This DLC poses some unique restrictions in both core size and prestige levels. Due to the small core and skimpy prestige levels it is difficult to build up your army and train green units.
You don't have the unit slots for inexperienced units and most scenarios require all the experience you can bring to the field.
Especially the lack of experienced infantry is tricky for battles like Dieppe.
For Salerno landing I did the 3 turn decisive victory strategy, quite easy and why not.
In the Salerno counterattack I lost a few units so started that scenario again but still had some losses. I am using 3 Wurfrahmen as arty and 1 StuG and 17cm.
Until now I really never used these Wurfrahmen since I usually rely on towed arty mainly. The extra screening needed for these mobile artillery units is not always possible though with limited ground units and a strong enemy airforce.
Already a few times I had to give them regular reinforcements during the scenario. They needed it to survive and I did not have the prestige for elite reinforcements.
The Volturno line was my toughest scenario but mainly because I expected the main attack in the north and deployed my units accordingly. Also with the final massive allied counterattack a few units got caught on the wrong side of the river near Naples.
In the end that wasn't pretty...exciting though to try and hang on..
In the replay of Volturno my deployment was better of course and my tactics a bit more cautious and was able to extract a DV in the final turn.
In the end my airforce is relatively powerful and am usually able to deal with the enemy airforce attack waves in 2 or 3 turns.
My core at the start of GC West 44 looks this:
1 Mountain inf ** (useful in the mountains of Italy)
4 Grenadier *** & ****
--
1 Panther A Kerscher ****
1 Tiger 1 **
4 SE Tiger 1 ****
--
2 7.5cm Paks, pretty much unused
--
1 17cm artillery
1 StuG III
3 Wurfrahmen
--
2 8.8 AA
1 12.8 AA
--
1 BF 109F
4 FW190 including Bar and Priller
1 Ta 152H Schmidt
1 Do 335A Bauer
1 ME 410A Rudel
1 JU 88
Maybe my airforce is too big? In scenarios like Volturno I deployed 5 fighters and 2 Tac bombers. In a 20 slot scenario that only leaves 13 units for artillery, infantry, air defense and core armour which isn't really all that much.
So from those in the know, is the core balance sufficient for GC West 44? Or should I maybe change priorities to less fighters, more air defence and more infantry?
I'm going to find out anyway I guess...
Also haven't been able to stockpile prestige so that may come back to bite me
