Search found 26 matches

by aurelian2
Fri Apr 07, 2006 2:58 pm
Forum: Game Ideas
Topic: Legion Arena + Campaign Map
Replies: 7
Views: 8495

I always presumed Legion II would be exactly like that since it will employ the Arena battle engine :?
by aurelian2
Fri Apr 07, 2006 2:56 pm
Forum: General Discussion
Topic: How old are we??????
Replies: 24
Views: 13639

I am 32, I always presumed that I am one of the oldest guys here. Glad to find out the contrary :lol:
by aurelian2
Thu Apr 06, 2006 12:19 pm
Forum: General Discussion
Topic: Caesar IV
Replies: 6
Views: 4849

[kiwusek wrote:]The options on the Province map are endless. Connect cities, build Ports, farms, cohorts, walls and the lot of that. Fend off invaders do battle on the battlefield. [/quote] Quite agree with you kiwusek, in most RTSG you have basically the civilian and the military side of the game o...
by aurelian2
Fri Mar 31, 2006 1:25 pm
Forum: General Discussion
Topic: Caesar IV
Replies: 6
Views: 4849

Caesar IV

Hi everybody, As you all know Caesar IV will be released this fall. As a die hard Rome fan I really loved its predcessor Caesar III. In contrast to the more military oriented Legion you have all the features of a living ancient Roman city. Are there many Caesar III fans among this forum community :?...
by aurelian2
Tue Mar 21, 2006 10:32 pm
Forum: Legion & Legion Gold
Topic: How to make the AI more active and agressive
Replies: 7
Views: 8505

Thanks, But the old wargamer site only shows what you can change about AI diplomacy. What I am interested in is to make the AI produce more armies/units and attack more often to create more combat action in the game. I guess there were some mod instructions in the old forum, but I can??t acess it an...
by aurelian2
Tue Mar 21, 2006 6:48 pm
Forum: Legion & Legion Gold
Topic: How to make the AI more active and agressive
Replies: 7
Views: 8505

How to make the AI more active and agressive

Hi everybody, I still enjoy playing classic legion, but I think there is one factor that makes the game really boring after playing it for some time. The AI is for my taste a little bit to passive after a couple of turns and does not attack anymore. Is there any way to mod the AI to a more agressive...
by aurelian2
Tue Feb 21, 2006 6:59 pm
Forum: Legion & Legion Gold
Topic: archers vs. legions
Replies: 4
Views: 7032

Hi Joepking, I also encountered that problem of "sudden panic" while playing Legion. It is really a disturbing feature when all your untis break and run instantly. However, I got a different solution for you in order to handle that problem. Just alter the panic effectors for the infantry u...
by aurelian2
Mon Jul 25, 2005 2:08 am
Forum: Game Ideas
Topic: American Civil War Strategy Game
Replies: 25
Views: 26077

American Civil War Strategy Game

Dear Iain, Have you and your team at Slitherine ever considered moving a little bit away from ancient times in future releases :?: In my opinion it would be quite interesting to see a good brand new ACW strategy game hitting the market. There is really a gap now for some time considering that most g...
by aurelian2
Sat Apr 30, 2005 1:44 pm
Forum: General Discussion
Topic: Belisarius and the struggle for Rome
Replies: 1
Views: 2674

Nice link, :)

I hope Slitherine will release a game dealing with the time of Count Belisarius in the near future.
by aurelian2
Sat Apr 30, 2005 1:24 pm
Forum: Legion & Legion Gold
Topic: Legion text editor from Wargamer site
Replies: 2
Views: 5523

Thanks a lot, Iain.

:D
by aurelian2
Fri Apr 29, 2005 3:31 pm
Forum: Legion & Legion Gold
Topic: Legion text editor from Wargamer site
Replies: 2
Views: 5523

Legion text editor from Wargamer site

Hi everybody,

Has anyone the Legion text editor that used to be on wargamer.com for download? I tried to download it but like most of the other links on the site it does not work.
by aurelian2
Wed Apr 20, 2005 1:23 pm
Forum: Legion & Legion Gold
Topic: Legion "The lost units"
Replies: 4
Views: 7352

To be quite honest I am a little bit confused. :? So is this post referring to the units created by Lt1956 which were eventually made available for download at Wargamer and can still be downloaded from Slitherine? When I read this post I accidently assumed it is about a different set of units that w...
by aurelian2
Wed Apr 20, 2005 12:51 pm
Forum: Legion & Legion Gold
Topic: Legion "The lost units"
Replies: 4
Views: 7352

Legion "The lost units"

Dear Iain, Long, long time ago the following message was posted on the now defunct Legion HQ at Wargamer.com: "Legion Surprise (30.08.02) We have been blessed here at Legion HQ - we can now present to you ALL Legion unit animations ever created, a good deal of which never made it into the game ...
by aurelian2
Sun Apr 17, 2005 8:54 pm
Forum: Chariots of War
Topic: Tramsfer of Spartan units to COW
Replies: 1
Views: 3284

Tramsfer of Spartan units to COW

Dear Iain,

Is it possible to transfer the units from Spartan to COW to use them in the 2D battles there or would it cause a crash to the game?
by aurelian2
Fri Apr 15, 2005 2:38 pm
Forum: Legion & Legion Gold
Topic: Germania units from Legion Gold
Replies: 1
Views: 5032

Germania units from Legion Gold

Dear Iain, The US version of Legion features the Germania campaign with three new German units that are not available in the European Legion. As a frequent reader of the forum I know that for some reason the Germania campaign can't be put on the on the net as download for copyright reasons. Would it...
by aurelian2
Fri Apr 15, 2005 2:12 pm
Forum: Chariots of War
Topic: Hittite democracy allied with the Egyptians?
Replies: 11
Views: 11525

Thanks a lot Honvedseg :D ,

I really liked this feature. It makes the game more realistic since you have to manage your population as well. Without it you and your AI foes are able to recruit from cities without any limits.
by aurelian2
Thu Apr 14, 2005 1:54 pm
Forum: Chariots of War
Topic: Hittite democracy allied with the Egyptians?
Replies: 11
Views: 11525

Dear Honvedseg,

How can I introduce the population migration feature into COW? I also feel more comfortable with it and really miss it in COW. Please let me know what files I have to modify.

Thanks, :)

Aurelian
by aurelian2
Wed Apr 13, 2005 8:11 pm
Forum: Chariots of War
Topic: New Roman mod for COW
Replies: 3
Views: 4621

Thanks Iain, I already thought that the sizes need some adjustment, but which Software application do I have to use in order to edit the buildings, UI Icons etc..? I know that I can have a look at each building,unit UI file when I use Imaging but I am not able to edit them with that program. Can you...
by aurelian2
Wed Apr 13, 2005 8:02 pm
Forum: Legion & Legion Gold
Topic: Associating sounds with units
Replies: 4
Views: 6501

Well, you need not to subsitute all "horse noises" for the elephant sounds. There are about half a dozen or so Cavalry wav. files in the data folder. If you replace lets say two with elephant sound you will be able to have both sound effects in the game although they can not be directly as...
by aurelian2
Tue Apr 12, 2005 12:32 pm
Forum: Chariots of War
Topic: New Roman mod for COW
Replies: 3
Views: 4621

New Roman mod for COW

Dear Iain, I am trying to build a new Roman mod for Cow. So far, I have added Roman city names and changed the side names on all maps including the Roman map pack from the COW patch. I also would like to romanize the cities by transferring the buildings from Legion to the COW cities. Is that possibl...

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