1st impressions of Ipad version

Byzantine Productions Pike and Shot is a deep strategy game set during the bloody conflict of the Thirty Years War.

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rbodleyscott
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Re: 1st impressions of Ipad version

Post by rbodleyscott »

keyth wrote:Just got Pike & Shot on my shiny new iPad and it works very nicely. Hooked up to MP with no problems, got a skirmish under way, all good here. One question, can/how does one rotate the map?
By twirling your finger and thumb on the screen.
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rbodleyscott
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Re: 1st impressions of Ipad version

Post by rbodleyscott »

carlisimo wrote:What’s the right way to take advantage of height? Should I sit on the slope of the hill?
Sorry, I didn't really answer this question properly. You can be on the top or on the slope, all that matters is that the enemy unit is on a lower height square. However, the hill in White "Mountain" isn't steep enough to give a major advantage (100 POAs), it only gives 25 POAs, which isn't enough to overcome the superiority of the Catholic infantry.
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keyth
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Re: 1st impressions of Ipad version

Post by keyth »

rbodleyscott wrote:By twirling your finger and thumb on the screen.
Works a treat, thanks.
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Re: 1st impressions of Ipad version

Post by voskarp »

The detailed combat report box is tiresome to read because all the compressed text with the same font type, size and colour.

Since it covers a good deal of the screen already, it could as well cover the whole screen and use spaces between the different groups of information.

Or if the size of the box must be the same, use different colour, bold, or whatever to make it more reader friendly.

Thanks for a great game, by the way! ;)
rbodleyscott
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Re: 1st impressions of Ipad version

Post by rbodleyscott »

voskarp wrote:The detailed combat report box is tiresome to read because all the compressed text with the same font type, size and colour.

Since it covers a good deal of the screen already, it could as well cover the whole screen and use spaces between the different groups of information.

Or if the size of the box must be the same, use different colour, bold, or whatever to make it more reader friendly.

Thanks for a great game, by the way! ;)
Thanks for the feedback.
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Hilarion
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Re: 1st impressions of Ipad version

Post by Hilarion »

Congrats on the 5-star PocketTactics review!
rbodleyscott
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Re: 1st impressions of Ipad version

Post by rbodleyscott »

Hilarion wrote:Congrats on the 5-star PocketTactics review!
Thanks
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Jakse
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Re: 1st impressions of Ipad version

Post by Jakse »

Hilarion wrote:Congrats on the 5-star PocketTactics review!
Glad they mentioned just how robust skirmish is. More games need skirmish modes that aren't tacked on. It makes MP and SP limitless. Three eras and multiples army lists help too.
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Re: 1st impressions of Ipad version

Post by madaxeman »

carlisimo wrote:I’m really liking it. It’s challenging, and my unfamiliarity with the period is getting me killed. The early 30 Years War battle where you’re defending on a hill – what should I be doing? I can’t find a way to use those Hussars, nor can I deal with enemy Tercios. What’s the right way to take advantage of height? Should I sit on the slope of the hill?

My biggest UI comment is that the popup window after a melee is helpful, but clicking on the checkbox is annoying so I usually turn it off. If clicking anywhere made it disappear, I’d be happier.
How do you turn it off? That post combat click drives me nuts...
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rbodleyscott
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Re: 1st impressions of Ipad version

Post by rbodleyscott »

madaxeman wrote:
carlisimo wrote:I’m really liking it. It’s challenging, and my unfamiliarity with the period is getting me killed. The early 30 Years War battle where you’re defending on a hill – what should I be doing? I can’t find a way to use those Hussars, nor can I deal with enemy Tercios. What’s the right way to take advantage of height? Should I sit on the slope of the hill?

My biggest UI comment is that the popup window after a melee is helpful, but clicking on the checkbox is annoying so I usually turn it off. If clicking anywhere made it disappear, I’d be happier.
How do you turn it off? That post combat click drives me nuts...
Hi Tim.

You can toggle them off using the "i" button on one of the close combat report popups. (But it won't take effect until all queued reports have been displayed - i.e. until the end of the melee phase).

Alternatively you can toggle them on or off in the Advanced Option menu (off the Options menu). (There are three settings for close combat reports, Simple, Detailed and Off.).
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beserko
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Re: 1st impressions of Ipad version

Post by beserko »

After a month of playing on my ipad I love this game best of all!
Though my worst problem is selecting a new unit. Many times I have thought that I have re-selected a new unit but I am really on the previous unit and I invariably end up turning the unit 15% left or right. This is Especially when I have a lot of clutter on the screen.

