Mac / iPad version updates
Moderators: Slitherine Core, The Lordz
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- Major-General - Tiger I
- Posts: 2490
- Joined: Sun Oct 28, 2012 10:44 pm
- Location: Texas
Re: Mac / iPad version updates
I bet CTGW is putting up quite the fight..... Hopefully the beta comes before the end of November!
Re: Mac / iPad version updates
We are working hard to get patch 1.4 into Open Beta, while this can be tested we will finish the Mac and iPad ports, so on release all, PC, Mac and iPad are using version 1.4.
Tim van der Moer - CEO The Lordz Games Studio

http://www.thelordzgamesstudio.com
http://www.panzer-corps.com
http://www.commander-games.com

http://www.thelordzgamesstudio.com
http://www.panzer-corps.com
http://www.commander-games.com
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- Major-General - Tiger I
- Posts: 2490
- Joined: Sun Oct 28, 2012 10:44 pm
- Location: Texas
Re: Mac / iPad version updates
I wonder how Vetrans Day and or Remembrance Day went with the developers! Hopefully they made a break through
Re: Mac / iPad version updates
Hello!
Sorry for the bad frenglish I write...
I have a simple question: is CTGW available for iMac?
and, if the answer is "yes", as I purchased the PC version, would I have to pay a second time for iMac version?
thank you for your possible answers ^^
Sorry for the bad frenglish I write...
I have a simple question: is CTGW available for iMac?
and, if the answer is "yes", as I purchased the PC version, would I have to pay a second time for iMac version?
thank you for your possible answers ^^
Re: Mac / iPad version updates
CTGW is in development for Mac, not ready yet.
Apple does not allow any other cross-platform deals sadly, so hard to tell at this point.
Apple does not allow any other cross-platform deals sadly, so hard to tell at this point.
Tim van der Moer - CEO The Lordz Games Studio

http://www.thelordzgamesstudio.com
http://www.panzer-corps.com
http://www.commander-games.com

http://www.thelordzgamesstudio.com
http://www.panzer-corps.com
http://www.commander-games.com
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- Major-General - Tiger I
- Posts: 2490
- Joined: Sun Oct 28, 2012 10:44 pm
- Location: Texas
Re: Mac / iPad version updates
With Panzer Corps out of the way perhaps CTGW will enter beta "soon"? 

