Search found 5 matches

by Maddoc06_slith
Mon Jun 20, 2016 10:52 pm
Forum: Polaris Sector
Topic: A list of features for the next patch or DLC
Replies: 90
Views: 45380

Re: A list of features for the next patch or DLC

1. Maybe a mechanic allowing better targetting of ship systems in space combat. For example, targetting energy or engine modules to disable them, marines to then board them if there are any in your fleet, and capture them. This could speedup discovery of alien technologies and maybe add additional a...
by Maddoc06_slith
Thu Jun 16, 2016 11:08 am
Forum: Polaris Sector
Topic: A list of features for the next patch or DLC
Replies: 90
Views: 45380

Re: A list of features for the next patch or DLC

- Also the option to play the game without starlanes at all (meaning everyone gets the tech to travel offline). This is more a feature for mods. But personally I like more the starlanes because they give the effect from routes. Without starlanes, there is not possible defense against a attack, they...
by Maddoc06_slith
Wed Jun 08, 2016 12:40 pm
Forum: Polaris Sector
Topic: Doggone Urgans!
Replies: 15
Views: 5575

Re: Doggone Urgans!

Why? The scouts/transports/colonizers don't NEED cheats as they can have huge ranges already, so it's definitely not needed for expansion. The real impact is on early combat ships-- Corvettes in particular. Why should ANY colony (AI or player) be in danger from Corvettes when the nearest enemy colo...
by Maddoc06_slith
Mon Jun 06, 2016 1:10 pm
Forum: Polaris Sector
Topic: Doggone Urgans!
Replies: 15
Views: 5575

Re: Doggone Urgans!

One of thereasons I gave up on PS for the short term. My fear was that since they didn't need fuel containerstwhile they could load up with other things (weapons, subsystems, etc). That gives the AI a major advantage. Combined with not having a good way to secure borders it made it way too easy to ...
by Maddoc06_slith
Mon Apr 25, 2016 2:09 pm
Forum: Polaris Sector
Topic: It's been a LONG time since a game has grabbed me like this.
Replies: 8
Views: 3842

Re: It's been a LONG time since a game has grabbed me like t

I'm a veteran gamer. I’ve been playing this game almost continuously in my free time for weeks. It is deep and interesting. It is even exciting at times, though most of the time I wouldn't describe it that way. I think the mechanics of technology and ship design interact superbly. I'm enjoying the s...

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