
I see what you did there! That was my hope.
Moderators: rbodleyscott, Slitherine Core, Gothic Labs
This is not going to happen.jimcrowley wrote:Not being pessimistic but my experience is such that, as the graphic side of things gets more focus, gameplay elements and AI tend to take second place.
Good to hear, Pip and Richardpipfromslitherine wrote:P&S and SJ are already 3D... The way that the developer chooses to render their visuals has zero impact on the gameplay. For modern games and expectations, 3D actually reduces the amount of time and effort required to produce a game. Your concerns are unfounded
Pip
No reason why they should. The graphics and gameplay/AI work are done by entirely different people. Of course the whole process takes somewhat longer, but the end result should be worth the wait.jimcrowley wrote:Good to hear, Pip and Richardpipfromslitherine wrote:P&S and SJ are already 3D... The way that the developer chooses to render their visuals has zero impact on the gameplay. For modern games and expectations, 3D actually reduces the amount of time and effort required to produce a game. Your concerns are unfounded
Pip
The 3D visuals in P&S and SJ are fairly basic in comparison to what I have seen in the screenshots for Sanctus Reach and my worry was that, at that level of detail, other areas might suffer.
Yes, Yes and YesSteveD64 wrote:Will the next game in the series utilize leaders? And will there be a campaign aspect to it, hopefully more fully fleshed out?
Hmmm, must admit that for me the use of leaders - if it's anything like Sengoku Jidai - would be a big minus rather than a plus. I find the command and control system in Sengoku somewhat fiddly and frustrating to use. I still like Sengoku and play it from time to time, and I DO realise that my view about leaders may well be a minority one...rbodleyscott wrote:Yes, Yes and YesSteveD64 wrote:Will the next game in the series utilize leaders? And will there be a campaign aspect to it, hopefully more fully fleshed out?