Re: Mac / iPad version updates
Hello Everyone,
We have a new public beta ready for testing. It is available at Matrix:
Commander: The Great War Open Beta Patch v 1.40 is now available:
http://www.matrixgames.com/forums/tm.asp?m=3501274
Below is a list of changes for this build.
V1.4.0 – December 19, 2013
• Gameplay changes / balancing:
o New land unit Small Garrison added to the game.
o First Russian Revolution date changed from February 1916, to February 1917.
o USA war entry merchant convoy losses reduced.( USA WAR ENTRY NOW MORE LIKELY )
o City name change Southampton renamed Portsmouth.(This was the main British Naval base during WORLD WAR 1)
o Additional Fortresses added to the map include : Metz,Novo-Georgievsk,Arad.
o The following cities have been upgraded to Capitals : Dublin,Helsinki,Algiers,
o The following additional Cities have been added to the map : Brugge,Larissa,Kraljevo,Veliko Tarnovo.
o Added Cuxhaven,Stettin,Tallin,Oran,Toulon,Cattaro,Suez,Port Said,Gaza,Beirut,Aquba,Kuwait ports.
o Significantly increased Port defensive & offensive bonuses.
o French Infantry unit in North Africa based in Algeirs, added to the map.
o Turkey,Serbia,Bulgaria,Romania now have Artillery.
o Disbanding your Countries Battlefleets incurrs a minus 30 morale penalty.
o Ship defense increased, Battleships are now much more damage resistant.
o Russian Battleship now based in Petrograd.
o Cruisers now have bombardment capability.
o All Scenario Fleet sizes increased.
o Battleship, Cruiser build times increased.
o Anti-Submarine technology upgrade effects reduced.( Submarine warfare is now a viable option )
o Submarine Production costs lowered,Build time lowered,Line of sight increased,Attack & Defence increased, meaning they are now a potential war winning weapon.
o Bomber,Artillery effectivness reduced
Various other bug fixes....
We have a new public beta ready for testing. It is available at Matrix:
Commander: The Great War Open Beta Patch v 1.40 is now available:
http://www.matrixgames.com/forums/tm.asp?m=3501274
Below is a list of changes for this build.
V1.4.0 – December 19, 2013
• Gameplay changes / balancing:
o New land unit Small Garrison added to the game.
o First Russian Revolution date changed from February 1916, to February 1917.
o USA war entry merchant convoy losses reduced.( USA WAR ENTRY NOW MORE LIKELY )
o City name change Southampton renamed Portsmouth.(This was the main British Naval base during WORLD WAR 1)
o Additional Fortresses added to the map include : Metz,Novo-Georgievsk,Arad.
o The following cities have been upgraded to Capitals : Dublin,Helsinki,Algiers,
o The following additional Cities have been added to the map : Brugge,Larissa,Kraljevo,Veliko Tarnovo.
o Added Cuxhaven,Stettin,Tallin,Oran,Toulon,Cattaro,Suez,Port Said,Gaza,Beirut,Aquba,Kuwait ports.
o Significantly increased Port defensive & offensive bonuses.
o French Infantry unit in North Africa based in Algeirs, added to the map.
o Turkey,Serbia,Bulgaria,Romania now have Artillery.
o Disbanding your Countries Battlefleets incurrs a minus 30 morale penalty.
o Ship defense increased, Battleships are now much more damage resistant.
o Russian Battleship now based in Petrograd.
o Cruisers now have bombardment capability.
o All Scenario Fleet sizes increased.
o Battleship, Cruiser build times increased.
o Anti-Submarine technology upgrade effects reduced.( Submarine warfare is now a viable option )
o Submarine Production costs lowered,Build time lowered,Line of sight increased,Attack & Defence increased, meaning they are now a potential war winning weapon.
o Bomber,Artillery effectivness reduced
Various other bug fixes....
Tim van der Moer - CEO The Lordz Games Studio

http://www.thelordzgamesstudio.com
http://www.panzer-corps.com
http://www.commander-games.com

http://www.thelordzgamesstudio.com
http://www.panzer-corps.com
http://www.commander-games.com
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- Administrative Corporal - SdKfz 232 8Rad
- Posts: 162
- Joined: Mon Oct 04, 2010 11:06 am
- Location: Poland, Gliwice
Re: Mac / iPad version updates
Where I can report bugs? If i find some of course...
Re: Mac / iPad version updates
Best concentrate them all on Matrix please, for our convenience, but we will monitor both here as Matrix just in case.
Cheers,
Tim aka LZ
Cheers,
Tim aka LZ
Tim van der Moer - CEO The Lordz Games Studio

http://www.thelordzgamesstudio.com
http://www.panzer-corps.com
http://www.commander-games.com

http://www.thelordzgamesstudio.com
http://www.panzer-corps.com
http://www.commander-games.com
Re: Mac / iPad version updates
Wow This game for iPad! Any news when this might happen? As a proud member of an iPad owner, I am waiting for this! If you guys need any testers for iPad! I will sign in!
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- Major-General - Tiger I
- Posts: 2490
- Joined: Sun Oct 28, 2012 10:44 pm
- Location: Texas
Re: Mac / iPad version updates
Will the planned beta release continue after the CTGW 1.4 beta is over?
Re: Mac / iPad version updates
Yes
Tim van der Moer - CEO The Lordz Games Studio

http://www.thelordzgamesstudio.com
http://www.panzer-corps.com
http://www.commander-games.com

