Jun 16, 2019 4:03 am
- Forum: News & Announcements
- Topic: Field of Glory: Empires out on July 11th
- Replies: 12
- Views: 5191
Re: Field of Glory: Empires out on July 11th
It looks fantastic. Will it be moddable?
- Mon May 28, 2018 9:41 am
- Forum: Field of Glory II: Tournaments & Leagues
- Topic: Warlords of Minaria non-magical Divine Right Campaign
- Replies: 54
- Views: 14602
Re: Warlords of Minaria non-magical Divine Right Campaign
Sorry for a belated post in this thread. I spoke with Vakarr on the phone last night and yes, the campaign is cancelled. There was a holiday break and then several players did not submit their turns. Vakarr found that running it was also taking up all his free time, leading him to question whether t...
- Thu Mar 22, 2018 12:04 pm
- Forum: Field of Glory II
- Topic: Veteran Legionnaires texture
- Replies: 16
- Views: 3657
Re: Veteran Legionnaires texture
You're amazing, Richard. You're so responsive on these forums. I love Field of Glory, mate. Well done!
- Thu Mar 22, 2018 12:00 pm
- Forum: Field of Glory II: Modding
- Topic: New Objects
- Replies: 15
- Views: 4788
Re: New Objects
Thanks, James, that is extremely helpful. I've started learning 3D modelling with Blender. As I'm finding, it's a serious skill set that will take time to learn.
Cheers,
Peter
Cheers,
Peter
- Tue Mar 20, 2018 10:30 am
- Forum: Field of Glory II: Modding
- Topic: New Objects
- Replies: 15
- Views: 4788
Re: New Objects
Thanks, Pip. I'll try and figure it out.
- Sun Mar 18, 2018 8:51 am
- Forum: Field of Glory II: Tournaments & Leagues
- Topic: Warlords of Minaria non-magical Divine Right Campaign
- Replies: 54
- Views: 14602
Re: Warlords of Minaria non-magical Divine Right Campaign
This campaign has reminded me how much work there is in thinking a rules through, how to explain them and considering all situations. We're all uncovering areas where we have questions as we start playing. Chris, you obviously spent heaps of time preparing this campaign and that's part of why I sign...
- Sun Mar 18, 2018 8:47 am
- Forum: Field of Glory II: Tournaments & Leagues
- Topic: Warlords of Minaria non-magical Divine Right Campaign
- Replies: 54
- Views: 14602
Re: Warlords of Minaria non-magical Divine Right Campaign
Works for me. I've assumed that if you travel part of a turn in terrain where you get a bonus, you can use that "+10 leagues". For my armies, that bonus is desert terrain and I would use that bonus move to move through a desert hex. Just to clarify, for the bonus move within your own kingd...
- Sat Mar 17, 2018 9:18 pm
- Forum: Field of Glory II
- Topic: Field of Glory II Silk Road Mod updated to v1.7
- Replies: 90
- Views: 43705
Re: Field of Glory II new mod! Are you ready for the Silk Ro
It looks great. I'll try it out soon.
Jomni, how did you create the new 3D model files (.S4F format) and textures (.DDS format)?
Jomni, how did you create the new 3D model files (.S4F format) and textures (.DDS format)?
- Sat Mar 17, 2018 9:12 pm
- Forum: Field of Glory II: Modding
- Topic: New Objects
- Replies: 15
- Views: 4788
Re: New Objects
That proprietary tool is the file SlithExporter0012.ms, isn't it? As I understand the relevant posts, this seems to be a plugin/custom script exporter for 3ds Max by Autodesk. Is that right? Is there any way I can create models in Blender then somehow convert them to the proprietary format? I simply...
- Wed Mar 14, 2018 6:06 am
- Forum: Field of Glory II: Tournaments & Leagues
- Topic: Warlords of Minaria non-magical Divine Right Campaign
- Replies: 54
- Views: 14602
Re: Warlords of Minaria non-magical Divine Right Campaign
I found this map which is high enough resolution to read clearly. https://i.pinimg.com/originals/8a/22/07 ... fe9904.jpg


- Mon Mar 12, 2018 10:57 am
- Forum: Field of Glory II: Tournaments & Leagues
- Topic: Warlords of Minaria non-magical Divine Right Campaign
- Replies: 54
- Views: 14602
Re: Warlords of Minaria non-magical Divine Right Campaign
I've sent an email asking to play Shucassam.
- Fri Apr 22, 2016 5:09 pm
- Forum: Tech Support
- Topic: Crash on save game load
- Replies: 13
- Views: 5176
Re: Crash on save game load
I loaded an autosave, played some more, then saved again. Now I have similar load problems again. There no renamed ships in my game.
This is getting quite frustrating. I like the game but I never know if I can load my last save.
This is getting quite frustrating. I like the game but I never know if I can load my last save.
- Tue Apr 19, 2016 3:20 am
- Forum: Tech Support
- Topic: Crash on save game load
- Replies: 13
- Views: 5176
Re: Crash on save game load
I'm still having problems with save game loads. It happened last week and also again today with my latest save game. I'll try to load up an autosave to see if there are any ship names with unusual characters but the patch is meant to correct that issue anyway. Also, I've had games load but take minu...
- Fri Mar 25, 2016 11:12 am
- Forum: Tech Support
- Topic: Bug with Battles
- Replies: 1
- Views: 1086
Bug with Battles
I am often getting an issue where the game will not allow me to manually resolve a battle. It will presumably use auto-resolve and suddenly my superior fleet of three undamaged corvette carriers is wiped out by a single damaged enemy corvette. Here is the save. Attack the enemy in the northwest. I'v...
- Fri Mar 25, 2016 6:15 am
- Forum: Polaris Sector
- Topic: How do missile traps work?
- Replies: 1
- Views: 1473
How do missile traps work?
Do they stop missiles in an area like point defense systems? Or do they only protect a unit that has these equipped?
- Fri Mar 25, 2016 6:12 am
- Forum: Polaris Sector
- Topic: This game is so good!
- Replies: 0
- Views: 839
This game is so good!
What an unexpected gem of a game! As someone who's played so many space empire games over many years, I have to say how impressed and pleased I am with this game. Features that I particularly like include: 1. Research System - Yes, you have basic science and applied science with specific practical a...
- Wed Mar 23, 2016 9:30 am
- Forum: Tech Support
- Topic: Crash on save game load
- Replies: 13
- Views: 5176
Re: Crash on save game load
Wait! The game just loaded and is working fine! Perhaps adding my entire Steamapps\common folder to AV exception did the trick?
- Wed Mar 23, 2016 9:27 am
- Forum: Tech Support
- Topic: Crash on save game load
- Replies: 13
- Views: 5176
Re: Crash on save game load
save also loads fine on mine as well How to get a DxDiag report file: 1. Click on "START" (on Windows 8 press “Windows key” and the “R” key at the same time) 2. Click "run" (skip this step on Windows 8 ) 3. Type in "dxdiag" and click "OK" 4. Check through the...
- Wed Mar 23, 2016 9:20 am
- Forum: Tech Support
- Topic: Crash on save game load
- Replies: 13
- Views: 5176
Re: Crash on save game load
Thanks for the quick answer. Looking inside the Fatal file, it says Out of Memory. My system is a typical home PC: Win 10 Home 64bit with 16GB RAM. https://www.dropbox.com/s/5iiz9vbis1pue5g/Fatal?dl=0 https://www.dropbox.com/s/h4i2wctadmq8ppd/SAVE2.zip?dl=0 The save loads fine on my computer... Do ...