I have also read the article, but it appears we got something completely different out of it. The author concluded that his original review was incorrect in stating Bob is balanced, and it was only after much more play that he realized it is not. You agree with his conclusion, that the game should not be fixed, but your reasons seem to differ. He thinks it cannot be balanced without a major change to the game mechanics (a point with which I disagree) whereas you seem to disagree that there is anything that needs to be fixed.wargamer11 wrote:But, my question is ... is a group of people complaining "I can't figure out how to win when my opponent does X" really a "flaw" at all ... let alone one that warrants changing the game to prevent (or blunt the impact of) X? Should we be looking to rule changes to counter strategies that confound us?Jarg1 wrote: ... most games contain flaws that are not always immediately apparent.
To quote from the excellent Qt3 article: "stop declaring games balanced or imbalanced until you’ve played it a lot longer than you think you need to figure that out."
I'd add that you need not only have played it "a lot longer", but against a lot of more differing opponents, and using a lot more differing strategies, than you think you need to figure it out.
I refer to this post: http://www.shenandoah-studio.com/Forum/ ... t=80#p1790I'm not sure which evidence you are referencing as some of the design team have stated they don't have good statistics on game balance (though the latest patch is supposed to rectify that).
You can argue that this data is not "good" or is not proof of anything. But I feel the burden of proof is on those that say the game is imbalanced, and that data is objective data that runs counter to what one would expect to see if the anecdotal arguments of imbalance were true.
Maybe the new data to be gathered will provide more conclusive evidence in either direction.
The only data presented is essentially meaningless to this discussion. It is for all the scenarios and it doesn't breakdown the circumstances of wins and losses, such as when they occur or the skill level of the opponents. Bad data is no more useful than no data.
I have played BoB a lot. I usually win with either side, though I find it easier with the Germans, and more specifically, I have not found a reliable counter to the turtle, nor have I been defeated when I turtle with the Germans. I believe that is a common experience among veteran players, but I don't present that as proof. What I do know is that nobody has been able to demonstrate a strategy that works against the turtle without heavy reliance on luck, and furthermore, I also find the game is much less interesting when this strategy is used, which in itself I feel would justify any game tweaks that remove or reduce the likelihood of the Germans turtling.
Anyway, I appreciate that you like the game as it is. I also enjoy the game immensely. I just happen to think it can be improved.