The Rally Point (discussion and questions)
Moderator: Field of Glory 2 Tournaments Managers
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- Administrative Corporal - SdKfz 251/1
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Re: The Rally Point (discussion and questions)
Look like screen from our battle. It will be in mele phase(not impact). It is because of number of soldiers. You have 135 and Jewish has 210.
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- Staff Sergeant - StuG IIIF
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Re: The Rally Point (discussion and questions)
75 more fighting men... than your strength of 135. They've got more than half again as many troops. It'd be like two heavy infantry units going at it, with one at 330 men and the other at 500.
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- Lieutenant Colonel - Panther D
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Re: The Rally Point (discussion and questions)
Everyone all safe and sound in your respective quarantine shelters? I'd have more time for FoG2 if I wasn't also stuck in here with my kids. XD
We should all Stand With Ukraine.

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- Staff Sergeant - StuG IIIF
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Re: The Rally Point (discussion and questions)
stockwellpete, it looks like my matches played count is incorrect on Classical Antiquity. I should have 5 matches played (instead of 7), 2 wins and 3 losses. I think my points are the same. Looks like I haven't had any results posted since the Sunday update, which had the correct counts.
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- Field of Glory Moderator
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Re: The Rally Point (discussion and questions)
Sorry, corrected now.rs2excelsior wrote: ↑Wed Mar 18, 2020 5:02 pm stockwellpete, it looks like my matches played count is incorrect on Classical Antiquity. I should have 5 matches played (instead of 7), 2 wins and 3 losses. I think my points are the same. Looks like I haven't had any results posted since the Sunday update, which had the correct counts.

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- Staff Sergeant - StuG IIIF
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Re: The Rally Point (discussion and questions)
All good, thanks! Frankly I’m impressed y’all keep this running as smoothly as you do, a typo here and there is completely understandable.
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- Sergeant First Class - Elite Panzer IIIL
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Re: The Rally Point (discussion and questions)
Now that the digital league season is wrapping up, I was looking over the army lists for next season. I noticed that the Biblical division have way fewer armies than anybody else. It's even worse if you factor in all the identical Greek hoplite armies from the TT mod. So I want to float the idea of having Classical Antiquity chop over some spare army lists next season. Let's say everything prior to Phillip II of Macedon, if Classical Antiquity is feeling generous. Or everything prior to the Peloponnesian War, if stingy. Come on, spare some change?
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Re: The Rally Point (discussion and questions)
Well, the original plan was to add the TT Mod armies to the Biblical army list until such time as the remaining Biblical DLC was released. Then we were going to look at both the Classical Antiquity and Biblical army lists and divide them up a bit more equally.pompeytheflatulent wrote: ↑Mon Mar 30, 2020 2:08 pm Now that the digital league season is wrapping up, I was looking over the army lists for next season. I noticed that the Biblical division have way fewer armies than anybody else. It's even worse if you factor in all the identical Greek hoplite armies from the TT mod. So I want to float the idea of having Classical Antiquity chop over some spare army lists next season. Let's say everything prior to Phillip II of Macedon, if Classical Antiquity is feeling generous. Or everything prior to the Peloponnesian War, if stingy. Come on, spare some change?
If we use the Peloponnesian War (431-404 BC) as the cut off, then that would only mean the transfer of 9 armies from Classical Antiquity to Biblical if we said that any army that had its dates including 431BC (the earliest date for the Peloponnesian War) would not be transferred. So that would only increase the Biblical choice from 42 to 51 (and reduce the Classical Antiquity choice from 122 to 113).
If we use the reign of Phillip of Macedon (359-336 BC) and use the cut off date of 359 BC then that only results in a further 2 armies being transferred over, increasing the Biblical choice to 53.
So these would not really make a great difference, given that around half of the armies transferred over would be Achaemenid Persian.
I am quite happy to look at this again, but I think we would need a much later cut off date to have any real impact. And then you may have the problem that some of the truly Biblical armies are outclassed by the later hoplite armies.
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- Sergeant First Class - Elite Panzer IIIL
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Re: The Rally Point (discussion and questions)
Wow, I was half joking, but it really was like begging for table scraps. 

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- Sergeant First Class - Panzer IIIL
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Re: The Rally Point (discussion and questions)
I have three proposals about possible changes in the sections and divisions.
1) Extend the time for Biblical section up to 550 BC and transfer the armies from the Classical Antiquity.
2) Divide the Classical Antiquity section in two parts. a) 549BC - 323BC (death of Alexander the Great) and b) 322BC - 1BC (The Hellenistic Period)
3) Reduce the number of players in each division to 8. So it is possible to create a fourth division in Biblical and have 6 divisions in Classical (3 in each part).
1) Extend the time for Biblical section up to 550 BC and transfer the armies from the Classical Antiquity.
2) Divide the Classical Antiquity section in two parts. a) 549BC - 323BC (death of Alexander the Great) and b) 322BC - 1BC (The Hellenistic Period)
3) Reduce the number of players in each division to 8. So it is possible to create a fourth division in Biblical and have 6 divisions in Classical (3 in each part).
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Re: The Rally Point (discussion and questions)
Biblical armies up to 550BC are already included so this will have no effect at all.GeneralKostas wrote: ↑Tue Mar 31, 2020 9:57 am I have three proposals about possible changes in the sections and divisions.
1) Extend the time for Biblical section up to 550 BC and transfer the armies from the Classical Antiquity.
8 players in a division?! This is sacrilege!!2) Divide the Classical Antiquity section in two parts. a) 549BC - 323BC (death of Alexander the Great) and b) 322BC - 1BC (The Hellenistic Period)
3) Reduce the number of players in each division to 8. So it is possible to create a fourth division in Biblical and have 6 divisions in Classical (3 in each part).

