Hey guys, just so I know before I pick this can someone who has bought the game tell me if there is a soft cap system like in Panzer Corps? (Given how similar the visual set up looks I can't help but ask).
I loved Panzer Corps and as a Warhammer 40K fan I'd love a version of the game in that setting but the soft cap system (and I'm playing on an ipad so no turning it off) meant that by the end of the war I was getting only 1/5th as much prestige as I would have without it, and if I wanted a challenge like that I'd play on the hardest difficulty setting not normal! (Plus it was super metagamy to need to horde the stuff through the easy years of the war to have a chance at reaching the end).
The difficulty the softcap added is why right now I'm still only about halfway done with 1945 East (beat Ponzan 45 haven't found the time/energy to bother playing the mission right after it).
Basically can someone who has played this game tell me, how close is it to Panzer Corp, and are there any hidden features I should be aware of?
Want to know before I buy...
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Re: Want to know before I buy...
can't really comment as only have pc version and as a beta tester i'm biased anyway
but hopefully someone will, as i'm not fully sure what a soft cap is?


but hopefully someone will, as i'm not fully sure what a soft cap is?


Re: Want to know before I buy...
Soft Cap from Panzer Corps was the more expensive units you deployed, the less prestige you got.zakblood_slith wrote:can't really comment as only have pc version and as a beta tester i'm biased anyway![]()
but hopefully someone will, as i'm not fully sure what a soft cap is?![]()
An army with a average unit cost of 400 points get X prestige, and army with an average unit cost of 800 points get X*1/5 prestige.
Basically, do you reach a point in the game were the fact that you are making your army stronger to deal with the enemy's stronger army mean you have a lot less prestige over all to play around with...
Though really I'd be interested in hearing anything about how this game compares to Panzer Corps since it looks so similar visually..
Re: Want to know before I buy...
Some extra information regarding the differences between PzC and 40k.
lordzimoa wrote:Here some more comments on that this is just PzC with a Warhammer 40,000 re-skin. Of course it share some similarities and is also a hex-base turn based game. but there are some big differences:
Armageddon has some high level similarities with Panzer Corps (in particular branching campaign and unit carry-over) and UI organization is similar too. However, battlefield tactics is indeed different. Here are just some things which drive combat in Armageddon, but which were not present (or played a very minor role) in Panzer Corps:
- most units have ranged attacks
- cover
- line of sight
- accuracy
- rate of fire
- several weapons per unit
- morale
- assaults
- units with multiple hit points, stacks of widely different size
Oh, and graphics engine has been rewritten from scratch too. New DirectX-based implementation gives some nice advantages, like smooth zooming in a very wide range. Also, the units have 6 orientations now, as opposed to 2 in Panzer Corps, and fire multiple weapons when attacking, so combat looks much better than in PzC.
Re: Want to know before I buy...
How many missions is there in each campaign?