Now it may be that I have large stubby fingers that are better making a fist vs playing a guitar but as a work around I now move to a completely clear square and tap. Then I pick the next unit.

Up at top right with the extra commands I also have trouble clicking (does a finger click) on the next unit button. I suppose you want this version to look just like the PC version but I wish the buttons were spread out a little more.

I also have a problem with the order of battle option (which I love) I cannot consistently touch that tiny little red dot to move it up or down. Maybe a stylus is in order but if I have a problem then what will a newbie do?

And once again , can we PLEASE have an option to turn off all notifications so I can just watch the battle unfold like I am up in an air balloon!

Regards Dave/Beserko
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Re: 1st impressions of Ipad version

Post by rbodleyscott »

beserko wrote:After a month of playing on my ipad I love this game best of all!
Though my worst problem is selecting a new unit. Many times I have thought that I have re-selected a new unit but I am really on the previous unit and I invariably end up turning the unit 15% left or right. This is Especially when I have a lot of clutter on the screen.
You could try using Auto Deselect (which you can set in options). Of course it does mean that if you want to move a unit then shoot you will need to select it again before shooting.
Up at top right with the extra commands I also have trouble clicking (does a finger click) on the next unit button. I suppose you want this version to look just like the PC version but I wish the buttons were spread out a little more.
Fair enough.
I also have a problem with the order of battle option (which I love) I cannot consistently touch that tiny little red dot to move it up or down.
I do agree, I will see if it can be made bigger.
And once again , can we PLEASE have an option to turn off all notifications so I can just watch the battle unfold like I am up in an air balloon!
I am not sure what you mean. There is already the option to turn off Close Combat Reports completely (there are 3 settings: Simple, Detailed and Off). And of course you can turn off Helper mode. What other notifications did you have in mind? Do you mean the tooltips?
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rbodleyscott
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Re: 1st impressions of Ipad version

Post by rbodleyscott »

rbodleyscott wrote:
beserko wrote:I also have a problem with the order of battle option (which I love) I cannot consistently touch that tiny little red dot to move it up or down.
I do agree, I will see if it can be made bigger.
The size of the red button has been increased for the next update.
Up at top right with the extra commands I also have trouble clicking (does a finger click) on the next unit button. I suppose you want this version to look just like the PC version but I wish the buttons were spread out a little more.
Fair enough.
These have been spread out a bit more for the next update.
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beserko
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Re: 1st impressions of Ipad version

Post by beserko »

I just meant an option so that when the battle is going on just to be able to see just the units, nothing else.
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Re: 1st impressions of Ipad version

Post by rbodleyscott »

beserko wrote:I just meant an option so that when the battle is going on just to be able to see just the units, nothing else.
I am looking into the possibilty of an option to turnoff the tooltips. Everything else can be turned off already.
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beserko
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Re: 1st impressions of Ipad version

Post by beserko »

You are da man. I play a lot of Field of Glory(PC) too. I love all your games! You actually listen to your fans!
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Re: 1st impressions of Ipad version

Post by rbodleyscott »

beserko wrote:You are da man. I play a lot of Field of Glory(PC) too. I love all your games! You actually listen to your fans!
Actually although I co-wrote the tabletop version of FOG, I was not involved in the original development of FOG(PC). (Although I have done the army lists and scenarios for the Wolves from the Sea and Oath of Fealty expansions, which have not yet been released).
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beserko
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Re: 1st impressions of Ipad version

Post by beserko »

well there is no me in team .......

oh, actually there is :)
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Re: 1st impressions of Ipad version

Post by skoptic »

I'm loving the ipad version, but agree with those suggestions above, great news they are being considered / addressed. One question though - what is this order of battle red button? Sounds interesting but can't find reference to it :)
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Re: 1st impressions of Ipad version

Post by rbodleyscott »

skoptic wrote:I'm loving the ipad version, but agree with those suggestions above, great news they are being considered / addressed. One question though - what is this order of battle red button? Sounds interesting but can't find reference to it :)
He means the unit list. The button on the list slider is microscopic on the iPad and very hard to use. It will be larger after the next update.
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