http://www.thelordzgamesstudio.com
http://www.panzer-corps.com
http://www.commander-games.com
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- Major-General - Tiger I
- Posts: 2490
- Joined: Sun Oct 28, 2012 10:44 pm
- Location: Texas
Re: Mac / iPad version updates
Any new news for Valentines Day? Are we getting closer to the beta?
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- Staff Sergeant - Kavallerie
- Posts: 314
- Joined: Fri Apr 08, 2005 11:02 pm
- Location: USA
Re: Mac / iPad version updates
Any news on these versions?
"Hasta la victoria siempre!"
Legion (Mac/iPad), Spartan (Mac), GoT (Mac), Legion Arena (Mac), CEaW (Mac/DS), CNaW (Mac), HGE: Rome (DS), Egypt: EaE (iPad), FoG (Mac), Battle Academy (Mac/iPad), Unity of Command (Mac), CTGW (iPad)
Legion (Mac/iPad), Spartan (Mac), GoT (Mac), Legion Arena (Mac), CEaW (Mac/DS), CNaW (Mac), HGE: Rome (DS), Egypt: EaE (iPad), FoG (Mac), Battle Academy (Mac/iPad), Unity of Command (Mac), CTGW (iPad)
Re: Mac / iPad version updates
Expect more new in the next 2 weeks
Tim van der Moer - CEO The Lordz Games Studio

http://www.thelordzgamesstudio.com
http://www.panzer-corps.com
http://www.commander-games.com

http://www.thelordzgamesstudio.com
http://www.panzer-corps.com
http://www.commander-games.com
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- Staff Sergeant - Kavallerie
- Posts: 314
- Joined: Fri Apr 08, 2005 11:02 pm
- Location: USA
Re: Mac / iPad version updates
Good to hear! Looking forward to playing this game.lordzimoa wrote:Expect more new in the next 2 weeks
"Hasta la victoria siempre!"
Legion (Mac/iPad), Spartan (Mac), GoT (Mac), Legion Arena (Mac), CEaW (Mac/DS), CNaW (Mac), HGE: Rome (DS), Egypt: EaE (iPad), FoG (Mac), Battle Academy (Mac/iPad), Unity of Command (Mac), CTGW (iPad)
Legion (Mac/iPad), Spartan (Mac), GoT (Mac), Legion Arena (Mac), CEaW (Mac/DS), CNaW (Mac), HGE: Rome (DS), Egypt: EaE (iPad), FoG (Mac), Battle Academy (Mac/iPad), Unity of Command (Mac), CTGW (iPad)
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- Private First Class - Wehrmacht Inf
- Posts: 6
- Joined: Thu Nov 07, 2013 1:33 pm
Re: Mac / iPad version updates
This message was from July 26; 2013....lordzimoa wrote:We estimate that we need around 6 weeks more of pure code porting to finish the iPad port and 2 weeks for the Mac... plan is to go into parallel Beta pretty soon after that, depending on stability a 6 weeks of technical testing. Than we rebuild and update the Windows version and release all platforms and PC update in one go... have all out well before X-mas.
If of course we don`t run into big technical issues... and if we do, the game will be lost as I will have shot and hanged the whole Technical Division.
Since two monthes I was patient because another game ''Last Front'' should have been released....but that one too, seems delay for a while.
Any update about the release should be appreciate.
Thank you,
K.
Re: Mac / iPad version updates
Is a Mac port of the game still in progress?
Thanks,
phil
Thanks,
phil
Re: Mac / iPad version updates
I was wondering that myself.
Re: Mac / iPad version updates
A Mac version, possibly... technically it is no problem, will depend a bit on if time and resources are made available or not and if it is economically worth it.
Tim van der Moer - CEO The Lordz Games Studio

http://www.thelordzgamesstudio.com
http://www.panzer-corps.com
http://www.commander-games.com

http://www.thelordzgamesstudio.com
http://www.panzer-corps.com
http://www.commander-games.com