Search found 13 matches
- Wed Jul 12, 2023 3:49 pm
- Forum: Field of Glory II: Medieval
- Topic: Austrian Army List
- Replies: 2
- Views: 314
Re: Austrian Army List
Hi All, I have a question regarding the end date of the Austrian list, which is is set to end in 1446. Why 1446? Thanks, Christian Hi Christian, Does this answer your question?: "From 1440 the Habsburg rulers of Austria were also Holy Roman Emperor, and so the German (Imperial) lists should be...
- Wed Jul 12, 2023 12:51 pm
- Forum: Field of Glory II: Medieval
- Topic: Austrian Army List
- Replies: 2
- Views: 314
Austrian Army List
Hi All,
I have a question regarding the end date of the Austrian list, which is is set to end in 1446. Why 1446?
Thanks,
Christian
I have a question regarding the end date of the Austrian list, which is is set to end in 1446. Why 1446?
Thanks,
Christian
- Wed Aug 24, 2022 9:54 pm
- Forum: Field of Glory II
- Topic: Development wishlist
- Replies: 162
- Views: 12966
Re: Development wishlist
Bring the FOG Ancients UI and graphics up to the FOG Medieval standard.
- Thu Aug 19, 2021 10:08 pm
- Forum: Field of Glory II: Medieval
- Topic: Draws in games
- Replies: 9
- Views: 1096
Re: Draws in games
I agree wholeheartedly. This is an excellent idea.
- Fri Aug 24, 2018 12:01 pm
- Forum: Field of Glory II
- Topic: Field of Glory II 'Table Top Mod' - AVAILABLE NOW!
- Replies: 100
- Views: 41644
Re: Field of Glory II 'Table Top Mod' - AVAILABLE NOW!
Paul,
Thanks for pointing that out.
Was it intended that the Galatian warbands were all Gesatae? Their warbands all appear to be using the Gesatae textures.
Regards,
Christian
Thanks for pointing that out.
Was it intended that the Galatian warbands were all Gesatae? Their warbands all appear to be using the Gesatae textures.
Regards,
Christian
- Tue Aug 21, 2018 12:12 pm
- Forum: Field of Glory II
- Topic: Field of Glory II 'Table Top Mod' - AVAILABLE NOW!
- Replies: 100
- Views: 41644
Re: Field of Glory II 'Table Top Mod' - AVAILABLE NOW!
Hello Paul,
I also noticed that Romano-British Light Javelin Horse unit is also missing it's texture. There is also a warning in the Romano-British pick list for the Sub Roman Noble Cavalry: MISSING_IDS_UNITINFO615
Regards,
Christian
I also noticed that Romano-British Light Javelin Horse unit is also missing it's texture. There is also a warning in the Romano-British pick list for the Sub Roman Noble Cavalry: MISSING_IDS_UNITINFO615
Regards,
Christian
- Mon Apr 09, 2018 11:44 am
- Forum: Field of Glory II
- Topic: Field Fortifications
- Replies: 20
- Views: 6105
Re: Field Fortifications
Battle of Dara 530AD https://en.wikipedia.org/wiki/Battle_of_Dara
- Sat Mar 17, 2018 2:01 pm
- Forum: Field of Glory II
- Topic: Things we learned the hard way.
- Replies: 107
- Views: 28591
Re: Things we learned the hard way.
43. Stopping Galatian Warbands with Thureophoroi is to catch the deluge with a paper cup.
- Fri Mar 16, 2018 12:48 pm
- Forum: Field of Glory II
- Topic: Field of Glory II 'Table Top Mod' - AVAILABLE NOW!
- Replies: 100
- Views: 41644
Re: Field of Glory II 'Table Top Mod' - AVAILABLE NOW!
I downloaded the TT Mod from the game interface but I don't see any of the new lists or graphics. Is there something more I need to do to make it work?
- Fri Mar 16, 2018 12:34 pm
- Forum: Field of Glory II
- Topic: Magnificent DLC
- Replies: 22
- Views: 5587
Re: Magnificent DLC
Great DLC and sandbox campaign update! Legions Triumphant covers a very interesting period especially for the Roman army. I'm most looking forward to medieval times (from 11th to 15th centuries especially). Another interesting option could be expanding further East to China and the neighboring area...
- Wed Mar 14, 2018 11:15 pm
- Forum: Field of Glory II
- Topic: strange multi player experience
- Replies: 12
- Views: 3076
Re: strange multi player experience
No, but perhaps your opponent was!cromlechi wrote:Are the Picts that bad?
- Mon Nov 03, 2014 11:10 pm
- Forum: Pike & Shot
- Topic: Patch ETA
- Replies: 10
- Views: 3400
Re: Patch ETA
What is this limitation of five armies?Hoplite1963 wrote:Its worth remembering here that any new module can only add up to 5 new armies.
- Sun Nov 02, 2014 11:59 am
- Forum: Pike & Shot
- Topic: Thank You!
- Replies: 0
- Views: 675
Thank You!
For covering such a sadly ignored historical period and doing it so well - the game is so much fun and very challenging, to say the least.
The Pike and Shot engine in its simplicity would do really well as the basis for an Ancients and/or Medieval game - any plans for this?
The Pike and Shot engine in its simplicity would do really well as the basis for an Ancients and/or Medieval game - any plans for this?