Search found 68 matches

by Xadie
Tue Oct 11, 2016 1:29 am
Forum: Warhammer 40,000: Sanctus Reach
Topic: The Hour of the Wolf is nearing!
Replies: 17
Views: 5400

Re: The Hour of the Wolf is nearing!

If it fixes the shortcomings of Warhammer Armageddon we might be in for a fine treat. Looking forward to it.
by Xadie
Wed Nov 25, 2015 2:20 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Deep Strike and Droppods
Replies: 2
Views: 2012

Re: Deep Strike and Droppods

nope
by Xadie
Fri May 15, 2015 1:49 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: so whats next after ultrmarines?
Replies: 12
Views: 3551

Re: so whats next after ultrmarines?

I wish to see a new expansion with new features finally. >_> I haven't touched the game for months, as it quickly grew old to me.
by Xadie
Sat May 09, 2015 4:38 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: overwhelmed by unit choices
Replies: 8
Views: 2867

Re: overwhelmed by unit choices

or add more traits and abilities to distinct those units more.... *whistle*
by Xadie
Tue Apr 14, 2015 10:45 pm
Forum: Mods and Scenario Design
Topic: Death Korps of Krieg and other additions W.I.P
Replies: 28
Views: 18532

Re: Death Korps of Krieg and other additions W.I.P

thank you for your hard work. :)
by Xadie
Fri Mar 20, 2015 5:01 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Psyker ? Warp's powers ?
Replies: 3
Views: 1218

Re: Psyker ? Warp's powers ?

Warp Powers would be nice :)
by Xadie
Tue Mar 10, 2015 4:01 am
Forum: Mods and Scenario Design
Topic: Death Korps of Krieg and other additions W.I.P
Replies: 28
Views: 18532

Re: Death Korps of Krieg W.I.P

definitely cool stuff :)
by Xadie
Sun Mar 08, 2015 12:36 am
Forum: Mods and Scenario Design
Topic: Ability / Traits
Replies: 4
Views: 2800

Re: Ability / Traits

Sorry. Not possible.
I made a lot of suggestions for new traits, though so far the devs didn't implemented any new traits unfortunately.

For trait requests you might checkout following thread:
viewtopic.php?f=235&t=54937
by Xadie
Wed Mar 04, 2015 9:25 pm
Forum: Mods and Scenario Design
Topic: Mod: pizza's Tau full faction addon v0.3 (now 94 variants)
Replies: 36
Views: 28080

Re: Mod: pizza's Tau full faction addon v0.1 (first 76 varia

Wow! You're a working machine ;) - just finished tyranids and already on the next one O_O

Just awesome. Thx a lot!
by Xadie
Thu Feb 05, 2015 8:26 am
Forum: Warhammer® 40,000® Armageddon™
Topic: New announcements from the twitch feed today?
Replies: 3
Views: 1528

Re: New announcements from the twitch feed today?

For those who aren't in the closed beta: one of the new scenarios that will come our way has been shown.
Also some interface improvements were presented.
But unfortunately no new unit traits or weapon traits have been mentioned AFAIK because at times the stream was very laggy.
by Xadie
Mon Jan 19, 2015 7:01 pm
Forum: Mods and Scenario Design
Topic: tyranids stats crunching and idea thread (community project)
Replies: 39
Views: 11479

Re: tyranids stats crunching and idea thread (community proj

According to the army codex: all crones come with drool cannon, 4 tentaclids and a pair of Scything Talons. On top of that crones may take either a Stinger Salvo or Cluster Spines for a price. It also can take "standard" Biomorphs, which are Toxin Sacs, Acid Blood, Adrenal glands and Regeneration. I...
by Xadie
Mon Jan 19, 2015 2:34 am
Forum: Mods and Scenario Design
Topic: tyranids stats crunching and idea thread (community project)
Replies: 39
Views: 11479

Re: tyranids stats crunching and idea thread (community proj

likely to be a typo though the Exocrine is definitely no artillery unit. In the tabletop the Bio-Plasmic Cannon has a range of 24" - thats laser rifle range ;) Hammer of Wrath: I've been largely ignoring this. The reasons are twofold. First is that units already in game that should have it don't, an...
by Xadie
Mon Jan 19, 2015 12:51 am
Forum: Mods and Scenario Design
Topic: [MOD Vanilla++] Download, Searching members for a small team
Replies: 10
Views: 5639

Re: [MOD Vanilla++] Download, Searching members for a small

Hey fsx,
you got some feedback in your inbox ;)

The modified scenarios were definitely fun to play!
by Xadie
Sun Jan 18, 2015 8:36 pm
Forum: Mods and Scenario Design
Topic: tyranids stats crunching and idea thread (community project)
Replies: 39
Views: 11479

Re: tyranids stats crunching and idea thread (community proj

pizzagrenadier wrote:crossing fingers for the dev to release some cool new traits in the new update. :D
Amen!
by Xadie
Sun Jan 18, 2015 5:54 am
Forum: Mods and Scenario Design
Topic: tyranids stats crunching and idea thread (community project)
Replies: 39
Views: 11479

Re: tyranids stats crunching and idea thread (community proj

A Little remark round for heavy support units :) Carnifexes- The first big guy, and still wrecking things. Skreamer Killer is the talons+bio-plasma, dakkafex is the devourers. Will list the other weapons for other variants. Because of it's battering ram and hammer of wrath rules i would add an addit...
by Xadie
Sun Jan 18, 2015 4:53 am
Forum: Mods and Scenario Design
Topic: tyranids stats crunching and idea thread (community project)
Replies: 39
Views: 11479

Re: tyranids stats crunching and idea thread (community proj

few remarks how i would interpret certain abilities: move through cover: that's easy to model. With the help of movement types you can edit it so that one movement type can cross terrain easily and use that for move through cover units. scout, infiltrate, deepstrike: as soon as the scout-trait is fi...
by Xadie
Sun Jan 18, 2015 2:57 am
Forum: Mods and Scenario Design
Topic: tyranids stats crunching and idea thread (community project)
Replies: 39
Views: 11479

Re: tyranids stats crunching and idea thread (community proj

Dayta wrote: Same, I got confused as to what you were referencing when you said they have it all, my bad.
Nah, I was confused because I looked at first in the Apocalypse book from 2008 >_<
by Xadie
Sun Jan 18, 2015 2:14 am
Forum: Mods and Scenario Design
Topic: Tyranids unit graphics all done, still needs harridan photos
Replies: 36
Views: 17712

Re: Tyranids unit graphics release, now a request for photos

Yaaaaaaaaaaay - awesome!

Another step towards "Mission Complete" 8)
by Xadie
Sun Jan 18, 2015 1:53 am
Forum: Mods and Scenario Design
Topic: tyranids stats crunching and idea thread (community project)
Replies: 39
Views: 11479

Re: tyranids stats crunching and idea thread (community proj

Tomorrow is off so should get some rough stats for a lot of those up if you don't mind me doing that. Just fire away! ;) Also as far as i know: all hierophant come with two Bio-cannons, Scything Talons, Lash Whip and Toxic miasma. Also they are agile, have Regeneration and a Warp Field. But they ha...

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