deducter wrote:Locarnus wrote:
Since initiative is capped in the city, thats the only combat advantage for the FJ,
Not true, initiative is not capped for infantry in any type of close terrain. FJ still have their full 4 INI, while pioneers have 2.
Initiative for infantry is capped in bad weather (rain, snow) and set to 1 in those cases, regardless of terrain.
Never noticed, but of course you are right. It makes sense, but to truly makes sense, shouldnt infantry in general than have a higher initiative in city fighting than other units? Which would be the case if ini is not capped for infantry in close terrain and the initiative of infantry is higher than the cap...
The problem is, that with the initiative you can simulate higher effectiveness in ranged combat, but not higher effectiveness in close combat.
I propose a system like the fixed turret vs turret, in which the latter gets an initiative bonus.
Similarly the Pioniere should get a bonus in close terrain or maybe even restricted to city terrain and fortifications. Eg like +1 ini and +1 attack. It was their specialty and Grenadiere would still be more useful in non city terrain and Wehrmacht would be more mobile with movement of 3.
The same could be used for SMG infantry, but only for cities and not for fortifications.