- Collector (revised). No more than two of any identical unit. This would require some more "finetuning," as Defiant called it, and that was what I was alluding to in my previous post. This too would not be a blanket rule across the board. It would vary more or less, for different units based on historical realities. For example, you should be allowed more than 2 Wehr Infantry, but probably only 1 Tiger tank. Some play testing and experimentation would be needed to figure out exactly the right formula for each unit. To me, this is more important than Limited Stock, in any form.
- Limited Stock (revised). Here the key to getting it right is variation between units. Not all units should be limited, or to the same degree as others. Only 9xx Tiger Is were produced during the entire war, and that should be reflected in the Limited Stock setting for that unit. Others set accordingly, up or down, based on how many were produced during the war, or at least this would be a starting point. For gameplay purposes, some tinkering would probably be needed. It would be cool if it could even change or evolve during the campaign to reflect different time periods, but that's me and my love for historical scenarios to be named or set as close to possible to history.
- A much smarter AI. It doesn't need to be some genius self-aware AI from sci-fi that infiltrates your bank account and sends all your money to Alex or Kerensky's retirement fund in the Caymans or such
, but just enough to stop it from doing stupid stuff like attacking the same unit 5 times in a row that's supported by a powerful, camouflaged AT/ART/AA. Also enable it to figure out combined arms approach to well fortified and defended defensive positions.
- This last one is the easiest, but variation among similar infantry units across different nations. Base Italian, German, Soviet, and British infantry units for example should not all have the same exact stats. I like it better the way it was in PC1.
Love to hear ideas from others on my ideas, and any additional ones that you may have. Perhaps this could influence Panzer Corps 3 down the road.
