
An area well underdeveloped by many wargames
Moderators: Slitherine Core, The Lordz, Panzer Corps Moderators, Panzer Corps Design
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- Corporal - 5 cm Pak 38
- Posts: 30
- Joined: Tue Jan 25, 2011 6:18 pm
An area well underdeveloped by many wargames

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- Lieutenant Colonel - Panther D
- Posts: 1254
- Joined: Sat Aug 13, 2011 3:22 am
This is and probably always will be my view on content.
Sure, Panzer Corps is a remake of a game that already exists. Just because we remade the game shouldn't mean it's the same thing all over again just 'prettier'. Staying true to your predecessor is important and I think Panzer Corps does that very well, but expanding in new and interesting directions is how Panzer Corps will shrug of concerns like "I already bought this game 10 years ago".
Sure, Panzer Corps is a remake of a game that already exists. Just because we remade the game shouldn't mean it's the same thing all over again just 'prettier'. Staying true to your predecessor is important and I think Panzer Corps does that very well, but expanding in new and interesting directions is how Panzer Corps will shrug of concerns like "I already bought this game 10 years ago".
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- Lieutenant Colonel - Fw 190A
- Posts: 1177
- Joined: Wed Sep 07, 2011 1:16 am
- Location: Quakertown,PA. THE US OF A
I concur,Outstanding job on the vanilla campaign and the DLC'S
(Just wish there was more prestige
)



(Just wish there was more prestige






....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
I very much agree. The vanilla campaign was an outstanding remake of an outstanding game. But the DLC really push the boundaries of the game : combining the branching campaign structure, "storytelling" aspects (with briefings that are directly relevant to the actual tactical map), innovative map design, diverse objectives, scripted/dynamic events, and elements of foreshadowing from one map to another (eg. scouting Piatek, Modlin or Warsaw during the previous scenarios), you manage to achieve a degree of IMMERSION that I didn't imagine was possible with the relatively "light" PG game mechanics.
Dear Iain,kjeld111 wrote:I very much agree. The vanilla campaign was an outstanding remake of an outstanding game. But the DLC really push the boundaries of the game : combining the branching campaign structure, "storytelling" aspects (with briefings that are directly relevant to the actual tactical map), innovative map design, diverse objectives, scripted/dynamic events, and elements of foreshadowing from one map to another (eg. scouting Piatek, Modlin or Warsaw during the previous scenarios), you manage to achieve a degree of IMMERSION that I didn't imagine was possible with the relatively "light" PG game mechanics.
I would like to leak this comment on the general forums. Please let me do so.
Sincerely,
Kerensky
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- Panzer Corps Moderator
- Posts: 2119
- Joined: Tue Jun 03, 2008 9:32 am
You're right. It wouldn't make sense when we're warning people against NDA infringements.El_Condoro wrote:Just a comment: the trolls might say this is an example of abuse of the NDA allowed. It's a great comment but would it leave us open to inconsistency claims?
Although I agree 100% with the commentary. The DLC is a big step forward, IMO. The game seems different, for better of course. keep the commentary for later use, perhaps. I would like to use it in the "crap" thread.
Indeed. I've noticed that. You wanted to tease us and talk about it, but you just couldn't.Kerensky wrote:Trust me, I've had to keep my mouth shut about this content for a loooong time. Waiting another couple weeks for it go finally go public? No big deal.
Two weeks, then.
Now I'm just sounding like Oleg Maddox.
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- Site Admin
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- Panzer Corps Moderator
- Posts: 2119
- Joined: Tue Jun 03, 2008 9:32 am