Basic battles without scripting

PC : Battle Academy is a turn based tactical WWII game with almost limitless modding opportnuities.

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Jugger
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
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Basic battles without scripting

Post by Jugger »

:D Could you guys post a tutorial(with pictures) using just the custom A.I data dialogue and the victory objective placement tools(no scripting) for the following scenarios.

1) Defending victory objectives.
2) Meeting engagement

Thanks. :D
pipfromslitherine
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Post by pipfromslitherine »

I'll add it to the wishlist. Those kinds of tutorials take a lot of work to get right though, so can take a while to put together.

I'm not entirely sure of the details you want, so the more specific you can be the better. To get you started, the AI dialog aggression flags are detailed here:

viewtopic.php?t=18160

and the plugins all come with help popups. But any further questions would be the things that would help us focus a tutorial.

Cheers

Pip
junk2drive
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Post by junk2drive »

If you play around enough with it, you should be able to figure it out I think.

For the AI tool I think I posted some instructions in my Manual Additions.

For the VP tool, there is a "i" button for help plus tooltips. The thing that threw me for a loop was making a defend battle. Side 0 must have at least one flag and the number of capture must be more than the number of defend.
You can call me junk - and type that with one hand.
junk2drive
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Post by junk2drive »

I've created a doc with Open Office. I assume everyone here has it for opening the csv.

I can try to export it as a pdf if someone requests it.

Link to thread

viewtopic.php?t=20240
You can call me junk - and type that with one hand.
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