Mythical Realms 1.1.0 - Scourge of the Seas update

Take up the role of a great wizard, wield powerful spells, command fantasy races and challenge your rivals in this remake of a cult turn-based strategy classic. Do you have what it takes to become Master of Magic?
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XethNyrrow
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 33
Joined: Fri Apr 01, 2022 4:15 pm

Mythical Realms 1.1.0 - Scourge of the Seas update

Post by XethNyrrow »

Version 1.1.0 (2024-2-8): Scourge of the Seas update. Makes the mod compatible with the DLC but does not require it.

- I Need a Hero! - Removed code for 25% casting discount to Summon Hero and Summon Champion as this is now the default behavior in game.
- Sage Mastery - Removed starting with Recall Hero spell, added Awareness spell.

- Draconian Airship and Voltar Storm Jammer units now have the SHIP tag added to them allowing them to be affected by the Wind Mastery spell.

- Champion hero, "Synlia the Scourge" renamed to, "Synlia the Ravager".
- Hero, "Thrawn the Trapper" renamed to, "Tawgir the Trapper".

- Fixed Voltar racial bonuses description.
- Fixed missing description on units when they become affected by an Apparition's Haunt skill.
- Fixed Wizards' Guild description stating it gives research instead of power.
- Fixed Alchemists' Guild not giving default enchanted weapons.


Mythical Reams Readme

Mythical Realms on Steam Workshop

Mythical Realms on Nexusmods
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