Search found 14 matches

by majgentob
Fri Aug 31, 2018 3:05 am
Forum: Modders Corner
Topic: Constant Blood Mod - Released!
Replies: 4
Views: 1975

Re: Constant Blood Mod - Released!

Is there a way to make all that red gray -- like smoke?
by majgentob
Mon Jul 23, 2018 3:18 am
Forum: Field of Glory II: Modding
Topic: FoG II Napoleonic Mod
Replies: 46
Views: 12102

Re: FoG II Napoleonic Mod

Hope to try this mod soon. Just curious: what aspect of mod causes laggyness on older PCs? Animations?
by majgentob
Sun Mar 18, 2018 4:42 am
Forum: Field of Glory II
Topic: Field of Glory II 'Table Top Mod' - AVAILABLE NOW!
Replies: 100
Views: 22549

Re: Field of Glory II 'Table Top Mod' - AVAILABLE NOW!

Lovely mod - much appreciated. Noticed tiny graphical bug: shield flicker 2nd and 3rd line Roman and Italic spear; glitch is similar to the one for the levy spear fixed by the last patch before this one.Happens during melees.
by majgentob
Sat Feb 10, 2018 4:03 am
Forum: Field of Glory II
Topic: Field of Glory II v1.1.8 Update Released
Replies: 19
Views: 1749

Re: Field of Glory II v1.1.8 Update Released

I know how it feels to try and create perfection with a product that has thousands of moving parts. You guys do a great job. Please keep up the great work!
by majgentob
Fri Feb 09, 2018 4:02 am
Forum: Field of Glory II
Topic: Field of Glory II v1.1.8 Update Released
Replies: 19
Views: 1749

Re: Field of Glory II v1.1.8 Update Released

Just wanted to say thank you for the fix to the spear levy animation; looks great!
I
by majgentob
Sat Jan 20, 2018 4:07 am
Forum: Field of Glory II: Tech Support
Topic: GFX - Animation Bug - Levy Spear
Replies: 1
Views: 294

GFX - Animation Bug - Levy Spear

Good Evening, Mes Generales! Has anyone else noticed a weird flickering effect for the shields of the Levy Spear men, the Eastern looking chaps with the pointy beards ?It happens to me whenever they enter a melee. Darn distracting for me. I'm hoping there's a fix, as these guys are essential for sce...
by majgentob
Wed Oct 25, 2017 4:40 pm
Forum: Field of Glory II: Modding
Topic: More elephants and Triarii in squads
Replies: 22
Views: 1648

Re: More elephants and Triarii in squads

I second that! Very nice! You guys are the best!
by majgentob
Sat Oct 21, 2017 11:35 pm
Forum: Modders Corner
Topic: Constant Blood Mod - Released!
Replies: 4
Views: 1975

Re: Coming soon: Constant Blood Mod.

Brilliant! Which files?
by majgentob
Sat Oct 21, 2017 11:33 pm
Forum: Modders Corner
Topic: Smoke anmiatons
Replies: 8
Views: 2251

Re: Smoke anmiatons

Bee-yoooo-tee-ful! Will try it myself! Many thanks!
by majgentob
Sat Oct 21, 2017 12:56 pm
Forum: Modders Corner
Topic: Smoke anmiatons
Replies: 8
Views: 2251

Re: Smoke anmiatons

Many thanks, Adebar! I am playing with these files and getting nice results. I've upped the values for life base to something like 9,000,000, and the field is definitely getting smokier. There are also values for pistols, which I've also altered. There's also a separate but parallel set of lines rig...
by majgentob
Fri Oct 20, 2017 4:06 pm
Forum: Modders Corner
Topic: Smoke anmiatons
Replies: 8
Views: 2251

Re: Smoke anmiatons

Many Thanks, Richard! (for the reply and the awesome game).

Might try to PM him, or I might just goof around with the emitter .fsf file. What program can we use to open and edit those?
by majgentob
Fri Oct 20, 2017 9:06 am
Forum: Field of Glory II: Modding
Topic: Increasing number of figures displayed
Replies: 78
Views: 9897

Re: Increasing number of figures displayed

First, congratulations on what seems to bean amazing game with many innovations that will make turn-based play faster and more compelling. Huge fan of P&S. The scale has been the one thing that has kept me from clicking "buy" on Steam. These were big battles, and I generally only stick with games (s...
by majgentob
Fri Oct 20, 2017 8:56 am
Forum: Modders Corner
Topic: Smoke anmiatons
Replies: 8
Views: 2251

Smoke anmiatons

Is there a way to make smoke from firing linger longer -- a lot longer. Especially for the 18th and 19th century mods, it would be nice to have a battlefield clouded with smoke ( a propos to Wellington's comment that,because of all the smoke, you never see a battle, you hear it). Many thanks for a g...
by majgentob
Mon Aug 11, 2014 3:40 pm
Forum: Field of Glory Digital
Topic: Fast AI Processing
Replies: 0
Views: 765

Fast AI Processing

Hello All! Lovely Game! Amazing breadth! Is there a command prompt the beta testers use to speed up the AI processing, a la the Fast AI Processing option in John Tiller's games? I like to play/design large battles, and it's not necessary for me to see the outcome of every opfor attack. Many thanks, ...

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