Download: http://www.mediafire.com/download/idnf3 ... 5_full.zip (ca. 70 MB)
PDF Install Guide: http://www.mediafire.com/view/3czmxyz2z ... lguide.pdf
Installation is the same as with the beta, I'll add a more detailed guide tommorrow, so this is more for those who can't wait and are familiar with the procedure already
Key features:
Over 25 scenarios, based on historical battles between (mostly) the Soviet Union and Germany 1941-45, tho it's certainly not meant to be a 100% accurate simulation of everything -IMO not what PzC is made for.
Two different starting points - either Siberia 1938 with early battles vs. Japan or USSR, southern sector 1941 facing the German onslaught during Op. Barbarossa. Both paths converge into one after Moscow. Starting in Siberia means you skip summer 1941 battles vs. Germany and join the Great Patriotic War when your units are transferred from Siberia to defend Moscow. This path is an easier alternative compared to the first scenarios vs. Germany 1941. Those 41er scns before Moscow are not designed for DVs - they're not strictly impossible, but it might be better to settle for MVs in certain cases.
Scenarios are often bigger compared to vanilla, and need more time to play. Combat can be sluggish and often harsh, esp. in bad terrain and all-winter scns - you have been warned. That being said, it's easy to overdo things as creator, so it's all up to debate.
The battles are mostly classic warfare, no commando-style scns or guard/hunt supply etc. - I saw many like those in the DLCs, but it's not so my cup of tea. Several scns have changing objectives mid-scn though.
I make use of vanilla units plus many custom additions by me and several contributors - please see detailed credits in the OP. I left Soviet units in standard green, only "Elite" land units and airplanes got camo. For Germany I use vanilla grey for the first part of the war, but from 1942 you see more and more camo paint in use. This was done by DCS mostly, I just used the patterns I like most personally.
Units change to winter camo automatically in all-winter scns, using a modded theatre setting.
There are a couple of stat changes too, please see unit panels. Some unit ablities have been enhanced, for example by adding ground switches to several types of Soviet and German light AA.
Very rare or already outdated units still in use are usually set to "nonpurchase", or show up as free gifts in certain scns. A couple of captured units are in too.
Lots of info is in available the in-game library - cam path, rules changes etc.
Enjoy!

...or share what you don't like and think should be changed.
Credits and Thanks:
The work of other modders proved to be an immense help when creating this mod. I wish to thank all of them hereby!
One of the most obvious changes is the use of Massi's great terrain tiles for this mod.
For Inferno I use many custom units from other creators, en detail certain types from kerloc's "Support for Mother Russia" unit pack, from guille's PzC support base, some of Anfield's German '43 infantry, several Romanian units provided by Dragos and many Hungarian plus other units from McGuba's Hungarian Campaign. In some cases I modified those units further, I hope that's not against the intention of the original creators.
Furthermore many of the orginal PzC units have been reskinned with camo patterns separately for summer and winter using rezaf's DCS tool. The Kharkov map converted from the original Panzer General game is taken from his PG mod too. The map for Uman is modified from McGuba's map taken from his Hungarian mod. I also want to thank nikivdd for providing all material orginally intended for his Red Fury mod, for examples maps I used for the battles of Lake Khasan and Khalkyn Gol .
Thanks also go to everyone else who helped me - I hope I have forgotten noone.