What is the +4 cost per BG for ETYW Swedes get you?
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- Sergeant - Panzer IIC
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What is the +4 cost per BG for ETYW Swedes get you?
Title says it all really.
Received my copy of the rules and the first army book yesterday. haven't yet read them in great detail, or looked at all of the army lists thoroughly, but an anomoly did catch my eye. In the ETYW Swedish list I noticed tht there is a surcharge of 4 points on every Swedish Brigade BG. I didn't notice any other BGs being assessedd this surcharge. I've checked all the pages referenced in the index for Swedish Bridage but have found no special capabilities that would justify an extra cost of +4 per BG. What am I missing?
Kevin
p.s. On a first pass FoGR appears even better than I expected. Well done to all involved.
Received my copy of the rules and the first army book yesterday. haven't yet read them in great detail, or looked at all of the army lists thoroughly, but an anomoly did catch my eye. In the ETYW Swedish list I noticed tht there is a surcharge of 4 points on every Swedish Brigade BG. I didn't notice any other BGs being assessedd this surcharge. I've checked all the pages referenced in the index for Swedish Bridage but have found no special capabilities that would justify an extra cost of +4 per BG. What am I missing?
Kevin
p.s. On a first pass FoGR appears even better than I expected. Well done to all involved.
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Long range musket fire against the BG counts as against the armoured front rank pikeman, hence is at - POA.
In addition the BG (until it loses a base) needs 3 hits to trigger a CT (because the BG has 7 bases), and can lose a base without losing any fighting power, but does not give enemy artillery + POA for shooting at 3 rank deep formation (specific exception for Swedish brigades).
In addition the BG (until it loses a base) needs 3 hits to trigger a CT (because the BG has 7 bases), and can lose a base without losing any fighting power, but does not give enemy artillery + POA for shooting at 3 rank deep formation (specific exception for Swedish brigades).
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You have a valid point.viperofmilan wrote:Thanks Richard. That is very helpful.
If I might be permitted one tiny complaint, it seems a shame none of the index entries about Swedish Brigade directs the reader to any pages spelling out these benefits.
On the other hand, some might say that attempting to minimax armies before reading the rules through is a bit like trying to run before you can walk.
Or to put it another way, if the points system charges +4 for something, it is a fairly safe bet that we have done it because there is some commensurate benefit.
Nevetherless, I do accept the criticism.
I might point out that he was not the only one paging through the rules trying to figure that out. It is never too early to minmax.

rbodleyscott wrote:You have a valid point.viperofmilan wrote:Thanks Richard. That is very helpful.
If I might be permitted one tiny complaint, it seems a shame none of the index entries about Swedish Brigade directs the reader to any pages spelling out these benefits.
On the other hand, some might say that attempting to minimax armies before reading the rules through is a bit like trying to run before you can walk.
Or to put it another way, if the points system charges +4 for something, it is a fairly safe bet that we have done it because there is some commensurate benefit.
Nevetherless, I do accept the criticism.
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Richard,
You are a true gentleman. I feel compelled to admit that now that I have had a chance to read through the rules more thoroughly I am feeling more than a little stupid for my original posting. I can't wait to push some lead around on the table top. FoGR looks fantastic. I am particularly impressed with the simple and elegant solutions the design team has come up with for some of the knottier problems of Renaissance warfare. A big well-done and many thanks from one grateful Renaissance gamer able to actually game the period again.
Kevin
You are a true gentleman. I feel compelled to admit that now that I have had a chance to read through the rules more thoroughly I am feeling more than a little stupid for my original posting. I can't wait to push some lead around on the table top. FoGR looks fantastic. I am particularly impressed with the simple and elegant solutions the design team has come up with for some of the knottier problems of Renaissance warfare. A big well-done and many thanks from one grateful Renaissance gamer able to actually game the period again.

Kevin
In Kevin's defense
"Kevin, in mine and Richard's defense, there is a reference in the index to P122 under Swedish Brigade."
Yes but you start reading about the Swedish Brigade much sooner than p122. And if you try the glossary it refers you to the section on Battle Group Formations. The Tercio for example pays no extra points, and yet gets a formation that is exempt from flank attack. On p.33 the mystery was : "..and still receives the normal benefits of the Swedish brigade formation." And up to this point, nothing spelling out the benefits of the formation had been laid out, just the fact that it looked like a flattened arrowhead. I think rather than scattering the benefits around, a section like the Keil or Tercio could have been done, with explicits sections saying benefits are x,y,z.
Otherwise I also am enjoying the FoGR rules. They look like they will be very entertaining.
Yes but you start reading about the Swedish Brigade much sooner than p122. And if you try the glossary it refers you to the section on Battle Group Formations. The Tercio for example pays no extra points, and yet gets a formation that is exempt from flank attack. On p.33 the mystery was : "..and still receives the normal benefits of the Swedish brigade formation." And up to this point, nothing spelling out the benefits of the formation had been laid out, just the fact that it looked like a flattened arrowhead. I think rather than scattering the benefits around, a section like the Keil or Tercio could have been done, with explicits sections saying benefits are x,y,z.
Otherwise I also am enjoying the FoGR rules. They look like they will be very entertaining.
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As long as Phil's not around.....a very sensible course of action.david53 wrote:Tim your not trying hard enough argue shout blame Richard or Nic at a push blame Hammy or go with the crowd blame Dave Ruddtimmy1 wrote:Can't disagree.

I also can wait to push some renassiance lead around using FoGR.....but I'll have to start counting the days until FoGN comes out and 4K of Napoleonic miniatures can see the light day again.