Search found 6 matches

by bardosy
Fri Jul 24, 2015 8:03 am
Forum: Buzz Aldrin's Space Program Manager
Topic: Status of the game
Replies: 24
Views: 8747

Re: Status of the game

I also support to open the game for mods. Content by community could be better then official stuff.

Or start a Kickstarter campaign for Part II. If it will fail, we all accept. But don't just give it up!
by bardosy
Wed Nov 05, 2014 4:16 pm
Forum: Buzz Aldrin's Space Program Manager
Topic: (Suggestion) How to "jump" the two game launchers?
Replies: 1
Views: 547

Re: (Suggestion) How to "jump" the two game launchers?

You can jump one step if you run SPM-Windows.exe directly (make a shortcut to the desktop!) from the SPM root folder.
by bardosy
Wed Nov 05, 2014 8:20 am
Forum: Buzz Aldrin's Space Program Manager
Topic: Thanks & 2 suggestions
Replies: 4
Views: 601

Re: Thanks & 2 suggestions

Thanks Molson, The problem there is that we have come to an impressive number of different programs - and adding specific failure animations for each case of failure for each program ends with insane numbers of possiblities -, that would be probably as much work that all the animations that already ...
by bardosy
Wed Nov 05, 2014 7:17 am
Forum: Buzz Aldrin's Space Program Manager
Topic: Are there any plans of opening the game to modders?
Replies: 26
Views: 7111

Re: Are there any plans of opening the game to modders?

Thanks nico for the answer, Yesterday I made more searching on the files and found what you wrote: the images are in packs. My first thought was I don't care the animation (of course I care, but this is what too difficult for me) and I will focus for parameters, detailed text and the image of the pr...
by bardosy
Tue Nov 04, 2014 1:54 pm
Forum: Buzz Aldrin's Space Program Manager
Topic: Thanks & 2 suggestions
Replies: 4
Views: 601

Re: Thanks & 2 suggestions

3. And it would be great to add failure animation. Now is a little bit disappointing to see the normal animation and only read about failure. 4. I have no clue how, but it would be better if during the animation we get more info what happened. I know everything in the Buzzopedia, but kids no read an...
by bardosy
Tue Nov 04, 2014 12:35 pm
Forum: Buzz Aldrin's Space Program Manager
Topic: Are there any plans of opening the game to modders?
Replies: 26
Views: 7111

Re: Are there any plans of opening the game to modders?

Nacho,

is it possible now already create new [space]programs as a mod, if I examine and understand the xml files? Or I have to wait for the modding tool?

And what are will be the modding-tools?

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