skyfox122 wrote:Here are a few more thoughts for possible changes:
What has been considered for London to have a port. The British have a huge navy and later when the Americans come in - it only makes their port issue worse. I do not recommend any other ports to be added - other countries seem fine.
Sure, the Port of London can be added.
skyfox122 wrote:American invasion forces also need trucks added to their ground forces or at least most of their ground forces. They do not arrive until late in the game and only the tanks & recon are mobile.
Part of this was because you landed in Spain which had no direct rail route to Europe and was a fair distance to travel. That's since been fixed in the version I'm working on. However, I still feel you're right and they could use some trucks and half-tracks.. if that's the first thing people are going to do anyway why not save them the step?
skyfox122 wrote:Q. In Russia I tried to upgrade my two IS1 tanks to IS2's and couldn't...
That's a game issue, not a scenario issue. From what I recall, which is admittedly sketchy, the IS-1 is actually a KV-85 variant whereas the IS-2 was a new line of tanks. I'm sure someone can correct or clarify that better than I though.
skyfox122 wrote:Recommend adding to prestige to Allies in latter turns.
I don't like to judge it from just 1-2 games especially with how random it is, but being able to put out 3-4 Go 229As / Maus tanks a turn against you was a bit much... but that was also because I only had a few core slots to spend it on a turn too.
My current thought is for a semi-random event to permanently reduce the Axis prestige per turn by a set amount and/or increase the Allied prestige per turn after a certain point too.
skyfox122 wrote:Map correction - hex 120,77 Desert no road to connect to road next to it - N. Intentional?? This was in version S3.
I don't recall either way; doesn't seem to be any harm having a road there so it's in.