
What do you think?
How detailed will the modding tools can get will modders be able to make user created expansion packs with new ships and goals and change the user interface and add new game rules?And add other space agency factions to race against?Nacho84 wrote:Hello Enrique,
Once I'm done with the post-release patch, I'm definitely planning to release the internal tools we use in order to create the game database, along with some documentation, yes.
Cheers,
Well, I'm not going to lie to you... the modding tools are programmer tools really!priclessppp wrote:How detailed will the modding tools can get will modders be able to make user created expansion packs with new ships and goals and change the user interface and add new game rules?And add other space agency factions to race against?Nacho84 wrote:Hello Enrique,
Once I'm done with the post-release patch, I'm definitely planning to release the internal tools we use in order to create the game database, along with some documentation, yes.
Cheers,
No, the screens I want to replace are the title screens showing all the Soviet hardware. I want to replace them with new screens that show US hardware instead.Nacho84 wrote:The images used in the popups when you start the game (i.e., the ones that show Eisenhower, Kennedy, etc) are named:
BG_AdvisorIntroductionYYY
BG_SpaceAgencyEstablishedYYY
BG_MoonDecisionYYY
where YYY can be either GSA, NASA or Soviet. Notice that there's no Moon decision for the GSA.
Though by re-reading this thread I believe that when you guys say "intro screens" you're actually referring to the background images used in the main menu. If that's the case, then you can find those images inside MainMenu.unity3d and MainMenu-16.9.unity3d inside the AssetBundles folder. Those two Unity3D files actually contain several images inside.
Cheers,