http://www.slitherine.com/products/651/ ... f.Glory.II
http://www.slitherine.com/products/716/ ... ortal.Fire
The new expansion pack, Immortal Fire, focuses on 5th and early 4th c. Classical warfare. More to the point, it includes a campaign based on Xenophon's Anabasis. If you haven't read it yet, hurry up. It's top stuff; plenty of adventure, combat, and drama. Xenophon sets off to support a contender for the Persian throne, but the contender dies and the Hellenic mercenaries must make their way home.
This AAR is going to be a play-by-play of the Anabasis campaign. It originated and is being cross-posted at the Codex: http://www.rpgcodex.net/forums/index.ph ... gn.119433/

Thalatta! Thalatta!
So, let's see how good this campaign is!
I'm going to play ironman style, so if I lose a battle I'm just going to end the game.
Campaign selection screen:

Campaign settings:

First mission:

So apparently we have to fight against the army of Tissaphernes, who is basically some clown-tier satrap scrub. As far as I recall, there is no pitched battle against Tissaphernes in the Anabasis. If someone knows better, let me know, but this battle seems to be fictional (or of such a small scale that Xenophon just forgot to mention it/I forgot it occurred).

Army list. Looks like a late 5th c. Persian army list, supported by Hellenic mercenaries. It would be cool if the army list changes as we continue on through the campaign, but at this point I don't know what will happen.
I'm going to take as many hoplites as I can, because Mede fears the Hellenic warrior!
...also, I took a scythed chariot, because chariots are basically the tanks of ancient warfare, right??

The initial approach. There are some patches of rough terrain on the flank by the lake, and some rocky hills on the other flank.
On the lake-flank, I placed medium-foot irregulars and had them seize the rough ground and stay put. They are opposed by a few hoplite mercenaries and some shit-tier peasant rabble. Their line doesn't reach all the way to the lake, so I am going to charge some cavalry up around them, and also have some javelin-cavalry and archers harry them.
On the mountain-flank... yeah. They outnumber my cavalry, but due to the poor terrain I don't think cavalry can be properly deployed. So hopefully I can just delay the inevitable defeat on that side while I roll their army up.

Skirmishers clash in the middle. You can see that my irregulars are camping on the rough terrain, supported by the heavy-foot hoplites. The white-shield hoplites are junk, but the others are decent.

The strategy on the river-side is going well, some of my cavalry has ranged weaponry so I am going to pick at the hoplites while a few horses go around to kill the peasants.

On the other flank... yeah. It's getting ugly, but they really can't use their cavalry assets well because of the rough terrain on the hill. Slow movement and slow combat resolution means that my flank is safe for now.
My chariots break after one turn, because apparently scythed chariots are junk.

The shoot-out and flanking move is going well.

First impact on the river flank/centre. You can see the hoplites are still catching arrows on the extreme end of the line, and the peasants are not doing so well.

Yeah... it's pandemonium on the other flank. At some point my hoplite general catches a spear to the face and dies, but thankfully my line continued to hold.

The enemy gives way, finally. Between the arrows, javelins, rough terrain, and flanking cavalry, they never really stood a chance. Now I'm going to roll up the line.

I don't know why I saved this picture rather than one of my flank, but anyway I tried to move some cavalry across the mountain and they got smashed. The arches shot them down, and then they got hit in the flank and the routing survivors were chased off the map.

Doesn't matter, though! Victory is mine. I just kept moving in from the flank routing their units.

Casualties
On to the next mission!

Looks like Cunaxa is next, an actual battle I recall.
The campaigns in this game sometimes offer the player options, so I will take a break when that occurs and let people vote. If you want to join in, go to the Codex forum where this is cross-posted: http://www.rpgcodex.net/forums/index.ph ... gn.119433/
Also, if you want to see me pick up a particular type of unit, or employ a certain type of strategy, let me know. Just be aware that if I lose, I'm just quitting because if Xenophon was able to ironman the Anabasis, then so can I.