15mm - Multiple part castings or not?
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- Major - Jagdpanther
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15mm - Multiple part castings or not?
Do you prefer your 15mm figures to be single piece casting for ease of use, but limited variety/spaghetti spears. Or do you like the option to mix and match parts to give optimum customisation/variety?
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- Lieutenant Colonel - Elite Panther D
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Re: 15mm - Multiple part castings or not?
I do quite a bit of converting hence I like multi-part figures but only for weapons, heads and even split at the waist. I do not like separate arms as it is difficult to get a them to stay stuck for ever! Unless these have a proper spigot on the arm and a hole in the shoulder.list_lurker wrote:Do you prefer your 15mm figures to be single piece casting for ease of use, but limited variety/spaghetti spears. Or do you like the option to mix and match parts to give optimum customisation/variety?
I always swap the cast weapons for wire spears, lances javelins etc. So I like a chunky hand so I can drill a hole with a pin vice.
I also make sure lances etc. have two points of contact hand and horses neck of shield. I use the pin vice to reem a channel to hold the spear shaft.
Here are a few pics.




Definitely multi ,part and separate spears, but must be able to make good and lasting bonds when glued or pinned. This allows for greater variety and a much more dynamic mini.
Last edited by will05 on Mon Apr 04, 2011 8:01 pm, edited 1 time in total.
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- Senior Corporal - Ju 87G
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I definitely prefer single casting (even for mounted figures). I find that weapons and shields never stay fixed indefinitely and riders almost always sit awkwardly (slight lean anyone?) when glued to their horses unless the horse and rider are sculpted specifically for each other rather than the common 'a few standard horses for the whole range' set up.
But then I have always favoured footslogger armies anyway
But then I have always favoured footslogger armies anyway
Do you ride? A slight lean is normal, nobody sits the same way in the saddle as everyone else no matter how well trained. A massive lean on the other hand is unacceptablepaulburton wrote:I definitely prefer single casting (even for mounted figures). I find that weapons and shields never stay fixed indefinitely and riders almost always sit awkwardly (slight lean anyone?) when glued to their horses unless the horse and rider are sculpted specifically for each other rather than the common 'a few standard horses for the whole range' set up.
But then I have always favoured footslogger armies anyway

for me as long as only torso and legs are separated it is ok
heads/hands or arms in a bad idea these come off to easely
important is to have several horse poses 3-4 is ideal as you can add lots of diversity
weapons adding swords etc instead of spear would be even better as i think most of us now use wire spears/lances and one handed weapons might enable us to add diversity or to decide to make cv bow cv lance
heads/hands or arms in a bad idea these come off to easely
important is to have several horse poses 3-4 is ideal as you can add lots of diversity
weapons adding swords etc instead of spear would be even better as i think most of us now use wire spears/lances and one handed weapons might enable us to add diversity or to decide to make cv bow cv lance
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I prefer detached shields and arms, especially if, as noted, there is the possibility of having separate spears or swords. However, it is true that it requires that the connecting points are good. In the other hand, I do not like separate hands or arms as they might be troublesome for little gain (unless we are talking about plastic, for sure). It is also good to have castings that are not monolithic. I mean that they are not a single trunk of metal but the arms and legs are slightly separated. That way you can make some conversions whereas with very compact miniatures it is not possible.
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I much prefer a figure with an open hand to one with a spear, javelin etc because lead spears generally get bent or broken.
I have found it handy to have separate shields in some cases, also separate horses as I sometimes find myself making up non-standard figures, or disagreeing with the figure designer's research.
I have found it handy to have separate shields in some cases, also separate horses as I sometimes find myself making up non-standard figures, or disagreeing with the figure designer's research.
Lawrence Greaves
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multipart is a good thing
you can get different figure with it
one of the best with this concept in 15 mm are mirliton
with spear/shield/sword/heavy weapon given separetely
you can get different figure with it
one of the best with this concept in 15 mm are mirliton
with spear/shield/sword/heavy weapon given separetely
la bretagne ça vous gagne...
...mais ça fait pas gagner !
soit on les brûle ,et on venge jeanne,
soit on les defonce à la mitraille et on venge la vielle garde.
christophe artus
http://marcofwar.unblog.fr/
http://marcofwar2.blogspot.fr/
...mais ça fait pas gagner !
soit on les brûle ,et on venge jeanne,
soit on les defonce à la mitraille et on venge la vielle garde.
christophe artus
http://marcofwar.unblog.fr/
http://marcofwar2.blogspot.fr/
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- Brigadier-General - 15 cm Nblwf 41
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Re: 15mm - Multiple part castings or not?
I've castlist_lurker wrote:Do you prefer your 15mm figures to be single piece casting for ease of use, but limited variety/spaghetti spears. Or do you like the option to mix and match parts to give optimum customisation/variety?

Multi-cast is the way to go, but it's gotta be well done. I don't mind spending time assembling miniatures if I get a good 'end result', but I have found many multipart miniatures don't do well. The old Chariot did fairy well with multipart.
I also don't like 'open hand' figure. Give me a closed (slightly oversized) fist with a dimple in it so that I can drill through the hand well at any angle I wish to.