It is! Good point.Obsolete wrote:I think this may have been mentioned before... but the victory splash-screen for the decisive victory is the exact same one for the marginal victory.
I wonder, is it even the same as the failure screen?
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I made a new thread to talk about air speed.
viewtopic.php?p=234086#234086
viewtopic.php?p=234086#234086
You know, the editor could really use a "Send to Game" feature, which automatically loads the game and sends it the scenario file-name in progress to load for the designer to test immediately.

Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
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