No, I am very much opposed to these ideas as they will lead to the atomisation of the Classical Antiquity section and they will reduce the number of games each player gets from 9 to 7. We have had 10-player divisions since Season 1 of the FOG1DL over 5 years ago and I see no reason to change this now. Sorry.

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- Sergeant First Class - Elite Panzer IIIL
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Re: The Rally Point (discussion and questions)
What if the sections are grouped by DLC's. This would eliminate the hassle of trying to figure out which army belongs in which section. As well as lower the barrier to entry for new players who do not own all of the DLC's. It could look something like:
- Early Antiquity (Immortal Fire & Rise of Persia)
- Classical Antiquity (Base Game)
- Late Antiquity (Legions Triumphant & Age of Belisarius)
- Early Middle Ages (Wolves at the Gates)
This would keep Classical Antiquity as the gateway drug for new players looking to join as it requires only the base game, maybe even open up Classical Antiquity Division E if there's enough demand. Would the long time regulars in Biblical object too much to this? I mean, there's already a plague of hoplites infesting Biblical right now, why not let Alexander and his drinking buddies crash the party as well?
Alternatively:
- Biblical (Rise of Peria)
- Classical Antiquity (Base Game + Immortal Fire)
etc...
This would let Biblical retain its distinct flavor, but be a niche section until more DLCs are released. It would also raise the barrier to entry for new players since it would require them to own at least one DLC to join. (I remember when Immortal Fire first came out I passed on buying it when I saw the army lists. It didn't seem a good value for the $$$ since most of the units were already available in the base game. Even to this day I still think Immortal Fire provides the least bang for the buck out of all the DLCs.)
- Early Antiquity (Immortal Fire & Rise of Persia)
- Classical Antiquity (Base Game)
- Late Antiquity (Legions Triumphant & Age of Belisarius)
- Early Middle Ages (Wolves at the Gates)
This would keep Classical Antiquity as the gateway drug for new players looking to join as it requires only the base game, maybe even open up Classical Antiquity Division E if there's enough demand. Would the long time regulars in Biblical object too much to this? I mean, there's already a plague of hoplites infesting Biblical right now, why not let Alexander and his drinking buddies crash the party as well?
Alternatively:
- Biblical (Rise of Peria)
- Classical Antiquity (Base Game + Immortal Fire)
etc...
This would let Biblical retain its distinct flavor, but be a niche section until more DLCs are released. It would also raise the barrier to entry for new players since it would require them to own at least one DLC to join. (I remember when Immortal Fire first came out I passed on buying it when I saw the army lists. It didn't seem a good value for the $$$ since most of the units were already available in the base game. Even to this day I still think Immortal Fire provides the least bang for the buck out of all the DLCs.)
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- Sergeant First Class - Panzer IIIL
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Re: The Rally Point (discussion and questions)
The Legion Triumphant army lists shouldn't count to the Early Middle Ages section. The Age of Belisarius DLC must be the common part of the two sections.pompeytheflatulent wrote: ↑Tue Mar 31, 2020 3:11 pm What if the sections are grouped by DLC's. This would eliminate the hassle of trying to figure out which army belongs in which section. As well as lower the barrier to entry for new players who do not own all of the DLC's. It could look something like:
- Early Antiquity (Immortal Fire & Rise of Persia)
- Classical Antiquity (Base Game)
- Late Antiquity (Legions Triumphant & Age of Belisarius)
- Early Middle Ages (Wolves at the Gates)
This would keep Classical Antiquity as the gateway drug for new players looking to join as it requires only the base game, maybe even open up Classical Antiquity Division E if there's enough demand. Would the long time regulars in Biblical object too much to this? I mean, there's already a plague of hoplites infesting Biblical right now, why not let Alexander and his drinking buddies crash the party as well?
Late Antiquity : Legion Triumphant & Age of Belisarius
Early Middle Ages : Age of Belisarius & Wolves at the Gates
Re: Brand new Army statisics now available!
Statistics for armies picked up >= 80 times


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- Field of Glory 2
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Re: Brand new Army statisics now available!
Interesting. It would also be worth adding the Draw % (and I suppose Lose% too for completeness)
Richard Bodley Scott


Re: Brand new Army statisics now available!
Here you go:
Armies picked up >= 80 times

Armies from pre 500 BC Era (at last 15 picks)

Armies of Roman Golden Era 250BC - 250AD (at last 80 picks)

Armies of Late Roman Empire Era (at last 50 picks)

Armies of early medieval Era (at last 15 picks)

Armies picked up >= 80 times

Armies from pre 500 BC Era (at last 15 picks)

Armies of Roman Golden Era 250BC - 250AD (at last 80 picks)

Armies of Late Roman Empire Era (at last 50 picks)

Armies of early medieval Era (at last 15 picks)

Re: Brand new Army statisics now available!
This was just made for fun. All factions with at least 50 picks.


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- Sergeant Major - SdKfz 234/2 8Rad
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- Field of Glory 2
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Re: Brand new Army statisics now available!
Great work! Thanks!